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Elementals

Elementals

Use bending just like in avatar!

31.6k
124
Adventure
Game Mechanics
Magic

Compatibility

Minecraft: Java Edition

1.21.1
1.20.1

Platforms

Fabric

Supported environments

Client and server

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Links

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Creators

saperate
saperate Member

Details

Licensed SCSL
Published last year
Updated last week
DescriptionGalleryChangelogVersions

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Elementals 1.0.42.1

by saperate on Jan 12, 2025
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  • Fixed water & earth models not rendering

Elementals 1.0.42

by saperate on Jan 10, 2025
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Elementals 1.0.42

by saperate on Jan 10, 2025
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  • Added sources to jar to make it easier to make an addon
  • Started work on a wiki
  • Fixed bug where air scooter & bullets would stay after you changed element
  • Fire arc has more "links" now which may make it look better?
  • Fixed fire shield being removed if you were midair
  • Made it so Elements are now registered with a hashmap, which means no more duplicate element shenanigans with addons (also faster lookup using the name of the element)
  • Started work on metal bending
  • Made it so metal benders can use metal in normal earthbending abilities

Elementals 1.0.41.2

by saperate on Jan 9, 2025
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fixed recipes, structures and loot

Elementals 1.0.41.3

by saperate on Jan 4, 2025
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Sources in jar??

Elementals 1.0.41.2

by saperate on Jan 3, 2025
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Elementals 1.0.41.1

by saperate on Jan 3, 2025
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Elementals 1.0.41

by saperate on Jan 1, 2025
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  • Port of 1.0.41 to 1.21.1

Elementals 1.0.41

by saperate on Oct 20, 2024
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  • finished blood bending
  • blood control is less sensitive, so you are less likely to drop it
  • fixed bending griefing not working with earth chunk
  • earth mine no longer mines blocks that aren't bendable
  • spirit projection no longer crashes the game when the distance between you and the decoy gets too high
  • fixed bug that made it so you couldn't enchant books anymore
  • added the witch stake, where you can obtain the blood scroll needed to unlock blood bending
  • improved the Use section for airgust and flamethrower

Elementals 1.0.40

by saperate on Oct 18, 2024
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  • made earth mine cost less and mine more at a time
  • blood bending scroll now has the correct tooltip
  • fixed fire bending crashing the game
  • fixed a critical bug that possibly affected saves
  • fixed a critical bug that prevented normal server gameplay

Elementals 1.0.39

by saperate on Oct 17, 2024
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  • Fixed critical bug that messed with saving
  • Fixed critical bug that prevented joining servers

Elementals 1.0.38

by saperate on Oct 17, 2024
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  • Fixed critical null bender bug

Elementals 1.0.37

by saperate on Oct 15, 2024
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  • tweaked jump abilities values so that it goes far less on the vertical axis (except air jump)
  • made it so you dont get fall damage if you fall on an earth pillar
  • made it so you cannot summon bending entities sicne you couldnt use them anyway
  • added lang files for boomerang & dirt bottle
  • made it so you can waterlog blocks with water abilities
  • heavy buff to earth block & shrapnel
  • nerfed earth abilities knockback
  • nerfed fire bending in the rain
  • tweaked dense effect
  • fixed the volume enchantment being able to be put on anything with an enchanting table
  • made it so if you hold earth mine, it will mine multiple blocks (up to 9) at the cost of extra chi (up to 100)
  • made fire entities get deleted underwater
  • made water tower a background ability
  • fire wisp no longer grants levels
  • you can now place wisps on other players
  • finally fixed a bug where you couldn't change worlds without restarting

Elementals 1.0.36

by saperate on Sep 29, 2024
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  • Added the blood Control ability, which lets you control your enemies and fling them
  • Added the Blood Shield, an ability that prevents living creatures from getting close to you
  • Added the Blood Shot ability which gives your status effects to whatever it hits. It can also take status effects from potions in your hands
  • Buffed lightning's overcharge ability
  • Added the bloodstep ability which acts as a dash/jump
  • Added the overcharge ability for blood bending, to keep it balanced, the time spent weaker is longer and harsher than it's lightning bending counterpart
  • Added the Blood bag upgrade which allows you to use water bending without any water at the cost of some health
  • Made Water shield need water
  • Updated earth armor texture

Elementals 1.0.35

by saperate on Sep 22, 2024
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  • Made it so the water pouch can be filled with a water source
  • Added the volume enchantment which makes it so the water pouch can store more water (same rarity as efficiency)
  • Made it so you can dye water pouches just like you would with any leather armor
  • Made it so damage is specified as being done by the player where it makes sense with fire bending
  • Added a blood scroll to obtain blood bending (creative only)
  • Retextured the fire scroll
  • Started work on blood bending
  • Added the blood push, an ability that pushes your enemies and scales by how much you've held the key

Elementals 1.0.34

by saperate on Sep 11, 2024
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  • Fixed bug where collisions were broken on most abilities
  • Made it so earth shrapnel is cast using shift

Elementals 1.0.33

by saperate on Sep 9, 2024
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Elementals 1.0.33

by saperate on Sep 9, 2024
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  • Changed the water pouch's texture (Thanks to MsReyeas)
  • Made it so the empty scroll doesnt remove bending anymore
  • Made it so fire wisp doesnt do the idle fire sound because it gets annoying
  • Doubled seismic sense's range
  • Scrolls can now be put in bookshelves
  • Fixed flare up ability not doing any damage
  • Fixed water blade's passive damage not working
  • Scaled down the water pouch model

Elementals 1.0.32

by saperate on Sep 2, 2024
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  • Added a water pouch, an item able to store 3x as much water as bottles
  • Lowered lightning bolt hold amount from 2.5s to 2s
  • Updated the lang file for lightning bolt so that it says you need to fully draw it out in order to use it
  • Made it so fire bending entities emit light
  • Fixed the boomerang recipe because it only allowed oak planks

Elementals 1.0.31

by saperate on Aug 22, 2024
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  • Made air gust knock you back more, allowing for a slight gliding
  • Made air gust a bit more expensive
  • Reverted air bullet damage
  • Reverted air jump cost
  • Made it so scroll items get consumed when used
  • Added tooltips to scrolls
  • Added information in the advancement tab on how to unlock lightning bending
  • 12.5% increase on water arc's damage
  • 5x damage increase on water blade when it has been launched (if it is still controlled it stays at 2)
  • (Idk how to math this one)% damage increase for water jet & water cannon. Perfect conditions required 4.5s and 3s for their respective ability. It now takes 3s and 1.5s
  • 50% damage increase for water bubble
  • water bubble has bigger knockback now
  • 50% damage increase on chunk pickup
  • 150% damage increase on ravine
  • 40% damage increase on initial earth spike damage
  • 3x increase on the amount of time the victim is stuck after the bender stops casting earth trap (3s)
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