What's Changed
- Fix #201: Crash when Nano Armor is worn by a non-humanoid mob by
@Swedz
in #202
What's Changed
- Fix electric tools resetting the breaking animation when charging by
@Swedz
in #200
What's Changed
- Support multiblock shape selection and components in machine config card by
@Swedz
in #181 - Support Processing Array machine slot in the machine config card by
@Swedz
in #182 - Support enchantment module in machine config card by
@Swedz
in #185 - Allow Fortune Module in the Electric Farmer by
@Swedz
in #186 - Add option to toggle flight on the Quantum Nano Chestplate by
@Swedz
in #191
What's Changed
- Fix Nano Gravichestplate HUD overlay Y position not respecting MI's config value by
@Swedz
in #180
What's Changed
- Fix POI data mismatch: never registered at ... log spam when harvesting trees with bee hives by
@Swedz
in #179
What's Changed
- Improve Machine Chainer inventory wrapper fetching by dropping use of optionals and using a map to cache wrappers by their global slot by
@Swedz
in #172
What's Changed
- Fix #138: Enchantment glint not applied to nano decorations by
@Swedz
in #143 - Fix Alloy Smelter recipes to allow ingots/dusts and nuggets/tiny dusts to be mix and matched by
@Swedz
in #144 - Fix #139: Nano leggings and boots recipes don't require redstone control module even though they have a toggleable ability by
@Swedz
in #145 - Add info page in EMI for how to get Manure by
@Swedz
in #146 - Add Robot Auto Feeder that feeds you canned food from your inventory using energy by
@Swedz
in #147 - Add Looting Module for Lethal Tesla Coil by
@Swedz
in #149
What's Changed
- Fix Tesla transmitter calculating amount to extract incorrectly and causing a crash by
@Swedz
in #136
What's Changed
- Add tags to blacklist certain items and fluids from generated recipes in Canning Machine and Composter by
@Swedz
in #135