EssentialClient v1.3.1
-
Fixed some bugs with ChunkDebug
- Chunk tickets will now be sent to the client properly
- Fixed an issue with Simulation Distance (non-entity loaded chunks) displaying as entity loaded
-
Fixed an issue where keybinds with a default key would reassign the key on restart
-
Fixed an issue with StackableShulkers
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Fixed a conflict with Shaders not working properly
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Added an option to search through loaded chunk clusters with ChunkDebug
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Added categories for ClientRules
-
Added lang file, currently only supporting English
-
Added rule
highlightWaterSources
(#55) -
Updated Arucas
- Imports are now lazy (preventing most cyclical import issues)
- Fixed some race conditions
- Fixed some other concurrency issues
- Some more boring stuff
EssentialClient v1.3.0
-
Fixed conflicts with slight-gui-modifications
-
Fixed incompatability with RebindAllTheKeys
-
Fixed incompatability with Carpet-Fixes
-
Fixed an issue with keybinds that had default key
-
And for the scripters; now using Arucas 2.0.0!
- Overhauled types
- Inheritance is now supported
- Interface support for 'multi-inheritance'
- Type hinting is now possible
- Simpler concurrency with Tasks
- Fixed an absoluate load of bugs
- And more! See Documentation for more details
- Overhauled types
EssentialClient v1.2.3
- Added Multi-Key keybinds
- Fixed some bugs with 1.19 regarding scripting
- Added maxChatLength (increase chat length requires EssentialAddons)
All information on features are on the wiki: https://github.com/senseiwells/EssentialClient/wiki
Be sure to report any bugs/issues!
EssentialClient v1.2.2
- Fixed a bug with Arucas
- Fixed a bug with multiconnect where you could not batch throw items
All information on features are on the wiki: https://github.com/senseiwells/EssentialClient/wiki
Be sure to report any bugs/issues!
EssentialClient v1.2.1
- Fixed commands not properly sending for 1.19
- Fixed an issue with 1.18 and 1.19 where you could not disable the client cape
- Fixed an issue that didn't sync Carpet rules when initially joining a server
- Improved boot time by running code async
All information on features are on the wiki: https://github.com/senseiwells/EssentialClient/wiki
Be sure to report any bugs/issues!
EssentialClient v1.2.0
It has been almost 4 months since the last update and this is quite a large update. Most of the time was spent figuring out documentation for clientscript.
Issues:
- Fixed #43, #45, #46, #49
- Compatability with Malilib
- Compatability with Tweakeroo Freecam
- Fixed Box outlines not working
- Concurrency issues
Added:
- Minecraft 1.19 support!
- Game Rule syncing between client and server (EssentialAddons)
- Proper keybind system
- Download ClientScript screen
- A load of ClientScript features
- Most Notably:
- The ability to send data between scarpet and back
- The ability to make your own config screens (thanks @purplestove)
- The ability to make keybinds
- More shapes (lines and spheres)
- Indicator on ChunkDebug map to show the player location
- The ability to see chunk statuses in ChunkDebug
survivalInventoryInCreative
, this lets you open, as the name suggests, a survival inventory in creative- And a lot more I'm not bothered to remember
There are a whole lot of Arucas changes which can be found here: https://github.com/senseiwells/Arucas/releases/tag/v1.2.0
You can find the documentation for clientscript here: https://github.com/senseiwells/clientscript/blob/main/docs/v1.2.0/Full.md
All information on features are on the wiki: https://github.com/senseiwells/EssentialClient/wiki/ClientScript
Be sure to report any bugs/issues!
EssentialClient v1.1.5
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Final release for 1.16.5, it will no longer be supported...
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Added craftingHax - Thanks @Crec0
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Added better discription and Carpet Rule support - Thanks again @Crec0 for providing the data for this
-
Added
FakeEntity
class -
Fixed a bug that caused later Carpet Versions to not allow you to join servers
-
Fixed a bug that prevents methods from being registered on
OtherPlayer
values -
Fixed a bug where Boxes and GameEvents would all unregister after one of many scripts stops
-
Fixed a bug where command parser would register connecting nodes with the same children
-
Fixed some ModMenu issues
-
Reworked config system, old configs will no longer work, your settings will reset, but the old json files will remain for you to convert if you wish...
All information on these new features are on the wiki!
Be sure to report any bugs/issues!