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Trickster

Trickster

Learn magic and create spells from scratch. The only limit is your creativity!

9,176
109
Equipment
Game Mechanics
Magic

Compatibility

Minecraft: Java Edition

1.21.x

Platforms

Fabric

Supported environments

Client and server

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Links

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Creators

enjarai
enjarai Funny Code Creator
aurakle
aurakle Resident Bikeshedder

Details

Licensed MIT
Published 11 months ago
Updated last week
DescriptionGalleryChangelogVersions

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2.0.0-beta.27 for 1.21

by enjarai on May 27, 2025
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  • Added additional config options to help prevent repetitive strain. (@enjarai)
  • Added a trick to delete flecks. (@enjarai)
  • Fixed the trick that lists all flecks to actually work. (@enjarai)
  • Made the exportSpell subcommand operator-only, since Cracked Echo Knots can now emulate its behaviour. (@enjarai)

2.0.0-beta.26 for 1.21

by aurakle on May 27, 2025
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  • Removed chat tooltips due to stability issues. (@aurakle)

2.0.0-beta.25 for 1.21

by enjarai on May 26, 2025
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  • Fixed Echo Knots creating excessive packet spam. (@enjarai)
  • Fixed a silly mana dupe. (@enjarai)

2.0.0-beta.24 for 1.21

by aurakle on May 26, 2025
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  • Made fragments rendered as text display their full render when hovered. (@enjarai)
  • Made spells with no subcircles render bigger in tooltips. (@enjarai)
  • Fixed Knot creation always requiring a small amount of mana. (@enjarai)
  • Added the ability to access block casters' inventories using a "caster" slot reference. (@aurakle)
  • Nerfed Amethyst Whorl significantly. (@enjarai)
  • Fixed filters being required for entity targeting ingresses. (@aurakle)
  • Set mana capacity tooltip to always show regardless of settings. (@enjarai)
  • Fixed issues with zalgo fragments. (@aurakle)
  • Fixed spell slots and bars disappearing when changing dimensions. (@enjarai)
  • Fixed boots spell sound being annoying, this is pending a better refactor though. (@enjarai)

2.0.0-beta.23 for 1.21

by aurakle on May 24, 2025
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  • Added a method of actively generating mana. (@aurakle and @Awakened-Redstone and @enjarai)

2.0.0-beta.22 for 1.21

by enjarai on May 22, 2025
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  • Changed the serialization format of spell executors to be significantly more compact. This should hopefully prevent a multitude of errors resulting from overweight nbt elements and memory issues. (@enjarai)

2.0.0-beta.21 for 1.21

by aurakle on May 21, 2025
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  • Fix packet registration issue. (@aurakle)

2.0.0-beta.20 for 1.21

by aurakle on May 20, 2025
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  • Fix a critical networking issue with dedicated servers. (@enjarai)
  • Remove all blunders from channel item behaviours. (@aurakle)

2.0.0-beta.19 for 1.21

by aurakle on May 20, 2025
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  • Significantly improved list and map rendering inside of circles. (@enjarai)
  • Added an ingress to check light level. (@Nicknakin)
  • Added the Quartz Knot, which behaves as a timer. (@Nicknakin and @enjarai)
  • Updated Ploy of Creation to be able to place any kind of block correctly, and have options for facing. (@enjarai)
  • Added hunger querying ingresses. (@enjarai)
  • Fixed multiple issues with the spell editor screen. (@enjarai)
  • Fixed a bug that would sometimes stop running spells on players and constructs after reloading them from disk. (@enjarai)
  • Fixed Ploy of Featherweight's signature in book to be accurate. (@aurakle)
  • Made entity targeting ingresses accept multiple entity types. (@aurakle)
  • Updated the entry for the Notulist's Delusion to Notulist's Ingress. (@aurakle)
  • Added the ability to import and export fragments using a Cracked Echo Knot. (@aurakle)
  • Added a tax to the Conduit's Ploy. (@aurakle)
  • Made slot move cost more precise. (@aurakle)
  • Generalized Notulist's item conversions. (@aurakle)

2.0.0-beta.18 for 1.21

by enjarai on May 3, 2025
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  • Made glyphs themselves compatible with Annexation and Desertion Stratagem, (adding and subtracting) allowing for dynamic manipulation of glyphs and the creation of otherwise invalid shapes. (@enjarai)
  • Added an accessibility option to highlight start and end points of patterns with a different color. (@Nicknakin)
  • Slightly improved line fleck rendering. (@enjarai)
  • Special-cased spell fragments in Closure Stratagem to be able to replace full branches of spells. (@enjarai)
  • Added a new trick category, Deviations, and moved many existing tricks to it. (@aurakle)
  • Made Marketers Ploy able to accept a scale argument. (@enjarai)
  • Added limited keyboard navigation to the editor screen. (@unlessgames)
  • Improved glyph drawing and editor view to be more stable and feel better to use. (@unlessgames)
  • Made merlin tracking on knots track over a longer timespan. (@enjarai)
  • Changed the Mirror of Evaluation to immediately reopen its UI after using shift-right-click to clear it. (@enjarai)
  • Made Amethyst Whorl capacity and recharge rate configurable. (@cotton-flower)
  • Changed Ingress of Authority and Crowning Ingress to accept lists of slots. (@aurakle)
  • Fixed an issue that would sometimes cause the hotbar to stop rendering when holding a hat in your off-hand. (@unlessgames)
  • Fixed text rendering within circles being slightly off-center. (@unlessgames)
  • Fixed spell constructs being washed away by water. (@enjarai)
  • Fixed spectator players being able to be affected by spells. (@enjarai)
  • Fixed not enough mana blunder formatting. (@enjarai)
  • Fixed an issue in levitating block rendering that would cause a crash for certain modded blockentities. (@enjarai)
  • Fixed many small errors in the Tome. (@aurakle)
  • Fixed slot moving being free in some strange cases. (@aurakle)
  • Fixed Amethyst Whorls recharging under the moonlight. (@aurakle)
  • Fixed Delusion of Order being weird. (@aurakle)
  • Fixed Plagiarist's Revision being a hungry girl and eating items sometimes. (@aurakle)

2.0.0-beta.17 for 1.21

by aurakle on Mar 16, 2025
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  • Added appropriate bounds to command arguments for scale and weight. (@StellarWitch7)

2.0.0-beta.16 for 1.21

by enjarai on Mar 13, 2025
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  • Added a way to retrieve all arguments to a spell. (@StellarWitch7)
  • Fixed crouching interact with a scroll and quill working when client config should disable it. (@StellarWitch7)
  • Fixed linked echo knots counting twice for all mana querying tricks when both are in the player's inventory. (@enjarai)
  • Fixed a few issues with the item dropping ploy. (@enjarai)

2.0.0-beta.15 for 1.21

by enjarai on Mar 11, 2025
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  • Fixed a featherweight of 1 not forcing levitating blocks to revert. (@enjarai)

2.0.0-beta.14 for 1.21

by aurakle on Mar 11, 2025
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  • Exposed vavr to dependents of trickster. (@StellarWitch7)

2.0.0-beta.13 for 1.21

by enjarai on Mar 10, 2025
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  • Tweaked mechanics for the Acolyte's Bindings. (@enjarai)
    • They now use a hidden sixth spell slot that can't be directly cancelled.
  • Fixed bugs. (@enjarai)
    • Levitating blocks were dropping themselves as items when entering the void.
    • Levitating blocks were losing data when unloaded.
    • Levitating blocks could be created from fluids.
    • Swap block and featherweight were dropping the contents of ungenerated loot table blocks.

2.0.0-beta.12 for 1.21

by enjarai on Mar 9, 2025
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  • Added a model for the Acolyte's Bindings. (@enjarai)
  • Added a bell sound for the Acolyte's Bindings. (@enjarai)
  • Fixed a naming error. (@StellarWitch7)

2.0.0-beta.11 for 1.21

by enjarai on Mar 7, 2025
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  • Added Levitating Blocks. (@enjarai)
    • A block can now be levitated by applying a Featherweight Ploy to it.
    • These levitated blocks can be kept levitating by continually applying Featherweight Ploy.
    • Levitated blocks can be moved around using Kinetic Ploy, as if they were normal entities.
      • They may impart significant damage when striking living creatures at high velocity.
    • A levitated block will revert to its normal form when on solid ground and no longer affected by Featherweight.
      • It can be forced to convert back in midair by applying a Featherweight of 1 to it.
      • If a levitated block is inside a block that isn't naturally replaceable, it will never revert.
  • Added Displacement. (@StellarWitch7 and @enjarai)
    • Displacement is a delayed means of teleportation.
    • When applying displacement to an entity, the mana cost scales exponentially with distance.
    • After the displacement is applied, and a few seconds of delay, the target entity will teleport by the given offset.
      • During the delay window, more displacements can be applied to the entity to modify its final destination.
      • If the entity takes damage from any source, the displacement is cancelled.
  • Added Astral Knots. (@enjarai and @StellarWitch7)
    • This type of Knot is made from a Nether Star.
    • It does not regenerate mana from moonlight, but has a truly massive buffer, and has a unique mechanic associated with it.
  • Improved block conversions. (Heating, Cooling and Weathering) (@Awakened-Redstone)
    • Fixed issues with waterlogging.
    • Fixed issues with blockstates not being preserved.
  • Added the Acolyte's Bindings and the Archmage's Tether. (@StellarWitch7 and @enjarai)
    • Thanks for the textures Crephan!
  • Improved Knot tooltips displaying merlin gain and drain. (@StellarWitch7)
  • Updated changelog. (@enjarai)

2.0.0-beta.10 for 1.21

by enjarai on Jan 18, 2025
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  • Fix crash on startup with latest Accessories version.

2.0.0-beta.9 for 1.21

by enjarai on Jan 18, 2025
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  • Massively re-worked the way tricks process input values. (@StellarWitch7 and @enjarai)
  • Fixed being unable to import spells in the book to dyed scrolls. (@enjarai)
  • Renamed raycast ingresses to be less like those of Hexcasting. (@enjarai and @StellarWitch7)
  • Split the Impulse Ploy into the Ploy of Featherweight and Kinetic Ploy. (@enjarai)
  • Made knots charge rapidly in thunderstorms. (@enjarai)
  • Added missing documentation for the exponential distortion. (@StellarWitch7)
  • Fixed construct state not saving consistently. (@enjarai)
  • Made it possible to read/write fragments from/to arbitrary slot references. (@cotton-flower and @StellarWitch7)
    • Due to this, there is now a separate ploy for clearing fragments from an item.
  • Decreased the size of fragments on disk by an order of magnitude, alleviating several issues. (@enjarai)
  • Added an accessory to make early game mana generation less painful. (@cotton-flower and @enjarai and @StellarWitch7)
  • Fixed the Benevolent Conduit's Ploy being a method of infinite mana. (@StellarWitch7)
  • Fixed the list insertion trick failing when the given index is at the end of the given list. (@Master-Bw3)
  • Added a new block for more organized moonlight charging of knots. (@enjarai and @StellarWitch7)
  • Hopefully fixed a small oddity in the multiplayer spell preview. (@StellarWitch7)
  • Quadrupled the performance of spell circle rendering. (@enjarai)
  • Removed the ability to create water in the nether and other hot dimensions. (@Awakened-Redstone)
  • Made tricks which query or modify blocks blunder if the target position's chunk is not loaded. (@enjarai)
  • Made the cooling ploy fill cauldrons with powdered snow completely. (@Awakened-Redstone)
  • Improved the hats' offhand scroll preview. (@enjarai and @StellarWitch7)
  • Added a handful of utility tricks. (@enjarai and @StellarWitch7)
  • Construct blunders now wrap instead of going off the screen. (@enjarai)
  • Made spell-light blocks replaceable. (@Awakened-Redstone)
  • Fixed a server crash when killing a spell slot that hasn't ticked yet. (@StellarWitch7)
  • Made block and item type fragments render in spell circles. (@enjarai)
  • Added a timeout argument for message listeners. (@StellarWitch7)
  • Made the if-else trick variadic, allowing else-if chaining. (@StellarWitch7)

2.0.0-beta.8 for 1.21

by aurakle on Dec 1, 2024
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  • Made the data files for conversion tricks more extensive. (@awakened-redstone)
  • Added a trick for eroding blocks using water. (@awakened-redstone)
  • Made vectors certain to blunder with NaN coordinates. (@StellarWitch7)
  • Added messages between spells. (@StellarWitch7)
  • Fixed number equality when in collections. (@StellarWitch7)
  • Added a tag to exclude blocks from the Ploy of Destruction. (@StellarWitch7)
  • Added a configuration for the max hardness of blocks broken by Ploy of Destruction. (@StellarWitch7)
  • Generally cleaned up the config screen. (@StellarWitch7)
  • Ingress of Suitability now checks whether the position is replaceable instead of air. (@StellarWitch7)
  • Added a client config to stop the player from opening unsigned scrolls which are in the offhand. (@StellarWitch7)
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