New Important Non-Enchantment Features:
- Voided Island: An island found near the small end islands floating around with some end rods and a shulker with fireworks. Nice to stop by to continue to fly!
New Enchantments:
- Voiding: Commonly found underground blocks will be "voided" when mined with a pickaxe enchanted with this enchantment. Found on top of the voided island.
Block List
- Andesite
- Diorite
- Granite
- Stone
- Tuff
- Deepslate
- Netherrack
- Blackstone
- Basalt
Side note: I intentionally didn't include End Stone because this enchantment is more for convenience when mining and you don't really need to mine in the end.
Side note 2: This enchantment is designed to be on a backup pickaxe, not on your main pickaxe. That's why blocks like basalt and blackstone are also there. It's mainly designed to carve out large areas or to not pick up common blocks during mining.
Other Changes:
- Plate Piercing now works on axes.
- Buffed Shellsplosion a little bit: Instead of getting a random extra amount between 0 and 2, with a limit of 2 (so you couldn't get 3 at once), you now get a random extra amount between 0 and 4, with a limit of 2. This means that you will get 2 shulker shells most of the time now instead of 0 or 1, but it's not guaranteed.
New Enchantments:
- Shellsplosion: Allows shulkers to drop from 0-2 shells, while still being able to get the bonus looting chance, goes on swords just like looting. It's found in end city loot.
Other changes:
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Blazing now affects copper ore.
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Ender Heart is now about 50% harder to find. It's now a 1/22 chance instead of a 1/15 chance. Shellsplosion also has a 1/22 chance to be found. This means that overall the odds of finding a book is 1/11 as opposed to 1/15.
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Added a new item to Treasure Finder.
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Treasure Finder now works on deepslate as well.
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Bedrock Plating now gives you a random level of resistance between 1 and 2 (as opposed to 4 which was way to much)
2 new enchantments:
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Plate piercing: Basically breach but slightly worse and for swords. Has 5 levels.
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Blazing: An enchantment for netherite pickaxes (yes, only netherite) that makes (deepslate) iron/gold ore and ancient debris drop their smelted form. Works with fortune, but is incompatible with silk touch. It's found in fortress chests.
New Enchantments:
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Treasure Finder: Find random items when mining stone with this pickaxe enchantment, each level has a better loot table than the last. You might even find some enchanted books! Incompatible with silk touch and does not increase when added to fortune, though it is compatible with it. It's found with abandoned mineshaft loot.
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Exoskeleton: Gives extra armor toughness on every armor piece.
Other changes:
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Desert Runner is now exclusive to Desert Pyramids.
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Shotgun is no longer tradeable.
New Important Non-Enchantment Features:
- Rooted Logs: A structure found in mesas that houses the Root enchantment. There's currently a small bug in the structure that is pretty easy to fix but I don't want to fix it rn so yea :>
New Enchantments:
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Far Fall: A mace enchantment that gives the mace more attack range and reduces your gravity. It's found in trial chamber pots.
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Curse of Hunger: Wearing an armor piece with this curse gives you the hunger potion effect.
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Shotgun: Turns the bow into a shotgun, allowing you to shoot many arrows at once. 1 more arrow per enchantment level, to be more specific. The enchantment has 6 levels, so 7 arrows in total. This enchantment also changes the way your bow takes durability damage.
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Root: Mend 1 durability on armor pieces per second per level, found in the Rooted Logs structure.
Other changes:
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Villagers can now sell the new curses.
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Bee's sting now operates on random chance and the duration of the poison on the victim is significantly shorter.
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Heart of Oak's absorption now takes twice as long to regenerate.
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Fixed Vitamin D working at night and in other dimensions, because it wasn't supposed to. Vitamin D now only works in the overworld between 6am (0 (or 24000) ticks) and 7pm (13000 ticks).
Adds 3 new enchantments:
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Ender Heart: A rare enchantment found in end cities which when put on an elytra gives you the regeneration effect. If you get level 2 of this enchantment you will also get an extra heart.
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Strong Legs: An enchantment for leggings with 4 levels where each level allows you to fall one more block without taking fall damage.
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Reach: An enchantment for swords and axes. It gives you more attack range.
New Enchantments:
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Curse of Channling: Bows with this curse will sometimes be struck by lightning when you shoot them (as long as a thunderstorm is going on). Note that you will be struck by lightning, not the arrow.
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Bedrock Plating: Putting this on leggings will give you a small chance to get the resistance effect for a short time when hit.
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Weakening: Basically Bedrock Plating but the attacker gets the weakness effect instead of the victim getting resistance. In a balanced datapack I'd make these mutually exclusive, but balancing is lame.
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Snow Speed: When on top of snow you become faster. The snow needs to be at least 6 layers high. (It's literally just soul speed again again). Only found in igloo's. Once again compatible with the other speed enchantments.
Other changes:
- Curse of Heaviness now gives you knockback resistance.