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Geophilic

Geophilic

A subtle-ish overhaul of vanilla Overworld biomes! Reworked!

3.13M
2,344
Adventure
World Generation

Compatibility

Minecraft: Java Edition

1.21.x
1.20.x
1.19.x

Platforms

Data Pack
Fabric
Forge
NeoForge
Quilt

Supported environments

Server-side

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Links

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Creators

bebebea_loste
bebebea_loste Creator

Details

Licensed ARR
Published 2 years ago
Updated last month
DescriptionGalleryChangelogVersions

Show all versions

1
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4

v3.4.1 (mod)

by bebebea_loste on Apr 20, 2025
Download

See datapack changelog below.

v3.4.1 (datapack)

by bebebea_loste on Apr 20, 2025
Download

Implemented a config file for Datapack Toolkit.

v3.4 (mod)

by bebebea_loste on Apr 4, 2025
Download

See datapack changelog below.

v3.4 (datapack)

by bebebea_loste on Apr 4, 2025
Download

Release 3.4 ties everything that was added with 1.21.5 nicely together! And yet again, I'm making it known that Geophilic's code is now on GitHub.

Additions

  • Added sandstone boulders to the Desert
  • Added dry grass to the Beach biome
  • Added Dunes!
    • Dunes are a new landscape feature found in the Desert
    • They are made up of swaths of dry grass, dead bushes, flowers and cacti
    • They also contain a significant amount of sandstone boulders

Changes

  • Dry grass can now generate in place of what used to only be dead bushes in the Desert
  • In addition to this, there is now more of this dry vegetation
  • Migrated the fallen tree feature from the block column type to the new fallen tree one
    • Mushrooms as well as moss can generate on these fallen trees
  • Dark Forests now have an increased amount of leaf litter
  • Old Growth Birch Forests now get more wildflowers per wildflower

Changes since last Snap

  • Increased generation rates of leaf litters, wildflowers, and bushes in all relevant biomes

Snap 3.4-c (mod)

by bebebea_loste on Apr 2, 2025
Download

See datapack changelog below.

Snap 3.4-c (datapack)

by bebebea_loste on Apr 2, 2025
Download

Geophilic version 3.4 is nearing release!
On top of that, Geophilic's source is now available on GitHub.

Changes

  • Migrated the fallen tree feature from the block column type to the new fallen tree one
    • Unlike vanilla, mushrooms as well as moss can generate on these fallen trees
  • Dark Forests now have an increased amount of leaf litter
  • Old Growth Birch Forests get more wildflowers per wildflower

Snap 3.4-b (mod)

by bebebea_loste on Mar 29, 2025
Download

See datapack changelog below.

Snap 3.4-b (datapack)

by bebebea_loste on Mar 29, 2025
Download

Additions

  • A much requested feature: Added dry grass to the Beach biome

That's all. Have fun!

Snap 3.4-a (mod)

by bebebea_loste on Mar 28, 2025
Download

See datapack changelog below.

Snap 3.4-a (datapack)

by bebebea_loste on Mar 28, 2025
Download

This snap reworks the Desert biome. All additions and changes are exclusive to Minecraft 1.21.5.

Additions

  • Added sandstone boulders to the Desert
  • Added Dunes
    • Dunes are a new landscape feature found in the Desert
    • They are made up of swaths of dry grass, dead bushes, flowers and cacti
    • They also contain a significant amount of sandstone boulders

Changes

  • Dry grass can now generate in place of what used to only be dead bushes in the Desert
  • In addition to this, there is now more of this dry vegetation

v3.3 (mod)

by bebebea_loste on Mar 25, 2025
Download

See datapack changelog below.

v3.3 (datapack)

by bebebea_loste on Mar 25, 2025
Download

Updated Geophilic to 1.21.5!

Additions

  • Added bush patches
    • These generate in all the same biomes as vanilla
  • Added firefly bush patches to the Swamp, River and the Wooded Badlands
  • Added leaf litter to the Forest, Dark Forest and Wooded Badlands
  • Added patches of wildflowers to the Birch Forest, Old Growth Birch Forest and Meadow
  • Added patches of dry grass to the Desert and Wooded Badlands biomes
  • Added cactus flowers to cacti spawns

Changes

  • Shifted around the magic numbers for grass generation
    • The amount of grass coverage was significantly reduced
    • The coverage should also now be a bit more consistent
  • Significantly reduced occurrence of oak tree "roots"

v3.2 (mod)

by bebebea_loste on Jan 17, 2025
Download

See datapack changelog. ↓

v3.2 (datapack)

by bebebea_loste on Jan 17, 2025
Download

Geophilic release 3.2 incorporates the Pale Garden rework!

  • Reworked the Pale Garden biome
    • Adjusted the biome's vegetation
    • The Pale Oak has new variants that generate in the biome
  • Touched up the Dark Forest biome rework
    • Distribution of trees and vegetation was adjusted
      • This also means giant mushrooms are now half as common
    • The Dark Oak now has a new variant, with more interesting crowns, similar to what you can find in the Pale Garden
  • Fixed bug where water could potentially generate on top of trees in the Stony Shores biome

Changes from Snap 3.2-c:

  • Changed flower distribution in the Pale Garden, making Eyeblossoms somewhat more common
  • Increased tree density in the Pale Garden
  • Adjusted the slim root variant of the Pale Oak

Snap 3.2-c (mod)

by bebebea_loste on Jan 16, 2025
Download

See datapack changelog.

Snap 3.2-c (datapack)

by bebebea_loste on Jan 16, 2025
Download

This snap touches up the Dark Forest biome:

  • The trees were changed up, and the dark oak now has a new variant, with more interesting crowns, similar to what you can find in the pale garden!
  • The tree mix in the forest was modified to make the biome feel a bit more consistent. As a result of this, giant mushrooms will now generate half as much as before.
  • The biome is now also a bit darker and eerier. This does mean mobs may spawn more often, so do test it out and see if that's to your liking.

This snap also fixes the bug where water could potentially generate on top of trees in the Stony Shores biome.

Snap 3.2-b (mod)

by bebebea_loste on Jan 14, 2025
Download

See datapack changelog.

Snap 3.2-b (datapack)

by bebebea_loste on Jan 14, 2025
Download

This snapshot improves the pale garden rework further, adding new interesting trees and modifying vegetation generation.

Snap 3.2-a (mod)

by bebebea_loste on Jan 12, 2025
Download

See datapack changelog.

Snap 3.2-a (datapack)

by bebebea_loste on Jan 12, 2025
Download

This is the first snapshot for version 3.2.0!

  • Reworked the Pale Garden biome
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