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EntityJS

EntityJS

This mod uses KubeJS to dynamically register entities with full AI/Animation/Spawn Control support!

39.3k
22
Library
Management
Mobs

Compatibility

Minecraft: Java Edition

1.21.x
1.20.1
1.19.2

Platforms

Fabric
Forge
NeoForge

Supported environments

Client and server

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Links

Report issues View source Visit wiki Join Discord server

Creators

Notenoughmail
Notenoughmail Member
Liopyu
Liopyu Member

Details

Licensed GPL-3.0-only
Published last year
Updated last week
DescriptionGalleryChangelogVersions

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9

EntityJS 1.3.3-1.21

by Liopyu on Jul 2, 2025
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EntityJS 0.5.9-1.20.1

by Liopyu on Jul 2, 2025
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  • Added setRenderType & renderType functions to the newGeoLayer & newGlowingGeoLayer builders

EntityJS 1.3.2-1.21

by Liopyu on Jul 1, 2025
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EntityJS 0.5.8-1.20.1

by Liopyu on Jul 1, 2025
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  • The modifyEntity event is now only posted during the rendertype event if the registered JS event handler actually defines setTextureLocation or setRenderType

EntityJS 1.3.1-1.21

by Liopyu on Jun 29, 2025
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EntityJS 0.5.7-1.20.1

by Liopyu on Jun 29, 2025
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  • Added canBeCollidedWith to all living & nonliving entity builders
  • Removed old MobBuilder class

EntityJS 1.3.0-1.21

by Liopyu on Jun 20, 2025
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EntityJS 0.5.6-1.20.1

by Liopyu on Jun 20, 2025
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  • Made facesTrajectory method available to all Non-Living entities instead of just animatable projectiles.
  • Moved facesTrajectory render implementation to the entity's render method from the scaleModelForRender method to be a post-render effect
  • Added newGeoLayer & newGlowingGeoLayer to Non-Living entities instead of just living entities
  • Added EntityJSEvents.createAttributes event to add new attributes to an entity
  • Removed some accidental comments from a few probejs typings
  • Made base non-living entity facesTrajectory field default to false while projectiles default to true
  • Fixed casting error when modifying createCustomentities

EntityJS 1.2.9-1.21

by Liopyu on Jun 17, 2025
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EntityJS 0.5.5-1.20.1

by Liopyu on Jun 17, 2025
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  • Properly implemented use & releaseUsing kjs overrides into custom item builders

EntityJS 1.2.8-1.21

by Liopyu on Jun 17, 2025
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EntityJS 0.5.4-1.20.1

by Liopyu on Jun 17, 2025
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  • Fixed signalTo method in EyeOfEnderItemBuilder to not throw errors if blockPos returns null
  • Added signalToStructureTag & signalToStructure methods to EyeOfEnderItemBuilder making it far easier to define a structure/structure tag the eye will signal to

EntityJS 1.2.7-1.21

by Liopyu on Jun 11, 2025
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EntityJS 0.5.3-1.20.1

by Liopyu on Jun 11, 2025
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  • Fixed casting error from Custom entity builder to CustomEntityJSBuilder in Modification event

EntityJS 1.2.6-1.21

by Liopyu on Jun 11, 2025
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EntityJS 0.5.2-1.20.1

by Liopyu on Jun 11, 2025
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  • Added renderType function method in BaseLivingEntityBuilder & CustomEntityJSBuilder

EntityJS 1.2.5-1.21

by Liopyu on Jun 2, 2025
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EntityJS 0.5.1-1.20.1

by Liopyu on Jun 2, 2025
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  • Added special createCustom method in entity registry event giving scripters the ability to dynamically copy/create entities via any LivingEntity class, including modded entities
  • Added getAnimatableEntity() to LivingEntity class to get a custom entity instance if applicable
  • Added ignoreExplosion() override to ModifyEntityBuilder

EntityJS 1.2.4-1.21

by Liopyu on May 30, 2025
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  • Fixed crash when disabling goals for custom Bee entities
  • Added getEntityBuilder to EntityJSUtils binding class

EntityJS 0.5.0-1.20.1

by Liopyu on May 30, 2025
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  • Fixed crash when disabling goals for custom Bee entities
  • Added getEntityBuilder to EntityJSUtils binding class
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