Changes:
- Changed Display Values in Minecraft controls to "Currency Window"
- Getting Coins from Farming should work with modded crops now (hopefully)
- Changed the Bank deposit and withdraw messages
- Gem Boost event has been buffed from 3 minutes -> 5 minutes, and will no longer give boosts less than 2x
- The Hoarder event has been buffed from 7 minutes -> 19 minutes
- The Dagger of Madness now has a Right-click Item Ability
- Added a new item to the Gem Shop: the Gargantuan Experience Elixir: Use it to instantly gain 5 Experience Levels
Fixes:
- The Gem Boost and Hoarder Events should no longer break after playing the same world for a long time
- Tips message should no longer display if you disabled them
Changes:
- Changed the texture of the Bankophone
- The Hoarder will no longer close its GUI every time you sell an item
- Added the Hoarder's Contact: can be bought in the Hoarder's GUI for 1,000 coins and is used to open the Hoarder's GUI quicker
- The Hoarder will no longer buy Wooden Pickaxes, Cakes, and Spyglasses. Those have been replaced by Wheat Seeds and Dirt
- Additionally, the Hoarder will now also buy Andesite, Diorite, and Granite
- The TechnoBlade, Might of a Thousand Worlds, and the Worn Out Axe have received placeholder ability item descriptions, until they get given abilities
- Added a new Generator: the Redstone Generator
- Generators now have Upgrades: Storage, Speed, and Compacting:
- Craft the new Generator Upgrade Unit and place it above an active generator to start upgrading it (you also get an advancement!)
- There are three types of upgrades: Compacting, Speed, and Storage, all with their own unique recipes
- The Compacting upgrade turns the output into its compacted form (if it has any)
- The Speed upgrades go from Stone -> Gold -> Diamond and increase the output amount of the generator
- The Storage upgrades go from Tier 1 -> Tier 9, with each tier adding an extra slot to a generator
- Buffed the Bank coin and gem limits by 10x
- You may now click on player messages' level number in chat to see the Level Colors menu
Fixes:
- Fixed Ender Pearl Generator being impossible since pearls can only stack to 16
- Fixed not getting GeneratorCraft XP when upgrading the bank
Changes:
- Removed "Played with Dev" advancement
- Removed the human verification when breaking crops (and the
/verifyhuman
command) - Added an Item Ability to the Blade of Pure Red:
- Blood Rage: When an entity is hit, a portion of the damage is converted into health
- Berserk Mode: Upon right-clicking, gain Speed II and Strength III
- Added an Item Ability to the Dagger of Madness
Fixes:
- Attempted to fix banking upgrade being impossible
- Attempted to fix weird message formatting in the
/send
commands - Fixed tier 1 dice removing coins instead of granting
- Fixed Generator item descriptions still stating that they output the items above them instead of into their GUI
Changes:
- Added a new item to the Gem Shop: the Omega Fuel! It costs 500 gems and can fire a furnace for 12 real-life hours!
Fixes:
- Fixed the Money Sheep spawning... uhhh... a lot at night time in the Biome of Wealth 🐑💰
- Fixed typo in the combat log message when trying to open the Level Color menu
- The Axe of Judgement has received an item ability: Upon Right-Clicking, strike a random entity in a 30 block radius with lightning ⚡
Changelog
Changes
- Removed the
/myplaytime
command. - Added 5 new generators: Gunpowder, Shulker Shell, Bone, Blaze Rod, and Ender Pearl.
- Added a new event: The Item Hoarder
- The Item Hoarder event activates every 37 minutes for 7 minutes.
- It will announce the item that may be sold to The Hoarder for 1 coin each via the
/hoarder
command. - Eligible items for the event include: Rotten Flesh, Cake, Leather, Poisonous Potato, Recovery Compass, Clock, Spyglass, Wooden Pickaxe, Copper Ingot, and Rabbit Hide.
Changelog
Changes
- If the Developer of GeneratorCraft (
ignDante
) is in the same server as the player, everyone on the server will receive the "Played with the Developer" advancement. - Added a short tutorial popup when playing GeneratorCraft for the first time.
- Added text to the lore of the Ultra Anvil that suggests it being usable as a villager workstation.
- Nerfed the Axe of Midas' weight in the Weapon Lootbox from 79 to 45.
- Removed the
/gclevel
command and moved its function to the Dev GUI.
Fixes
- Fixed the Axe of Judgement being unobtainable from the Weapon Lootbox because it was replaced by the Worn Out Axe.
Known Issues
- Using bed explosions in the Nether/End doesn't give coins/gems when killing mobs. [Likely won't fix]
- Using Riptide tridents with lightning rods doesn't give coins/gems when killing mobs. [Likely won't fix]
- Gem Multiplier events break after a while. [Unable to reproduce]
- Advertisement GUI might break and not load correctly. [I have fixed this; it keeps unfixing itself!]
Note: Need to do more server-side testing but have no one willing to or the time to do so.
Changes:
- Added the GeneratorCraft Level to the Values Display
- Added a GUI for GeneratorCraft level colors! Access with
/levelcolors
or/lc
(cannot be opened in combat) - Added logic for GeneratorCraft Level XP: Every 5 XP a level will be gained and the XP reset to 0 (can be seen in the Values Overlay as well)
- Added ways to gain GeneratorCraft XP:
- When buying upgrades in the GeneratorCraft store
- When buying unlockers in the GeneratorCraft store (adblock, watermark, etc)
- When activating unique generators (e.g., activating an Iron Generator for the first time)
- When the secret weapon is crafted for the first time
- When a player obtains their first-ever lootbox
- When a player opens their first-ever lootbox of a type (e.g., first time opening an uncommon one)
- When a player uses Random Book Bundles for the first time
- Added feedback when gaining XP and leveling up (including level color)
- Added advancements for using Random Book Bundles for the first time
- Gave the Sword of Luck an item ability: Upon hitting a mob, grant it a random potion effect. Upon right-clicking, grant yourself a random potion effect.
- Lowered the chance to get the Sword of Luck from the weapon lootbox
- Added
/shop
,/gemshop
, and/slots
commands - Added max coins and max gems and the bank:
- There is now a max to the amount of coins and gems you can hold on yourself
- In the GeneratorCraft Store, there is now a new button for Banking which will open a new GUI
- In the Banking GUI, you can upgrade the amount of currency you can hold on yourself
- In the Banking GUI, you can unlock a Bank which may hold your currencies for you
- The Bank starts out at Bank Level 1
- You can upgrade it with Condensed Gems in order for it to hold more currencies
- The
/tip
command now just links to the WIKI - Generators now have their own storage GUI instead of just spawning the items on the ground
- [DEV] Added a
/gcdev
command. Removed the/genval
command. - Added a
/myplaytime
command which displays your playtime
Fixes:
- The Random Books creative tab was called "Gem Shop" by accident
- Typo in cloning essence item description
Known Issues:
-
Using bed explosion in Nether/End doesn't give coins/gems when killing mobs [LIKELY WON'T FIX]
-
Using Riptide tridents with Lightning rods doesn't give coins/gems when killing mobs [LIKELY WON'T FIX]
-
Gem Multiplier events break after a while [UNABLE TO REPRODUCE]
-
Advertisement GUI might break and not load correctly [I HAVE FIXED THIS IT KEEPS UNFIXING ITSELF!]
-
[NOTE] Need to do more server-side testing but have no one willing to or the time to do so
Changes:
- Farming captcha chance changed from 1/999 to 35/1000
- Added the Ultra Anvil in the Gem Store (75,000 Gems):
- Can be used to combine any enchantment onto any item
- Can be used as a villager profession block as a way to obtain higher than usual enchantments
- Added GC Level (GeneratorCraft Level), in the future it will be possible to raise it and show off how much you've achieved
- Can be changed with /gclevel (requires op)
- Come in different colours the higher your level is
- Can be seen as a prefix to your username
- Moved Gem Shop items into their own creative tab
- Laid some groundwork for upcoming 1.1.0 update...
Fixes:
- Fixed farming captcha not triggering
- Attempted once again to fix the Advertisement GUI
- Fixed typo in Big Gem server message
Known Issues:
-
Using bed explosion in nether/end doesnt give coins/gems when killing mobs [LIKELY WON'T FIX]
-
Using Riptide tridents with Lightning rods doesnt give coins/gems when killing mobs [LIKELY WON'T FIX]
-
Gem Multiplier events break after a while [UNABLE TO REPRODUCE]
-
Advertisement GUI might break and not load correctly [I HAVE FIXED THIS IT KEEPS UNFIXING ITSELF!]
-
[NOTE] Need to do more server-side testing but have no one willing to or the time to do so
Changes:
- Added a background to the values display
- Removed the hint about hiding the values display (now it exists in the /tips command)
- Breaking fully grown crops (wheat, potato, carrot and beetroot) now grants coins (*coin multiplier)
- Added Captcha
- Breaking fully grown crops grants a random chance (1/999) to have to solve a captcha
- You can use the /verifyhuman (short form /vh) command on yourself or any player (requires op) to force them to solve a captcha
Fixes:
Known Issues:
-
Using bed explosion in nether/end doesnt give coins/gems when killing mobs [LIKELY WON'T FIX]
-
Using Riptide tridents with Lightning rods doesnt give coins/gems when killing mobs [LIKELY WON'T FIX]
-
Gem Multiplier events break after a while [UNABLE TO REPRODUCE]
-
Advertisement GUI might break and not load correctly [I HAVE FIXED THIS IT KEEPS UNFIXING ITSELF!]
-
[NOTE] Need to do more server-side testing but have no one willing to or the time to do so
Changes:
- Removed the update checker
- Condensed Gems Block:
- Can be crafted with 9 Gems (and back)
- Can be used as Beacon base
- Increased the likelyhood of a Biome of Wealth to generate
- Added gamerule duperLimits (defaults to true, controls whether the Duper can dupe certain items or not)
- Big Gem now acts the same as a Dragon Egg when pushed by pistons (Destroyed)
Fixes:
- Fixed the Advertisement gui not being visible correctly
Known Issues:
-
Using bed explosion in nether/end doesnt give coins/gems when killing mobs [LIKELY WON'T FIX]
-
Using Riptide tridents with Lightning rods doesnt give coins/gems when killing mobs [LIKELY WON'T FIX]
-
Gem Multiplier events break after a while [UNABLE TO REPRODUCE]
-
[NOTE] Need to do more server-side testing but have no one willing to or the time to do so
Changes:
- Added tips:
- Can be viewed with /tip
- The reminder message can be disabled with /disablehints or clicking on the [disable] on the reminder message
- At the moment there are only 10 tips
- Gem Armor and Tools have been nerfed to be slightly worse than Diamond
- Their textures have also been significantly improved
- Improved the Keys (empty, wooden, diamond, emerald) texture
- The F8 Debug feature has been downgraded from Temporarily Disabled to Removed
- Added more items to the Gem Store
- Gamblecore Music Disc
- The Cloning Potion
Fixes:
- The Money Sheep will no longer spawn in caves (hopefully)
- The Money Sheep should spawn in high quantities in the Biome of Wealth
- Duper can no longer dupe Shulker Boxes
Known Issues:
- Using bed explosion in nether/end doesnt give coins/gems when killing mobs [LIKELY WON'T FIX]
- Using Riptide tridents with Lightning rods doesnt give coins/gems when killing mobs [LIKELY WON'T FIX]
- Gem Multiplier events break after a while [UNABLE TO REPRODUCE]
Changes:
- Added a welcome message when you load a world
- [DEV] Disabled the F8 GeneratorCraft debug screen for this update
- Added Advertisements:
- Every 35-45 minutes an Ad will play and prompt you to wait before being able to close it
- You may buy Adblocker in the GeneratorCraft store for 75,000 Coins and 10,000 Gems
- Added an ability to the Axe of Midas
- Reworked the Gem Shop: It will now sell unique items exclusive to it
- The Big Gem is an item that can only be bought once and will display the buyer's Username and Date of purchase
- The Duper: it can dupe most items (one-time use)
- Gem Armor and Tools
Fixes:
- Slightly lowered the "GeneratorCraft Store" text on the store GUI so it doesn't go out of bounds
- Fixed the damage value of the Axe of Midas (79 --> 7.9)
- Fixed a procedure for feedback sound being directed at "Dev" rather than @p
Known Issues:
- Using bed explosion in nether/end doesnt give coins/gems when killing mobs [LIKELY WON'T FIX]
- Using Riptide tridents with Lightning rods doesnt give coins/gems when killing mobs [LIKELY WON'T FIX]
- Gem Multiplier events break after a while [UNABLE TO REPRODUCE]
Changes:
- Gem Shop is temporarily disabled
- Added a new mob: the Money Sheep
- The Money Sheep is a Green and Gold wild sheep, cursed a long time ago by Greed
- It may spawn randomly in your world (more common in the Biome of Wealth) unless the difficulty is Peaceful
- It will attack only when attacked and deal a lot of damage
- When killed has a low chance to drop 1-128 Money Pouches and/or Gems
- Stats: 50 Health, 25 Damage, 0.5 Armor Protection
- Cannot be bred or farmed in any way
- Added Gambling Dice:
- Roll a number between 1-6 for the small cost of 2000 coins (tier 1) or 800 gems (tier 2)
- Rolling any number that is not 6 will keep the dice, but give you nothing
- Rolling a 6 will give you a reward and use the dice
- Added a fun sound when you win in Slots
Fixes:
Known Issues:
- Using bed explosion in nether/end doesnt give coins/gems when killing mobs [LIKELY WON'T FIX]
- Using Riptide tridents with Lightning rods doesnt give coins/gems when killing mobs [LIKELY WON'T FIX]
- Gem Multiplier events break after a while [UNABLE TO REPRODUCE]
Changes:
- Added Lootbox Keys and a Lootbox Crate. Use the Crate to open multiple Lootboxes at once with keys
- Seperated Lootbox and Generator things into their own Creative Tabs. Also added a Tab for money stuff
- Money Pouch and Gems:
- /convert [coins/gems] [amount]
- To turn them back into their digital form just right click them
- Generators for both
- Added a Money Biome and Money Tree:
- The Biome of Wealth seemingly breaks the laws of the world by proving the statement of "Money does not grow on trees" wrong
- The Abandoned Slot Machine is a structure that can generate in the biome
- The Leaves may be harvested by an Iron Axe or better
- The Logs may be harvested by a Diamond Axe or better
- They have a small chance of granting you coins and gems (Affected by Fortune)
Fixes:
- Fixed some incorrectly capitalized letters in some cases
Known Issues:
- Using bed explosion in nether/end doesnt give coins/gems when killing mobs [LIKELY WON'T FIX]
- Using Riptide tridents with Lightning rods doesnt give coins/gems when killing mobs [LIKELY WON'T FIX]
- Gem Multiplier events break after a while [UNABLE TO REPRODUCE]
Changes:
- Looting now affects coin and gem drops! The formula is CoinDrop+((1.5xLootingLevel)+Random(1-10), GemDrop+((1xLootingLevel)+Random(1-10)
- Added an Update Checker which should activate upon launching the game and will notify you if a newer version of GeneratorCraft is available
- Added a gamerule: coinMultiplierLimit. Default is 15
- Moved Lootbox drops from Procedure to Loottable. (Side Effects: will no longer display drop chance. Won't be annoying to change anymore)
- Added a funny Watermark overlay that will appear on your screen. You may visit to shop to remove it for the low price of 500 Coins and 20 Gems
Fixes:
Known Issues:
- Using bed explosion in nether/end doesnt give coins/gems when killing mobs
- Using Riptide tridents with Lightning rods doesnt give coins/gems when killing mobs
- Gem Multiplier events break after a while
Planned Features:
- Battle Pass
- More Weapon Abilities
- Advertisements
- Make Lootboxes Key-based
- Make a Trailer
- Auctionhouse/Playershop
- Fabric Port
- Revamp Gem Shop and Coin Shop Prices
Changes:
Combat Logging:
-
Combat Log time can now be upgraded in the shop for a default price of 500 Gems
-
Added gamerule "combatLogging"
-
Players can now Combat Log each other
-
Generators are now breakable with at least an Iron Pickaxe
-
Changed Coin Multiplier Cost: 1000 -> 5000 Default Price
-
Added the /send command: send another player Coins or Gems (/send [player] [coins/gems] [amount])
-
Added gamerule "currencyDeathAndKill": If Enabled, lose %50 of your Coins and Gems upon dying. If killed by another player, they get the currency you lose!
-
[Dev] Debug variables menu added
Fixes:
- Fixed Big Mayor's ability not respecting shield (hopefully)
- Fixed some Typos
- Fixed some variable names being inconsistent
Known Issues:
- Using bed explosion in nether/end doesnt give coins/gems when killing mobs
- Using Riptide tridents with Lightning rods doesnt give coins/gems when killing mobs
- Gem Multiplier events break after a while