Mods
Resource Packs
Data Packs
Modpacks
Shaders
Plugins
Mods Resource Packs Data Packs Plugins Shaders Modpacks
Get Modrinth App Upgrade to Modrinth+
Sign in
ModsPluginsData PacksShadersResource PacksModpacks
Sign in
Settings
Extended Industrialization

Extended Industrialization

An addon mod that extends the content in Modern Industrialization

439.0k
23
Equipment
Technology

Compatibility

Minecraft: Java Edition

1.21.x
1.20.4

Platforms

NeoForge

Supported environments

Client and server

90% of ad revenue goes to creators

Support creators and Modrinth ad-free with Modrinth+

Links

Report issues View source Join Discord server

Creators

Swedz
Swedz Member

Details

Licensed MIT
Published 11 months ago
Updated 2 weeks ago
DescriptionChangelogVersions

Show all versions

1
2
3
4

Extended Industrialization 1.13.2-1.21.1

by Swedz on Jan 31, 2025
Download

What's Changed

  • Add compat for Eternal Starlight farmland in the Farmer by @Swedz in #128
  • Add compat for Biomes We've Gone farmland in the Farmer by @Swedz in #129

Full Changelog

Extended Industrialization 1.13.1-1.21.1

by Swedz on Jan 30, 2025
Download

What's Changed

  • Add compat for Mystical Agriculture farmland in the Farmer by @Swedz in #125
  • Add compat for Farmer's Delight rich soil in the Farmer by @Swedz in #126
  • Fix #123: Can't place Farming for Blockheads fertilizer on Farmer soil by @Swedz in #127

Full Changelog

Extended Industrialization 1.13.0-1.21.1

by Swedz on Jan 29, 2025
Download

What's Changed

  • Allow tesla plasma and arcs to be colored by @Swedz in #118
  • Add Tesla Particle Generator block by @Swedz in #119
  • Fix Tesseract API version requirement range by @Swedz in #120
  • Fix tesla arc client cache not clearing immediately when a block is removed by @Swedz in #122
  • Make Lethal Tesla Coil blast immune (from explosions and bosses) by @Swedz in #121

Full Changelog

Extended Industrialization 1.12.0-1.21.1

by Swedz on Jan 28, 2025
Download

What's Changed

  • Make Lethal Tesla Coil deal player damage for the sake of player-specific drops (such as xp and wither skulls) by @Swedz in #114
  • Increase Farmer EU costs to 32eu/t and 64eu/t for the steam and electric tiers respectively by @Swedz in #115
  • Add Silk Touch Module for the Electric Farmer by @Swedz in #117

Full Changelog

Extended Industrialization 1.11.5-beta-1.21.1

by Swedz on Jan 26, 2025
Download

What's Changed

  • Fix EMI fertilizer recipe id warning by @Swedz in #113

Full Changelog

Extended Industrialization 1.11.4-beta-1.21.1

by Swedz on Jan 25, 2025
Download

What's Changed

  • Fix EMI info recipe id warning by @Swedz in #112

Full Changelog

Extended Industrialization 1.11.3-beta-1.21.1

by Swedz on Jan 25, 2025
Download

What's Changed

  • Fix EMI synthetic recipe warnings by @Swedz in #111

Full Changelog

Extended Industrialization 1.11.2-beta-1.21.1

by Swedz on Jan 23, 2025
Download

What's Changed

  • Add blacklist tag for machines in the Processing Array (#extended_industrialization:processing_array_blacklist) by @Swedz in #107

Full Changelog

Extended Industrialization 1.11.1-beta-1.21.1

by Swedz on Jan 22, 2025
Download

What's Changed

  • Simplify component registry internals by @Swedz in #105
  • Add info to EMI for what Blazing Essence is used for by @Swedz in #106

Full Changelog

Extended Industrialization 1.11.0-beta-1.21.1

by Swedz on Jan 15, 2025
Download

What's Changed

  • Use official Curios API by @Swedz in #104
  • Add Tesla Networks for wireless power and more by @Swedz in #52
  • Add Quantum upgrade for Nano Suit by @Swedz in #46
  • Fix #78: Can't use recipe viewer to lock slots to a recipe in Processing Array by @Swedz in #83

Full Changelog

Extended Industrialization 1.10.5-beta-1.21.1

by Swedz on Jan 13, 2025
Download

What's Changed

  • Use new annotation based config API by @Swedz in #102
  • Clean up codec internals by @Swedz in #103

Full Changelog

Extended Industrialization 1.10.4-beta-1.21.1

by Swedz on Jan 10, 2025
Download

What's Changed

  • Fix #99: Machine chainer doesn't send full amount of energy to all machines by @Swedz in #101

Full Changelog

Extended Industrialization 1.10.3-beta-1.21.1

by Swedz on Jan 10, 2025
Download

What's Changed

  • Fix #93: MI hatch outline rendering changes break Machine Chainer renderer by @Swedz in #96
  • Clean up and fix datagen recipes to be in accordance with MI fluid input ingredient changes by @Swedz in #97
  • Buff Cupronickel Coil batch size for LEF by @Swedz in #98

Full Changelog

Extended Industrialization 1.10.2-beta-1.21.1

by Swedz on Dec 29, 2024
Download

What's Changed

  • Fix item components saving invalid values by @Swedz in #92

Full Changelog

Extended Industrialization 1.10.1-beta-1.21.1

by Swedz on Dec 28, 2024
Download

What's Changed

  • Fix #76: Use random ticking instead of bonemeal for Farmer fertilizer by @Swedz in #77
  • Fix #79: Zero-nutrition foods generate invalid recipes by @Swedz in #80
  • Fix #81: Steam Chainsaw crashes game when water component doesn't exist by @Swedz in #82
  • Add step boost ability to Nano boots by @Swedz in #87
  • Make keybinds unbound by default by @Swedz in #88
  • Allow right-clicking toggleable items in the inventory to toggle them by @Swedz in #89
  • Fix farmer harvesting blocks causing block updates before all blocks are harvested for that action by @Swedz in #91

Full Changelog

Extended Industrialization 1.10.0-beta-1.21.1

by Swedz on Dec 12, 2024
Download

What's Changed

  • Use new parser API stuff from Tesseract by @Swedz in #53
  • changing casing to hull to make it more clear on the item needed by @Kazuhiko-Gushiken in #55
  • Follow changes in MI's API by @Swedz in #66
  • Mystical Agriculture Compatibility with Farmer by @Combatcat420 in #64
  • Allow vertical orientations for the Machine Chainer by @Swedz in #51
  • Fix #62: Steam Chainsaw does not consume water by @Swedz in #67
  • Fix #61: Exception loading blockstates for fluids by @Swedz in #68
  • Fix #60: Add farmer voidable tag to Roots Classic berries by @Swedz in #69
  • Fix #58: Redstone spams prevented rebuilding links more than once in the same tick by @Swedz in #71
  • Fix #70: Crash with not copied item stacks being saved in Machine Config Card by @Swedz in #72
  • Support Kelp in the Farmer by @Swedz in #73
  • Support overdrive module in machine config card by @Swedz in #74
  • Nerf machine chainer recipe by @Swedz in #75

Full Changelog

Extended Industrialization 1.1.6+1.20.4

by Swedz on Sep 26, 2024
Download
  • Fix farmer crash when using fertilizer

Full Changelog: https://github.com/Swedz/Extended-Industrialization/compare/1.1.5+1.20.4...1.1.6+1.20.4

Extended Industrialization 1.9.4-beta-1.21.1

by Swedz on Sep 19, 2024
Download

What's Changed

  • Fix nano suit always trying to use energy when enabled instead of just when it has energy by @Swedz in #47
  • Fix Curios version range for Adorn's curios continuation by @Swedz in #48
  • Add translations for item tags by @Swedz in #49

Full Changelog

Extended Industrialization 1.9.3-beta-1.21.1

by Swedz on Sep 17, 2024
Download

What's Changed

  • Fix #44: Curios version range is invalid for curios compat layer by @Swedz in #45

Full Changelog

Extended Industrialization 1.9.2-beta-1.21.1

by Swedz on Sep 17, 2024
Download

What's Changed

  • Add Large Configurable Chest by @Swedz in #22
  • Use New Tesseract Behavior API by @Swedz in #24
  • Allow machine chainer to link to tagged blocks (such as barrels) by @Swedz in #28
  • Update electric machines to allow for overdrive module by @Swedz in #29
  • Auto extract for Machine Chainer by @Swedz in #32
  • Allow Redstone Control Module to be used in Machine Chainer by @Swedz in #33
  • Accessories & off hand support for Wireless Charging Station by @Swedz in #34
  • Add tooltips to Wireless Charging Stations by @Swedz in #35
  • Allow energy extraction from Machine Chainer & fix rebuilding when failure is fixed by @Swedz in #36
  • Fix #40: Texture and energy capacity doesn't change on Electric Brewery with hulls by @Swedz in #42
  • Curios support for Wireless Charging Station by @Swedz in #41
  • Add Nano Leggings speed ability by @Swedz in #39
  • Update tesseract to use proxy refactor by @Swedz in #43

Full Changelog

1
2
3
4

Modrinth is open source.

main@bd61f5d

© Rinth, Inc.

Company

TermsPrivacyRulesCareers

Resources

SupportBlogDocsStatus

Interact

Discord X (Twitter) Mastodon Crowdin
Get Modrinth App Settings
NOT AN OFFICIAL MINECRAFT SERVICE. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.