Mods
Resource Packs
Data Packs
Modpacks
Shaders
Plugins
Mods Resource Packs Data Packs Plugins Shaders Modpacks
Get Modrinth App Upgrade to Modrinth+
Sign in
ModsPluginsData PacksShadersResource PacksModpacks
Sign in
Settings
Not Enough Pets

Not Enough Pets

Adds a variety of cats, dogs, and parrots. Parrots are backported to versions older than 1.12.2

127.3k
58
Decoration

Compatibility

Minecraft: Java Edition

1.12.2
1.11.2
1.10.2
1.9.4
1.8.9
1.7.10
1.6.4

Platforms

Forge

Supported environments

Client and server

90% of ad revenue goes to creators

Support creators and Modrinth ad-free with Modrinth+

Links

View source Join Discord server
Donate on Ko-fi

Creators

AstroTibs
AstroTibs Owner

Details

Licensed LGPL-3.0-only
Created 3 years ago
Updated 9 months ago
DescriptionGalleryChangelogVersions

NEP banner

Are you tired of the same domestic cat/dog/parrot types? Have you wanted to obtain an Ocelot as a pet? Did you want parrots in 1.11 or earlier? Are you annoyed at pet sounds?

Then this mod is for you!

Not Enough Pets features the following:

  • When you tame any cat, it retains its skin rather than getting a random one
  • Ocelots spawn in jungles, as usual. This means that tamed ocelots look like ocelots.
  • Every other texture variation spawns in villages
  • All of the JE 1.14 skins are backported and available, as well as multiple custom skins and the otherwise unused "gray tabby" skin
  • JE 1.14 cat/ocelot sounds are implemented, as is one unused cat sound
  • Parrots are backported from 1.12 to earlier versions
  • There are multiple additional dog and parrot skins
  • Tamed cats now have dye-able collars
  • Swamp Huts spawn with a black cat
  • Dog varieties spawn as village strays
  • Wolf varieties are found in the wild
  • There is a config setting to reduce the frequency of tamed cat/dog/parrot noises
  • There are config settings to increase or decrease the buffer where a following cat/dog/parrot will teleport to you, and others to disable following of any sort
  • There is a config setting to control how far you can fall before a parrot dismounts from your shoulder
  • You can control what mob sounds the parrot mimics, and can include mob mods and sounds
  • Ocelot-specific cats no longer avoid water, and non-Ocelot-type cats drop string on death
  • Parrots do not leave your shoulders when you're riding on another entity (horse, mine cart, etc)
  • Cat behavior, such as how to tame them and creeper avoidance, is unchanged
  • Mooshrooms can sometimes spawn with a brown-mushroom texture

Summoning the breeds:

Note: starting at version 1.4.0, NEP now has spawn eggs! However, these eggs don't control for animals' ages or owners.

You can summon in the pets you want with this command:

/summon [entity name] ~ ~ ~ {Owner:[owner's name], CatType:[integer of type], Age:[age integer]}

[entity name] depends on your Minecraft version:

  • 1.11 or 1.12: notenoughpets:ocelot_nep (or wolf_nep or parrot_nep)
  • 1.7 to 1.10: notenoughpets.Ocelot_NEP (or Wolf_NEP or Parrot_NEP)
  • 1.6.4: lol sux2bu

Check out the gallery for the different breeds of cat, dog, and parrot!

Modrinth is open source.

main@bd61f5d

© Rinth, Inc.

Company

TermsPrivacyRulesCareers

Resources

SupportBlogDocsStatus

Interact

Discord X (Twitter) Mastodon Crowdin
Get Modrinth App Settings
NOT AN OFFICIAL MINECRAFT SERVICE. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.