- Added support for replacing biomes from Blueprint-based mods
- Added per-dimension overrides
- Adding a header with dimension ID, like
[minecraft:overworld], will make following rules applied only to that. This way, you can have different rules per dimension.
- Adding a header with dimension ID, like
- If there are any issues with your configuration, you will now see a warning when loading into the world
- To prevent world corruption, using marker biomes from TerraBlender and Blueprint in rules is no longer possible
- Fixed compatibility issue with some TerraBlender-based mods (vanilla biomes weren't always replaced)
- As a side effect, we now have full TerraBlender support. It's now possible to replace or remove modded biomes added with it.
- You should still use mod configs whenever possible, but is now an option of you really want it
- Removed chance-based biome replacement, since it was causing problems
- This feature might come back in the future, but I make no promises
- Fixed missing logo on Forge
- Ported to 1.19.3

