Changes to how Attributes are handled to conform to 1.21 handling while keeping the original method as dynamic type. Such is to be documented within docs in the future.
Changes:
- Add a Static method for defining attributes for Accessories while still providing a more dynamic method for handling attributes
- Allow for toggling of attributes for Accessories to be visible
Fixes:
- Fix incorrect positioning of tooltip information
An update containing Minor and Major bug fixes.
Fixes:
- Fix unique slots including colen within slot path for Attribute Builder
- Fix bugs with not passing inner ItemStack for AccessoryNestUtils methods
- Adjust AccessoryNest default unequip behavior to prevent such being stuck in the slot
- Fix codec deserialization issues due to issues with EdmOps reading booleans and handling empty values
- Fix tooltip placement issues
Update to fix some bugs and adjust format for data components.
Fixes:
- Fix crash with breakItem leading to StackOverflow
API:
- Adjustment for attribute modifier operation field being different from vanilla implementation
- Adjust key for AccessoryRenderOverrideComponent to be more inline with general naming conventions