- reworked and barely tested (good luck)
- documentation: https://github.com/SiverDX/quality_food/tree/1.21
Latest changes from 1.20.1
- switch how quality block state is retained
- create item attribute for filter
- recipe blacklist for quality application
- effects are now per item / item tag
- right click harvest compatibility
- improved quark compatibility
- changed how quality bonus / conversion is handled in crafting table + added configs
- fixed certain storage blocks (now retain quality when placed)
- changed how quality retention for crafting is handled (added configs, see description)
- added support for certain storage blocks (hay block, honey block and certain blocks from quark, farmersdelight, vinery and supplementaries) -> these blocks now retain their quality when placed
- fix vinery compatibility
- changed how blocks retain their quality state on updates to be more generic (should be more compatible)
- added create item attribute for filters
- added recipe blacklist (with some default values) to not roll for quality (in case some items can be crafted back and forth)
- effect config now requires an item (tag) to determine when to be applied
- fix crash with quark :|
- russion translation by https://github.com/Alexander317
- vinery compat (grapes)
- fix glow berries & cocoa bean handling
- quality eggs are more likely to spawn chickens
- adjust cooking pot quality bonus application
- make command quality specification more lenient
- handle quark harvet&replant, bypassing userconfig (disable through config)
- implement config to add bonus (or reduction) based on farmland block
- fix quality override command