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Medieval MC [NEOFORGE] MMC5

Medieval MC [NEOFORGE] MMC5

Version 1.21.1 | Medieval Fantasy RPG Adventure & Exploration for Modern Minecraft!

1,178
2
Adventure
Combat
Quests

Compatibility

Minecraft: Java Edition

1.21.1

Platforms

NeoForge

Supported environments

Client and server

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Links

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Creators

Luna Pixel Studios
Luna Pixel StudiosOrganization

Details

Licensed ARR
Published 3 months ago
Updated 2 months ago
DescriptionGalleryChangelogVersions

Medieval MC [NEOFORGE] MMC5 v14

on Mar 12, 2025
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MMC5 Neoforge v14

[Quality of Life Update]

Neoforge is now 21.1.122

Mods:

  • Added Reliquified Twilight Forest
  • Added Client Sort
  • Added Reliquified Ars Nouveau
  • Added TooManyRecipeViewers (TMRV)
  • Removed JEI (Replaced by TMRV)
  • Removed Polymorph (Crashing issue)

Changes:

  • Invokers can now spawn in high-level raids, fixing the previously impossible quest
  • Improved some descriptions in the Quest Book
  • Added Excalibur textures for Dramatic Doors (thanks Dr1mg!)
  • Updated Chinese translations (Thanks USS-Corvan!)
  • Added a new spell school: Sound, featuring 8 new spells (Alshanex's Familiars):
    • Chord Blast
    • Crescendo
    • Grand Finale
    • Celestial Chant
    • Rhapsody
    • Clef
    • Sonata
    • Serenade
  • Improved Biome Compatibility with Serene Seasons (Oh the Biomes We've Gone)
  • Added Golden Dragon (RPG Companions: Tiny Dragons)
  • Several bug fixes and introduction of the Dynamic Target Selector (Hackers n' Slashers)

Medieval MC [NEOFORGE] MMC5 v13

on Feb 20, 2025
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MMC5 Neoforge v13

Neoforge is now 21.1.119

Mods:

  • Added Just Another Witchery Remake
  • Added Drink Beer Refill
  • Added Mystical Oak Tree
  • Added Tiny Skeletons
  • Added Undergarden Delight
  • Added Aether Addon: Protect Your Moa
  • Added Cataclysm: Spellbooks
  • Added My Nether's Delight
  • Added Long NBT Killer
  • Added MixinTrace Resmithed
  • Added No Report Button
  • Added NaNny
  • Added ItemPhysic
  • Added Improved Village Placement
  • Added The Athenaeum
  • Added Extra Apoth Compat
  • Added EMI Loot
  • Added Neruina
  • Added Luna
  • Removed Carry On (Causing entity data issues in multiplayer)
  • Removed More Villagers (Temporary, broken textures)

Configs:

  • Mob health will now only render for mobs that you're looking at and are within attack range
  • Fixed text in the Attributes GUI being hard to read
  • Made relics rarer overall
  • Made Infinite Ham much rarer among relics

Updates:

  • Added the new Cloud Biome and the Brass Dungeon (Deep Aether)
  • Added a new boss, The Eye Of The Storm (Deep Aether)
  • Added structures for Deeper and Darker, The Aether, The Undergarden (Farmers Structures)
  • Added the Lush Shallow Sea Biome (Eternal Starlight)
  • Added the Wind Burst Glyph, which creates a windcharge effect at the target location (Ars Nouveau)
  • Added a new bow, Torchbearer (Too Many Bows)
  • Added 4 new familiars:
    • Illusionist
    • Plague Doctor
    • Scorcher
    • Cleric (Alshanex's Familiars)
  • Added 6 new unique items that interact with familiars:
    • Life Gem
    • Rusty Helmet
    • Broken Shield
    • Strange Mushroom
    • Pandora's Box
    • Venomous Spider's Fang, Poison Vial (Alshanex's Familiars)
  • Knives are now effective at mining cactus and can insta-mine bamboo (Farmer's Delight)
  • Cataclysm bosses are now immune to the poison effect (L_Ender's Cataclysm)
  • Fixed snow rarely not melting under trees (Snow Real Magic)
  • Fixed potential crash when opening waystone menus (Waystones)

Medieval MC [NEOFORGE] MMC5 v12

on Feb 12, 2025
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MMC5 Neoforge v12 Changelog

Neoforge Version: 21.1.115

Mods

  • Added:
    • Too Many Bows (by Bandit_Bytes)
    • Apothic Compats (by ianm1647)
    • Redirected (by Txni)
    • Despawn Tweaks (by Txni)
  • Removed:
    • Let Me Despawn (replaced)
    • Better FPS - Render Distance (unintuitive)

Configs

  • Added tutorial quests for Apotheosis, including guidance on progressing through World Tiers
  • Updated the keybinds quest
  • Changed villager names (newly spawned villagers now have more fantasy-like names)
  • Disabled Big Moons completely due to a bug
  • Updated the Crash Assistant error message for improved clarity

Changes

  • Re-added custom Stoneborn textures for Traveler's Backpack
  • Added new fantasy villager variants: elves, hobbits, dwarves, and orcs (Thanks GrandPappyJay!)
  • Fixed parrying conflicting with tool usage (Hackers n' Slashers)
  • Added new Cloud Biome and Brass Dungeon (Deep Aether)
  • New Boss: Eye of the Storm (Deep Aether)
  • Added 12 new Curios:
    • Magic Leaf
    • Chain of the Hunter
    • Insignia of the Lich
    • Forgotten Crown
    • Shiny Crown
    • Emblem of Electricity
    • Ring of Familiar Revival
    • Blessed Calyx
    • Statue of Willpower
    • Invisibility Robes
    • Heart of Ender (Alshanex's Familiars)
  • Added: Familiar Tome of Alignment Spellbook – Connects with tamed familiars, allowing shared magic attributes (Alshanex's Familiars)
  • New Tracks and Music Discs from Aethuys and Quizzly_ (Deep Aether)
  • Lots of new Dungeon loot to obtain (Deep Aether)
  • Venomites now drop Bio Crystals, used to craft the Antidote to help with Inebriation (Deep Aether)
  • Added the Combiner, a new block for crafting new items (Deep Aether)
  • Villagers can now place melons and pumpkins (Smarter Farmers)
  • Fixed certain entity inventories duplicating when using Loot Pinata (Apotheosis)
  • Various small fixes from Complementary Shaders/Euphoria Patches

Medieval MC [NEOFORGE] MMC5 v10

on Jan 28, 2025
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[Magic Update]

Mods:

  • Added GTBC's Spellbooks - Iron's Spells Addon (by GameTechBC)
  • Added Discerning The Eldritch (by Ace_The_Eldritch_King)

Changes:

  • Fixed Iron's spells being far weaker than intended
  • Updated the Crash Assistant screen for better clarity
  • Improved compatibility with Entity Interaction Range attribute (Better Combat)
  • Touched up the Dark Forest biome with new Dark Oak variants, reduced giant mushrooms, and darker atmosphere (Geophilic)
  • Added Hunter Familiar ability to track item-dropping entities (Alshanex Familiars)
  • Added Mage Familiar ability to grant charged effect periodically (Alshanex Familiars)
  • Added Archmage Familiar ability to transform spell scrolls (Alshanex Familiars)
  • Added Druid Familiar ability to bonemeal nearby crops (Alshanex Familiars)
  • Added Necromancer Familiar ability to make nearby undead fight each other (Alshanex Familiars)
  • Added Summoner Familiar ability to deactivate nearby sculk shriekers (Alshanex Familiars)
  • Added Exalted Aurum armor (Armor of the Ages)
  • Reworked Spore Sack abilities (Relics)
  • Slightly reworked relic generation in chests (Relics)
  • Slightly adjusted the balance of Shadow Glaive (Relics)

Fixes:

  • Water generating on top of trees in Stony Shores (Geophilic)
  • Iron's spells being far weaker than intended
  • Hunter familiar AI attacking animals (Alshanex Familiars)
  • Shadow Glaive targeting dead mobs (Relics) Safe recipe (Supplementaries)
  • Backpack not retaining its name when placed on the ground (Traveler's Backpack)
  • Backpack being equipped in the wrong slot on entities (Traveler's Backpack)
  • Bug that caused items/upgrades to disappear if inventory didn't initialize properly (Traveler's Backpack)

Medieval MC [NEOFORGE] MMC5 v9

on Jan 20, 2025
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Neoforge is now 21.1.95

Mods:

  • Added Realm RPG: Fallen Adventurers
  • Added RPG Companions: Tiny Dragons
  • Added Iron's Spells 'n Spellbooks Armors Overhaul
  • Added Lithium
  • Added Better Combat x Apotheosis Compat
  • Added Crash Assistant
  • Added TerraBlenderFix
  • Re-added EMI
  • Removed Elytra Slot (replaced)
  • Removed Radium Reforged (replaced)
  • Removed Falling Leaves (causing a crash)

Changes:

  • The mana bar will now hide itself when not in use
  • Added Hardcore overlay for health bar
  • Many other health/stamina bar improvements
  • Fixed some quests having missing descriptions
  • Reworked the Infested Temple, introducing trial spawners, vaults and more. This dungeon won't spawn in high mountains anymore, but now fits the terrain in a much better way. You can find it on cherry groves, snowy plains, hills and floral forests.
  • Added the Kisegi Sanctuary, a massive new structure. Kisegi is a bigger and more lethal version of the Infested Temple, featuring trial spawners and vaults.
  • Added 5 new enchantments, Purification, Ensnaring, Curse of Lolth, Voltaic Shot, and Discharge. Find them in the - Infested Temple, Kisegi Sanctuary, and Mechanical Nest
  • Changed Backpack inventory sizes (Netherite tier backpack inventory size capped at 99)
  • Added 6 new upgrades that can be applied in backpack's inventory: Tanks, Crafting, Magnet, Pickup, Feeding, Jukebox, Void (Each upgrade can be easily disabled with config)
  • Added Warden Backpack (Cool Warden horns render on the backpack) (Special Ability: +4 Max Health)
  • Changed Backpack recipe to use string instead of golden ingot and backpack tanks are optional (If crafted with backpack tanks, Tanks upgrade is applied)
  • Changed Blank upgrade recipe to 1 Leather in center and 4 strings on each side
  • Made graves indestructible to a lot of ways they could be destroyed by previously
  • Updated Pegasus to be tamable, ridable, and flyable!
  • Added Pegasus to Mountain peaks for spawn location
  • Relic loot system has been completely overhauled.
  • Instead of being strictly tied to structures, the generation now focuses primarily on biomes, making relic discovery slightly more intuitive.
  • Shadow Glaive has been reworked. It is now an equippable item and provides a greater impact in combat.
  • Re-added Twilight Forest compatibility.
  • Twilight Forest items will now generate in all dimensions, with different items showing up based on the current World Tier.
  • Invaders will now spawn in the Twilight Forest.
  • A new bonus has been added to the Gem of the Frozen Queen.
  • Added the Stoneforming and Sandforming ability-type affixes for Mining Tools.
  • The strength and weight of the Giant Slaying affix has been reduced.
  • Augmenting now costs significantly more experience.

Fixes:

  • Casting an Iron's spell draining all of a player's mana
  • Healthbar still rendering in creative mode
  • Lifesteal and Overheal not working as intended
  • Mythic rarity not removing the durability bonus component when it applied Unbreaking
  • Purity Upgrade recipes not showing correctly in JEI.
  • Errors with some structure nbt's (Moogs Soaring Structures)

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