Thanks to joakibj for updating the mod!
Changes compared to 2.2.0 1.21.3
- Removed the rubberBand feature as it was fixed in 1.21.4 (snapshot 24w45a)
- Removed rubberBand from lang-files
Changes for 2.2.0
- Bumped version to 2.2.0
- Extended the EntityRenderState for rideable entities with id and flag for playerPassenger
- Extended the EntityModel for rideable and equippable models with flag for playerPassenger
- Prefixed Unique methods and fields with horsebuff modid
- Replaced accesswidener with Shadow fields and used Identifier.of instead of constructor
- Removed portalPatch config
- Updated mixin extras to 0.4.1
- Updated from java 17 to java 21 in gradle build
- Updated gradle wrapper to 8.11
Thanks to joakibj for updating the mod!
Changes for 2.2.0
- Bumped version to 2.2.0
- Extended the EntityRenderState for rideable entities with id and flag for playerPassenger
- Extended the EntityModel for rideable and equippable models with flag for playerPassenger
- Prefixed Unique methods and fields with horsebuff modid
- Replaced accesswidener with Shadow fields and used Identifier.of instead of constructor
- Removed portalPatch config
- Updated mixin extras to 0.4.1
- Updated from java 17 to java 21 in gradle build
- Updated gradle wrapper to 8.11
Alpha Update for 1.21-pre1
Changes:
- Remove PortalHorse as they added it to vanilla
- Minor changes to Identifiers of mounted modifiers
- Major rewrite of all rendering code
How to use:
ModMenu/ClothConfig don't exist for 1.21 yet. Download their latest versions and the mod will work.
Edit config/HorseBuff.toml
if you need to edit config.
Known issues:
Opening ModMenu crashes the game. Unsure if this is at fault of ModMenu/ClothConfig
Partally translucent horses (from looking down with Horse Fade enabled) often hide stuff that is rendered behind them, even with graphics set to Fabulous!
- Full Mexican Spanish translation - @TheLegendofSaram
- Reduce potential for mod conflicts