- Removed Protection Tweaks - they're now in my combat overhaul mod, ReArm
- No longer requires Disable Custom Worlds Advice
- Fixed "ghost" resource packs appearing in the resource pack menu
- Now requires Disable Custom Worlds Advice to get rid of the experimental settings warning
- Expanded Protection Tweaks with new options:
- Elemental Protection: Changes the Fire Protection enchantment to also protect against lightning and freeze damage and renames it to Elemental Protection
- Magic Protection: New armor enchantment that protects exclusively against magic damage. Made to fill in the gap when Melee Protection is enabled since magic attacks hit very hard without any magic damage reduction.
- Added enchantment descriptions for every enchantment modified or added by the mod
- Mod resource packs are now hidden from the resource pack selection screen to prevent clutter