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Barricade

Barricade

A mod that implements more specific barriers.

5,542
6
Utility

Compatibility

Minecraft: Java Edition

1.21.1

Platforms

Fabric
NeoForge

Supported environments

Client-side

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Links

Report issues View source Join Discord server

Creators

Mod Garden
Mod GardenOrganization

Sylv
Sylv Developer
Torty
Torty Member

Details

Licensed MPL-2.0
Published 10 months ago
Updated 2 months ago
DescriptionGalleryChangelogVersions
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2.0.7 (NeoForge 1.21.1)

by Sylv on Apr 15, 2025
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2.0.7 (Fabric 1.21.1)

by Sylv on Apr 15, 2025
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Bugfixes

  • Rectify buggy implementation of Advanced Barriers.

2.0.6 (Fabric 1.21.1)

by Sylv on Apr 14, 2025
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2.0.6 (NeoForge 1.21.1)

by Sylv on Apr 14, 2025
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Changes

  • Optimize Advanced Barriers over network.

2.0.5 (NeoForge 1.21.1)

by Torty on Apr 7, 2025
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2.0.5 (Fabric 1.21.1)

by Torty on Apr 7, 2025
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Bugfixes

  • Advanced barrier did not render when held in the hand.
  • NullPointerException crashed when utilising Light blocks in the inventory.
  • Creative Only Barriers using the default Barrier texture when Barricade Rendering is not enabled.
  • Vanilla Rendering uses the bottom of the entity's hitbox rather than eye height.
  • Vanilla Rendering uses the directional barrier logic when it shouldn't.

2.0.4 (NeoForge 1.21.1)

by Sylv on Mar 23, 2025
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2.0.4 (Fabric 1.21.1)

by Sylv on Mar 23, 2025
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Bugfixes

  • Advanced Barriers used a double prefix in the icon path.

2.0.3 (NeoForge 1.21.1)

by Torty on Mar 21, 2025
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2.0.3 (Fabric 1.21.1)

by Torty on Mar 21, 2025
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Bugfixes

  • Fixed modded barriers only being able to be seen by operators/players with permission level 2.
  • Fixed Mob related predicate barriers being able to be bypassed with vehicles (such as boats and minecarts).

2.0.2 (NeoForge 1.21.1)

by Torty on Mar 15, 2025
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2.0.2 (Fabric 1.21.1)

by Torty on Mar 15, 2025
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Bugfixes

  • Fixed the broken nature of the /barricade:client visibility command.

2.0.1 (NeoForge 1.21.1)

by Torty on Feb 20, 2025
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2.0.1 (Fabric 1.21.1)

by Torty on Feb 20, 2025
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Bugfixes

  • Fixed a crash when advanced barriers are present.
  • Fixed creative mode item hiding running even when the server has the mod.
  • Fixed Advanced Barrier blocks not respecting config settings.
  • Fixed Advanced Barrier blocks not turning visible when a barrier is held.
  • Fixed Advanced Barrier blocks not culling correctly when next to another advanced barrier block of the same type.

2.0.0 (Fabric 1.21.1)

by Torty on Feb 19, 2025
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2.0.0 (NeoForge 1.21.1)

by Torty on Feb 19, 2025
Download

Changes

  • Added Creative-Only Barrier.
  • Replace the LootContextAware system with Silicate.
  • Non creative players may now reach through predicated barriers that do not apply to them.
  • Renamed /assets/barricade/textures/item/barricade/entity/ directory to /assets/barricade/textures/item/barricade/icon/.
  • Removed barricade:blocked_entities component in favour of barricade:advanced_barriers component.
  • Added barricade:advanced_barrier dynamic/data pack registry. Which is now used to attach default directions, names, icons, and predicates to advanced barriers.
  • Changed the modified Advanced Barrier directional state to a block state.
  • Implemented a mod config to store visibility of certain operator blocks.
  • Added /barricade:client visibility [enable/disable] command, which sets the above config's values.
  • Added barricade:blocked_by_mob_barrier tag, which includes the other two more specific tags and is now used for the mob barrier instead of blocking all non players.
    • This means content such as Projectiles, and Armor Stands may pass through.
  • You will no longer see Barricade items in the creative mode tab when playing on a server without Barricade.

Bugfixes

  • Fixed inGround projectile behavior with directional and predicated barriers.
  • Fixed culling with directional barrier and advanced barrier faces.
  • Fixed NeoForge seams fix hook not running on advanced barriers.
  • Fixed placement contexts being inconsistent with the barrier at hand.
  • Fixed barriers not turning invisible under certain circumstances when quick swapping items.
  • Fixed larger entities bugging on the corners of horizontal barriers.
  • Players riding mobs can no longer pass through player barriers.

1.3.0 (Fabric 1.21.1)

by Torty on Nov 20, 2024
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1.3.0 (NeoForge 1.21.1)

by Torty on Nov 20, 2024
Download

Changes

  • Changed the advanced barrier icon format to specify where the file is in relation to the /assets/<namespace>/barricade/icon/ folder.
  • Added barricade:grass_block, barricade:horse, barricade:iron_sword, barricade:standing_steve icons.
  • Renamed barricade:player icon to barricade:steve.
  • Adjusted placement conditions of each barrier item.
    • Directional: Can be placed if an entity is inside it.
    • Entity: Can be placed if none of the entities within it meet the condition.
    • Advanced: Same as entity.
  • Non creative players may now reach through barrier blocks that they don't collide with.

Bugfixes

  • Fixed culling with directional barrier and advanced barrier faces.
  • Fixed NeoForge seams fix hook not running on advanced barriers.
  • Fixed placement contexts being inconsistent with the barrier at hand.
  • Fixed barriers not turning invisible under certain circumstances when quick swapping items.
  • Fixed larger entities bugging on the corners of horizontal barriers.

1.2.3 (NeoForge 1.21.1)

by Torty on Nov 19, 2024
Download

1.2.3 (Fabric 1.21.1)

by Torty on Nov 19, 2024
Download

Bugfixes

  • Fixed smaller entities being able to go through horizontal directional barriers.
  • Fixed edge case where an entity will collide with a horizontal barrier's edge.
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