- Added correction period, which replaces pings sent in quick succession (adjustable between 0.1s and 5s)
- Added server-sided channel handling to forward pings only to players on the same channel (used to be client filtered)
- Converted the codebase to Java, removing the Kotlin language dependencies
- Fixed pings not clearing when switching worlds or dimensions
- Changed reach distance (raycasting range) from 256 to 1024
- Removed default Keybind to open config screen (used to be F6)
- Added client commands to change channel & open config screen (use
/pingwheel help
for more info) - Added config entry for ping duration
- Fixed channel input box in config screen not accepting input when clicked