(1.20.4 Neo) Fixed an incorrect mixin file reference.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=double-doors
Added an extra check for incompatibility with other mods that add double doors functionality.
Fixes an issue with doors not opening due to code being run twice.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=double-doors
(1.20.6) Fixed double doors not being opened correctly when clicked on.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=double-doors
Updated mod to Minecraft version 1.20.6.
Includes compatibility for Fabric, Forge and NeoForge.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=double-doors
Updated mod to Minecraft version 1.20.5.
Without Forge for now. Support will be added once they update.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=double-doors
Fixed double fence gates not opening correctly.
Fixed the other fence gate sometimes opening in the wrong direction.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=double-doors
The mod now checks the BlockSetType of door blocks correctly to see if it can be opened.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=double-doors
Moved the open door functionality to mixins.
^ This make it compatible with other mods such as FramedBlocks.
Fixed crouching not always ignoring the double door functionality.
Fixed the sound playing incorrectly for each trapdoor.
Fixed levers not opening double doors correctly.
Fixed buttons opening doors from too far away.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=double-doors