Mods
Resource Packs
Data Packs
Modpacks
Shaders
Plugins
Mods Resource Packs Data Packs Plugins Shaders Modpacks
Get Modrinth App Upgrade to Modrinth+
Sign in
ModsPluginsData PacksShadersResource PacksModpacks
Sign in
Settings
Apothic Combat

Apothic Combat

Compatibility between Apotheosis and Better Combat

33.8k
6
Cursed
Game Mechanics
Utility

Compatibility

Minecraft: Java Edition

1.21.1
1.20.1

Platforms

Forge
NeoForge

Supported environments

Client and server

90% of ad revenue goes to creators

Support creators and Modrinth ad-free with Modrinth+

Creators

muon-rw
muon-rw Member

Details

Licensed MIT
Published last year
Updated 3 months ago
DescriptionChangelogVersions

Note that Apotheosis is not available on Modrinth, so it can't be marked as a dependency. It is required.

The Problem:

Apotheosis and Better Combat currently have some conflicting features --

  • Apotheosis adds a "Heavy Weapon" category, which is somewhat similar to the concept of Better Combat's two-handed weapons, but the two have no relationship at all.
  • Apotheosis (and Forge) treat attack range as an entity attribute and allow growth with gems and affixes, but Better Combat prevents these from working as it defines attack range as an immutable weapon property defined with its own JSON format.

What does this mod do?:

  • Registers all two-handed Better Combat weapons automatically as HEAVY_WEAPON for Apotheosis
  • Removes the Entity Reach Attribute from all weapons, and makes the attack range affix nonfunctional

Potentially planned (for now these can be accomplished with a datapack):

  • Disable the Apotheosis Attack Range affix from appearing at all
  • Modify Weapon Attributes for weapons currently relying on Entity Reach

Modrinth is open source.

main@bd61f5d

© Rinth, Inc.

Company

TermsPrivacyRulesCareers

Resources

SupportBlogDocsStatus

Interact

Discord X (Twitter) Mastodon Crowdin
Get Modrinth App Settings
NOT AN OFFICIAL MINECRAFT SERVICE. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.