Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Details
Changelog
Includes
- Fixed server crash due to new NBT Structures being loaded via client methods!
- Sunken nuclear submarines now only flood on the bottom layer
- Mineral slurry gas centrifuge recipes fixed and rebalanced
- New NBT structure designing block added (just air, currently)
Includes all content and the latest bugfixes from the latest upstream NTMain update - X5224
Added
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Mun cows! These rare cows are found on the Mun, they moonwalk and drop cheese. Directly inspired by the 2023 April Fools update
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Basic atmospheric chemistry Currently just water table chem, adding 0.2atm of water vapor (steam) to an atmosphere will allow infinite water tanks to function
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All new bedrock ore processing!
- Utilises the new system in NTMain, rebalanced and reworked for space!
- Drilling raw bedrock on Eve requires potassium permanganate, and Dres requires nitric acid
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New structure generation system!
- Loads from .nbt structures that can be authored in game and saved with the structure wand
- Does not cause cascading generation lag, utilising the vanilla MapGenStructure system
- So far only the new nuclear subs use this system
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The entirety of the GUN UPDATE from NTM (parity restored!) See X5188 and X5180 for the full changelog
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Refueling Station - works like the Charging Station, but for fluids. Can refuel both held and equipped items that require fluids, like the PLSS and jetpacks
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Russian localization
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HTR-F4 Fusion Plasma Thruster
- Utilises plasma generated within a Plasma Heater as a potent thruster fuel Set the plasma type in the heater before placing the thruster to automatically set the plasma type
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Double barrel shotgun (from X5193)
- Special weapon, spawns as part of certain loot pools Uses the new 10 gauge caliber Will reload after each shot, however it is not belt-fed, if ammo is depleted, the next reload must be triggered manually
Changed
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Infinite water tanks now check the water table of the celestial body you're on, rather than atmospheric pressure
- It was confusing everyone, since most players assumed they could just increase the air pressure of the room they're in to make them function
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Stardar dishes now share target pitch/yaw
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Stardar model updated
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Laythe generation vastly improved
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Reefs with coral now generate, and oceans are now deeper and more interesting
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Oceans now generate with Glowgrass, helping illuminate the seafloor, and sunken nuclear submarines with rare loot can be found
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Scutterfish are now fully animated
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Vacuum solderer now has effects
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Most particles now react to vacuums and lack of gravity
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HTR-3 renamed to LPW-3N, which can now also use all new nuclear fuels which all function as PWR coolants. a Fluid ID can be used to change fuel types
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Removed the old casing items
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Reduced the flicker on the autoshotgun's holo sights
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Rotary furnace now needs a breathable atmosphere to operate
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Filters on conveyor ejectors/sorters/etc can now filter on bedrock ore grades, so if you want to filter on crumbs you don't have to add every single crumb type (of which there are many more now!)
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Raw bedrock ore densities are now unique per seed + dimension, before it was identical over every world AND dimension
- This means the upstream change that ore taken from the creative tab "...now has the stats of the position the player is in..." won't work (server/client sync issue, the client does not know world seed!). Instead, it'll be a perfectly average ore (1.0 in all stats)
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/ntmstations tp command can now teleport you to planetary drives too, making saving the location of your builds in creative a breeze
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Config option added to disable mun cows
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Oxygen and jetpack tanks now stack to 16 and won't be consumed if your PLSS or jetpack is full
Fixed
- All fixes from upstream NTM
- Added missing HTR-F4 recipe
- Fix alkys not being powered by connectors
- Fix Earth not showing on StarDars in orbit
- Prevent water plants being placed outside of water
- Fix space station gravity not applying even when enabled
- Fix oxygen bubbles not showing when suffocating
- Fix an = in Block of Starmetal
- #136 - Blob access crashing GTNH NEI structure viewer
- #155 - Endless IDs compatibility
- #174 - Explosions not unsealing pressurized rooms-
- #177 - Gas flares work in a vacuum
- Missing biome ID configs
- Mun was called Moon in some places
- Remove future biomes (they'll be back in the WAR update)
- No more cascading issues for atmosphere blobs (pressurised rooms should always report correct pressure now)
- Stations now play space music instead of overworld music
- Remove duck spawning
- Fix scutterblood coker recipe
- Add missing fluid textures
- Fix groundwater pumps working in space
- Fix vacuum solderer not receiving power
- All fixes from upstream NTM - X5193
- This includes fixes for the crash when near Silo structures due to the CIWS
- All fixes from upstream NTM
- Certain rocket parts no longer render beyond their inventory slot
- HTR-3 and HTR-F4 issues fixed, and extra tooltips added to make it easier to understand how to fuel and operate them
- Rockets and drop pods now gravity turn to the east when launching
- Fix DNT Nano Suit not showing that it is compatible with the PLSS
Files
Metadata
Release channel
BetaVersion number
X5226_H261Loaders
Game versions
1.7.10Downloads
52Publication date
January 31, 2025 at 7:13 PMPublisher
JameH2
Member