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SoulForge

SoulForge

An UNDERTALE mod for Fabric 1.20.1!

3,837
18
Equipment
Game Mechanics
Magic

Compatibility

Minecraft: Java Edition

1.20.1–1.20.2

Platforms

Fabric

Supported environments

Client and server

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Links

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Creators

gdpulsar
gdpulsar Lead Programmer
koriofalltrades
koriofalltrades Media Manager
ambrosialphoenix
ambrosialphoenix Member

Details

Licensed MIT
Published last year
Updated 3 weeks ago
DescriptionGalleryChangelogVersions

Show all versions

1
2
3

SoulForge 2.3.1

by gdpulsar on Aug 3, 2024
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  • reworked sleep mist to use a custom effect called "eepy"
  • modified vulnerability functionality to go directly against resistance, as well as affect protection damage reduction
  • preparing for a massive patience overhaul

SoulForge 2.3.0

by gdpulsar on Aug 1, 2024
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  • changed how the purely visual soul item is used. allows for all trait combinations
  • fixed a bug where hestia's hearth just doesn't exist????
  • determination essence is an item but not obtainable only because soulforge server stuff
  • added flamethrower fire particles
  • modified energy ball fire particles
  • fixed kindness shield's lv being 10 instead of 3
  • fixed up some terrible mixining from me to make some mods actually compatible. will have to go through all of them later
  • went through advancements because of the soul item change and ended up fixing small things

SoulForge 2.2.7

by gdpulsar on Jul 28, 2024
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  • i believe antiheal was broken so it should be working now
  • fixed an energy beam crash
  • modified how energy ball renders
  • gunlance beam startup time reduced from 33 ticks to 25 ticks
  • gunlance actually uses mana now
  • fixed a justice pellet iframe related issue
  • fixed a crash when casting an empty ability slot
  • made the hidden shield break stat actually effect resulting shield item damage
  • fixed spoken text rendering rotation
  • fixed arnicite heart item frame display settings
  • fixed modmenu stuff

SoulForge 2.2.6

by gdpulsar on Jul 25, 2024
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  • added integrity, perseverance and determination trident siphons
  • fixed a bug where any sort of clientside accessing of soul data will only reflect your soul data, hence weird aura bugs and the like
  • because of this bug fix, the spoken text renderer has been reintroduced
  • fixed a built-in mojang thing where tridents can be picked up no matter what as long as it's your trident
  • added a base +2 attack range to tridents to balance them with spear

SoulForge 2.2.5

by gdpulsar on Jul 22, 2024
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  • added justice, kindness and patience trident siphon effects
  • made ability projectiles work with endermen correctly

SoulForge 2.2.4

by gdpulsar on Jul 17, 2024
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  • added arnicite blocks
  • added traited arnicite blocks
  • added cut arnicite blocks
  • added traited cut arnicite blocks
  • modified how spheres render to do colors correctly
  • prevented some projectiles from being destructible
  • fixed a bug where fragmentation grenade couldn't be destroyed by the owner
  • gave weather warning hail a break sound
  • polarities will now switch color depending on the type

SoulForge 2.2.3

by gdpulsar on Jul 16, 2024
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  • fixed a bug that literally only happened in the build and not the dev environment
  • it was impossible to play
  • god i hate those bugs

SoulForge 2.2.2

by gdpulsar on Jul 16, 2024
Download
  • added an aura renderer feature to visualize a player's auras
  • attempted to give energy beams a post effect but it breaks most things. still gotta figure that out
  • ?????

SoulForge 2.2.1

by gdpulsar on Jul 11, 2024
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  • added artifact siphons
  • they don't do enough yet
  • made /overwrite better
  • added a "no armor break" damage tag
  • all soulforge damage types no longer deal damage to armor
  • HOLY CRAP I LOVE THE DETONATOR
  • auto turret is no longer splitmod
  • fixed some bravery trident related stuff
  • flamethrower is a splitmod

SoulForge 2.2.0

by gdpulsar on Jul 10, 2024
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NEW MECHANIC: STYLE

  • style will increase when dealing damage in a variety of ways
  • abilities have their own ways of increasing style that depends on how well you use the ability
  • ultimate abilities now cost style
  • mana overload has been renamed to mana sickness, and a new mana overload has been put in place that sets style to 0 and doesn't allow any more to be gained
  • style rank can go up to 5

CHANGES

  • implemented mod menu configs
  • added two new dt weapons: dt claw and dt shield
  • began some visual changes, giving energy beams their own render layer and core shaders
  • some dt weapon models have been changed
  • pv edge model changed
  • pv claw model changed
  • as always, probably other stuff i forgor

SoulForge 2.1.1

by gdpulsar on Jul 6, 2024
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  • almost completely reworked how the player soul works
  • all abilities, projectiles and whatnot now have valid damage sources
  • added sagan justice icons
  • made some balancing changes
  • made some small qol changes
  • just way too many changes total

SoulForge 2.1.0

by gdpulsar on Jul 4, 2024
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  • ability hotbar is now completely clientside
  • some magic projectiles can no longer be picked up
  • dual traits that include bravery boost now have the fire aspect
  • fixed a soul jar bug
  • fixed a gunlance crash bug
  • martyr's touch will now forcefully attempt to remove a player from the selected list if sneaking
  • telekinesis entity should account for the caster's velocity so you can fly with friends
  • pain and suffering has occurred to make sure this works

SoulForge 2.0.9

by gdpulsar on Jul 2, 2024
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  • fixed an appleskin related crash
  • added icons for determination shot, de-buff and save/load
  • fixed some weapons not having attributes
  • fixed a your shield crash
  • fixed gunlance blast's remaining after the owner dies, leaves or is removed
  • fixed de-buff being incompatible with modded effects
  • fixed the summon weapon slot in the player inventory
  • modified how exp is given to players, now preventing any case where damage isn't applied but exp is given
  • dome blocks now deteriorate over time if they have no entities in case of any bugs or unexpected interactions
  • grayscale icons added lmao
  • i am popping off with this update schedule damn

SoulForge 2.0.8

by gdpulsar on Jul 2, 2024
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  • fixed a null error in shield shards
  • hopefully fixed platform clipping
  • added the soul shatter sound to player souls
  • dt arnicite heart no longer required to swap souls from jars
  • fixed SAVE/LOAD
  • added determination shot
  • completely removed determine coz it sucked

SoulForge 2.0.7

by gdpulsar on Jul 1, 2024
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  • creative zone now requires redstone activation
  • creative zone only uses fuel while active
  • creative zone correctly negates mob spawns
  • now allowed to reset without a dt heart if holding a filled jar
  • fixed some other jar-related bugs
  • refixed the whole weapon slot and magic mode selection thing
  • appleskin support

SoulForge 2.0.6

by gdpulsar on Jul 1, 2024
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  • added the soul jar, alongside all related functionality
  • removed the hostile mob cap
  • flaming always wins

SoulForge 2.0.5

by gdpulsar on May 26, 2024
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  • fixed bfrcmg not working and potentially other issues
  • you can now see your exp requirement for the next level in the soul screen
  • players no longer gain exp from hitting teamed players

3 updates in 1 day sounds good but it's terrible

SoulForge 2.0.4

by gdpulsar on May 26, 2024
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  • oopsies i broke shift-clicking entirely
  • servers also didn't start at all

quick hotfix

SoulForge 2.0.3

by gdpulsar on May 26, 2024
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  • fixed determination platforms
  • fixed weapon duplication issues
  • added the encyclopedia item
  • fixed the dual pages in the encyclopedia
  • added pure pages to the encyclopedia
  • dual abilities that were combinations of two abilities no longer remove both abilities if one of them hasn't been acquired
  • replendant phoenix no longer gives flight
  • added some language things that were missing

SoulForge 2.0.2

by gdpulsar on May 19, 2024
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  • fixed some items' interaction with teams
  • reduced lag (hopefully)
  • fixed the determination gummy recipe
  • fixed warp diamond
  • as always, stuff i've forgotten that i added/fixed
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