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FrozenLib

FrozenLib

A library for FrozenBlock's mods.

307.9k
67
Library

Compatibility

Minecraft: Java Edition

1.21.x
1.20.6
1.20.4
1.20–1.20.2
1.19.x

Platforms

Fabric
Quilt

Supported environments

Client-side
Server-side
Client and server

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Links

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Creators

FrozenBlock
FrozenBlockOrganization

Details

Licensed GPL-3.0-only
Created 2 years ago
Updated 9 hours ago
DescriptionChangelogVersions

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14

2.0.1 (1.21.4)

on Mar 18, 2025
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2.0.1 (1.21.2)

on Mar 18, 2025
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2.0.1 (1.21.1)

on Mar 18, 2025
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  • Added StructureMusicApi, allowing modders to define custom music to play within structures.
    • Contains an additional check to specify if the player must be within a structure piece.
  • Added MusicPitchApi, allowing modders to specify when music can play at a different pitch.
    • Uses a Function to calculate the current pitch, letting the pitch continuously shift.
    • Can check for being in a specific:
      • Biome
      • Structure
        • Contains an additional check to specify if the player must be within a structure piece.
      • Dimension
    • Will not be applied if Credits, End Boss, Creative, or Menu music is playing.
  • Removed PanoramaApi as it has potentially unsafe implementation on 1.21.5.
  • Fixed spam-logging of structure names upon world load.

2.0 (1.21.5-pre2)

on Mar 17, 2025
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2.0 (1.21.4)

on Mar 17, 2025
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2.0 (1.21.2)

on Mar 17, 2025
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2.0 (1.21.1)

on Mar 17, 2025
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  • Revamped the Block Sound Type API entirely, fixing a few glaring issues.
    • Block sound type overrides now use a HolderSet to define which blocks are affected.
      • This allows tags and lists to work properly with this system, saving space in RAM.
      • The new field for blocks is named blocks.
    • The data-driven directory for block sound type overrides has been changed from blocksoundoverwrites to block_sound_overwrites.
  • All Fading Disk features check if surrounding blocks are replaceable, instead of strictly Air.
  • Potentially fixed an issue with C2ME during structure generation.
  • BlockStateRespectingProcessorRule now maintains water if a waterlogged block is replaced with air.
  • Added tinted flower bed models.
  • Cleaned up the Screen Shake system and made it much smoother.
  • Cleaned up classes in the block package and condensed some of its contents.
  • Cleaned up classes in the entity package and condensed the modcategory package into it.
  • Renamed FrozenFeatureFlags to FeatureFlagAPI.
  • Reworked, renamed, and cleaned up the Axe, Bone Meal, and Shovel item use APIs.
  • Cleaned up classes in the sound package and condensed some of its contents.
  • Flyby sounds can now be properly sent to the client.
  • Combined the storage and block packages.
  • Removed a few unnecessary APIs.
  • Removed many duplicate worldgen feature implementations, now just relying on HolderSets.
  • Cleaned up existing worldgen feature configurations and features.
  • Disconnecting from a FrozenLib server and joining a non-FrozenLib server afterwards no longer leaves client Wind running.
  • Wind can no longer return any non-zero value when on a non-FrozenLib server without the config option to override this behavior enabled.
  • Significantly cleaned up the Dripstone API and related mixins, removing edits that cause compatability issues in the process.
  • Added StructurePlacementExclusionApi, which lets you add exclusion zones to existing structures.
  • Added BlockRandomTicks, allowing modders to add new Random Ticks to any existing block with ease.
  • BlockScheduledTick behavior now runs prior to Vanilla scheduled ticks, and runs for all blocks instead of only those without defined Scheduled Ticks.
  • Added StructureGenerationConditionApi, allowing modders to define custom conditions under which structures can generate with a Boolean Supplier.
  • Completely rewrote the Noise Path worldgen feature, being much more extensive and configurable.
    • This has resulted in two other features being removed, as their behavior is now possible to achieve with the base feature.
  • Replaced the Upwards and Downwards column worldgen features with a single column feature, with a more robust config.
  • Optimized entity easter egg texture rendering.
  • Added UnderwaterVegetationPatchFeature.
  • Added VegetationPatchWithEdgeDecorationChanceFeature.
  • Added UnderwaterVegetationPatchWithEdgeDecorationChanceFeature.

1.9.14 (25w02a)

on Jan 23, 2025
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1.9.14 (1.21.4)

on Jan 23, 2025
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1.9.14 (1.21.2)

on Jan 23, 2025
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1.9.14 (1.21.1)

on Jan 23, 2025
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  • Fixed broken access widener entries in the loot pool modification api.
  • FrozenLib's capes are now downloaded asynchronously to prevent slow boot times with poor connection.

1.9.13 (25w02a)

on Jan 22, 2025
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1.9.13 (1.21.4)

on Jan 22, 2025
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1.9.13 (1.21.2)

on Jan 22, 2025
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1.9.13 (1.21.1)

on Jan 22, 2025
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  • Exposed the structure_upgrade command to players outside development environments.
  • Removed the Camera item in favor of the new panorama client command.
  • Added the new loot pool modification api, by Kluski42!

1.9.12 (25w02a)

on Jan 17, 2025
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1.9.12 (1.21.4)

on Jan 17, 2025
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1.9.12 (1.21.2)

on Jan 17, 2025
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1.9.12 (1.21.1)

on Jan 17, 2025
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  • Exposed the structure_upgrade command to players outside development environments.
  • Removed the Camera item in favor of the panorama command.

1.9.11 (25w02a)

on Jan 10, 2025
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