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Arthropod Phobia Expansions + Horror Bosses / Arachnophobia

Arthropod Phobia Expansions + Horror Bosses / Arachnophobia

ArPhEx horror mod - realistic, intricate, phobia-inducing entities and supernatural bosses

172.7k
140
Cursed
Equipment
Mobs

Compatibility

Minecraft: Java Edition

1.21.1
1.20.4
1.20.1
1.19.4
1.19.2

Platforms

Forge
NeoForge

Supported environments

Client-side
Server-side
Client and server

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Links

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Creators

vllax
vllax Member

Details

Licensed MIT
Published last year
Updated 3 days ago
DescriptionGalleryChangelogVersions
All versionsArthropod Phobia Expansions + Horror Bosses / Arachnophobia 452f

Arthropod Phobia Expansions + Horror Bosses / Arachnophobia 452f

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Changelog

4.5.2f

Reduced the maximum “tormentor level” to 100 instead of 200 and scaled all related functionality accordingly (e.g. maximum tormented wrath blast power is still the same, and you only need 100 tormentor levels to get it). This means that every ability related to tormentor levels is now twice as easy to power up (will apply from existing tormentor levels too). The Tormented Wrath is essentially twice as powerful (charges twice as fast and pierces armour more) WIP Spacetime armour boots flight ability is potentially now complete. Comparable to abyss ascendant Buffed Dagger of Dissolution to 3 attack damage (plus necrosis) - should be roughly equivalent to an infinite durability iron sword against enemies affected by the necrosis  Trapdoor burrow blocks are now replaceable to get out, and dirt ones decay into regular dirt if they are exposed to air on any horizontal side Fixed potential obstructer crash issue Ascended cube repulsion no longer affects armour stands Spider moth chase trigger distance halved. You now have to be twice as close to the spider moth to trigger it to chase instead of stalk (without looking at it, which still triggers from much further away). So it’s a lot more likely to be your fault if you get chased down by it. Added a fix to funnel web spiders getting stuck on walls Added unset spacebar warning when wearing chitin, juggernaut, and spacetime boots Spider Obstructer now should always jump towards its target when coming out of the burrow, and its burrow now shouldn’t have exposed parts. Plus it won’t burrow in places where its legs will be exposed as much either - now it needs a 3x3 patch of blocks around the grass it replaces Added safeguards against crawling exit portals taking you to the nether roof Changed spider moth larvae texture to differentiate it more (people keep mixing it up with the real spider moth)

Dependencies

dependency-iconGeckolibrequired
dependency-iconMini-boss Boss Barsoptional
dependency-iconZombie Nightmare Expansions - Undead Horror Monstersoptional

Files

ArPhEx-4.5.2f-forge-1.20.1.jar(9.63 MiB) Primary
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Metadata

Release channel

Release

Version number

4.5.2f

Loaders

Forge

Game versions

1.20.1

Downloads

848

Publication date

June 5, 2025 at 1:30 AM

Publisher

vllax

vllax

Member

Version ID

Modrinth is open source.

main@bd61f5d

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