Fixes 🌽
- Resolved a mixin target for Forge users (on Sinytra) that caused items to break immediately.
- Thank you
AndyNoob
https://github.com/AndyNoob for this contribution.
- Thank you
Ensure you back up your playerex config before updating to this version and using it!
Additions 💖
- Added a
LifecycleConfig
enum on the playerex config:ON_TICK
|ON_EVERY_SECOND
.- This has been applied to Health Regeneration, and you can adjust it in the config. Default is
ON_EVERY_SECOND
.
- This has been applied to Health Regeneration, and you can adjust it in the config. Default is
Changes 🌽
- Rearranged the config in its entirety.
- Everything is nested and opened by default.
- Everything labeled in
AdvancedSettings
has been adjusted to reflect better in their respective components internally.
Additions 🍎
- Added the ability to customize the color of the label (default is still gold).
Changes 🌽
- The UI has gone through a breaking change. recent alpha builds of WizardEX will not work with this version, though
alpha.3
will. - Switching to the beta channel as most components of the mod are stable.
- Required changes before release is the UI and re-adjusting the config for the last time.
- Rebalanced knockback resistance to a proper 1% gain and displayed it properly.
- Added author & contributor information according to who assisted in the development of the project's codebase.
- Fixed
lifesteal
attribute not applying to attacker(s). - Fixed refund issues on the screen.
Later Objectives ⚡
- Fixing tooltips
- Adjusting more attributes
Changes 🌽
- Uses the latest DataAttributes (beta.9) & OfflinePlayerCache.
- The namespace of DataAttributes got changed on this update, breaking the ability to use the mod with the latest one. This has been addressed now.
- This patches an issue when updating modifiers (for I forgot to update PlayerEX when changing namespaces.)