Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Changelog
(V.6.6.12 Changes) (1.19.2 Minecraft)
Teleporting:
I recognized that having different modes for entering and exiting Bumblezone could get confusing along with beehive searching when exiting causing some delay on exiting. So instead, all teleportation modes have been removed in favor of exiting Bumblezone ALWAYS puts you back in the exact same spot you were at when you entered the dimension. If you entered the dimension by Enderpearl at a Beehive at 1000, 1000 coordinate in Overworld, you spawn around 250, 250 coordinate in Bumblezone. But no matter where you leave Bumblezone, you should now always be put back to 1000, 1000 coordinate in Overworld. No more searching for nearby Beehives. (Which should help speed up exiting Bumblezone too) Some config options were removed as they are no longer relevant.
Along with this change, some new tags are added to allow you to config how to enter Bumblezone with various items, projectiles, or enchantments!
-
the_bumblezone:dimension_teleportation/teleport_projectiles
entity type tag (Now you can add other projectiles besides Ender Pearls for teleporting to the dimension. Even Tridents or Snowballs!) -
the_bumblezone:dimension_teleportation/item_right_clicked_beehive
item tag -
the_bumblezone:dimension_teleportation/item_right_clicked_beehive_crouching
item tag -
the_bumblezone:dimension_teleportation/do_item_right_click_check_earlier
item tag -
the_bumblezone:dimension_teleportation/item_special_dedicated_compat
item tag (Only for Twilight Forest's Ender Bow behavior right now) -
the_bumblezone:dimension_teleportation/any_item_right_clicked_beehive_with_enchant
enchantment tag -
the_bumblezone:dimension_teleportation/any_item_right_clicked_beehive_with_enchant_crouching
enchantment tag -
the_bumblezone:dimension_teleportation/enchant_special_dedicated_compat
enchantment tag (Only for updated Dragon Enchants's End Step enchantment bhevaior right now)
Several existing teleporting based tags were moved into a dimension_teleportation
folder to organize together all the teleportation stuff.
-
the_bumblezone:enderpearl_teleporting/target_entity_hit_anywhere
->the_bumblezone:dimension_teleportation/target_entity_hit_by_teleport_projectile_anywhere
entity type tag -
the_bumblezone:enderpearl_teleporting/target_entity_hit_high
->the_bumblezone:dimension_teleportation/target_entity_hit_by_teleport_projectile_high
entity type tag -
the_bumblezone:enderpearl_teleporting/target_entity_hit_low
->the_bumblezone:dimension_teleportation/target_entity_hit_by_teleport_projectile_low
entity type tag -
the_bumblezone:enderpearl_teleporting/target_armor
->the_bumblezone:dimension_teleportation/target_armor_hit_by_teleport_projectile
item tag -
the_bumblezone:enderpearl_teleporting/target_held_item
->the_bumblezone:dimension_teleportation/target_with_held_item_hit_by_teleport_projectile
item tag
Along with this, compat with several other mod's teleporting methods now also works to teleport the user into Bumblezone when used on Beehive/Bee Nest blocks! The mods with this new compat are:
-
Ars Nouveau when using a spell with Blink. Projectile + Blink will work. Orbit + Sensitive + Blink will work. Touch + Blink will work if crouch clicking Beehive/Bee Nest. Underfoot + Blink will also work if standing on Beehive/Bee Nest. The projectiles are controlled by
the_bumblezone:dimension_teleportation/teleport_projectile
entity type tag. Touch and Underfoot are controlled bythe_bumblezone:dimension_teleportation/item_right_clicked_beehive
item tag only if player is holding the tagged spell books. -
Ars Elemental when using spells with Blink. Arc Projectile + Blink will work. Homing Projectile + Blink will work. The projectiles are controlled by
the_bumblezone:dimension_teleportation/teleport_projectile
entity type tag. -
Xtra Arrows's Ender Arrow variants when shot at block
-
Nock Enough Arrows's Teleportation Arrow when shot at block
-
Travel Anchors's Travel Staff when crouched right clicked on Beehive/Bee Nest. Same with their Teleportation enchantment on any tool. Also requires crouch right click.
-
Evilcraft's Blood Pearl of Teleportation projectile
-
Origins's Enderian ability to throw Ender Pearls
-
Twilight Forest's Ender Bow but only when it shoots another entity tagged for allowing teleportation into Bumblezone such as Llamarama's Bumble Llama or Dreamland Biomes's Bumble Beast
-
Dragon Enchants's End Step bow/crossbow enchantment will work if shooting at Beehive/Bee Nest. (Note: Update Dragon Enchant to newest version for this compat)
Adjusted teleportation to Bumblezone dimension so that it is far more likely to put you in a cave or on land instead of inside a wall.
Note to modders depending on Bumblezone, the BumblezoneAPI$runEnderpearlImpact method now takes a HitResult instead of a vec3.
Structures:
Pirate Ship structure now can have an Explorer Map to a few structures.
Lang:
Fixed small Honey Slime having wrong captions for some actions/sounds.
New Russian translation is provided by MageInBlack! Special thanks to them!
(V.6.6.11 Changes) (1.19.2 Minecraft)
Teleportation:
Fixed exiting Bumblezone not always putting you back to the exact position you were at when you tried to enter the dimension.
Lang:
Removed DrHesberus's Russian translation file due to incredibly poor translation and controversy surrounding him. If you know languages other than English and can do translations without using Google Translate or DeepL, etc, you can find my translation file here and submit new translations to me for your language of choice! https://github.com/TelepathicGrunt/Bumblezone/blob/1.19.3-Arch/common/src/main/resources/assets/the_bumblezone/lang/en_us.json
(V.6.6.10 Changes) (1.19.2 Minecraft)
Blocks:
Fix Crystalline Flower space checking failing on Dedicated Servers if menu for it is opened while flower is greater than 32,767 blocks from world origin.
Advancements:
Added a new advancements that is given to player when they are near a beehive to get them to look at
Bumblezone's advancements to know how to enter dimension. The Point of Interest used to determine if
the player is near a Beehive or Bee Nest (even modded ones) is controlled by this new point_of_interest_type
tag:
the_bumblezone:is_near_beehive_advancement_trigger
Made most Bumblezone advancements no longer announce to the chat to reduce chat spam.
(V.6.6.9 Changes) (1.19.2 Minecraft)
Mod Compat:
Cleaned up and improved the tags for Hanging Gardens to pull in more modded logs and flowers and disallow more non-flowers from other mods.
Removed Biome Makeover's Moth from spawning in Hanging Gardens until this PR gets merged and released: https://github.com/Lemonszz/Biome-Makeover/pull/202
The entity spawning in Hanging Gardens is controlled by this entity type tag: the_bumblezone:hanging_gardens/initial_spawn_entities
(V.6.6.8 Changes) (1.19.2 Minecraft)
Blocks:
Made Crystalline Flower not reset fall distance calculations for entities falling into it.
Misc:
Slightly adjusted REI/JEI/EMI info on Crystalline Flower and Essence of the Bees
(V.6.6.7 Changes) (1.19.2 Minecraft)
Entities:
Fixed Bee Queen still asking to do trades when angry.
Mod Compat:
Pollen Puff now spawns Warped Fungus if it hits From Spores's Craver mob.
(V.6.6.6 Changes) (1.19.2 Minecraft)
Structures:
Fixed structure heightmap checks not being in center of structure properly
Effects:
Made Bee Queen, Beehemoth, and other mod's mobs that have "bee" or "bumble_beast" in the name immune to Wrath of the Hive effect
Entities:
Beehemoth and Bee Queen are now immune to Sweet Berry Bush thorn damaging and slow effect.
Mod Compat:
Fixed Pollen Puff compat with Honey Bucket mod's Moobloom. Should be spawning their Golden Bloom flower instead of Dandelion Also fixed pollen Puff not spawning Echoshrooms when hitting their Sculk Snail
(V.6.6.5 Changes) (1.19.2 Minecraft)
Blocks:
Crystalline Flower won't attract xp orbs if at max tier. Xp orb attraction is slightly strengthened for when not at max tier.
Fixed potential issue where Super Candle's lit wick may not set entities visually on fire.
Items:
Fixed thrown Pollen Puff able to multiply Flowering Azalea Leaves and other modded flowering leaves.
Entities:
Fixed default keybind for flying down on Beehemoth being Space instead of Caps Lock. Space is fly up. Caps Locks should be fly down. Go into keybind menu to fix this manually if this update doesn't automatically fix it for your game.
Mod Compat:
Added Pollen Puff compat with Moobloom's (FlowerCow) mod on Forge.
Added Pollen Puff compat with Honey Bucket mod's Moobloom and other mobs with mushrooms on them. Their Golden Bloom flower will spawn in Hanging Gardens now
(V.6.6.4 Changes) (1.19.2 Minecraft)
Blocks:
Fixed crash that occurred when taking non-enchanted book out of Crystalline Flower UI after clicking an enchant.
Misc:
Made it so that Pollen Puff hitting baby Mooblooms from Bovines and Buttercups will spawn flowers too.
Fixed an issue where Savage and Ravage tries to use a node evaluator with null mob would cause Bumblezone's code to crash. Worked around it with a null check but Savage and Ravine will still later crash. This is to just get Bumblezone to not be blamed in the logs.
(V.6.6.3 Changes) (1.19.2 Minecraft)
Blocks:
Made XP Orbs no longer spawn pollen particles when moving through Pile of Pollen block.
Crystalline Flower can now be placed on Amethyst Blocks along with the Glistering Honey Crystal.
This is controlled now by this block tag: the_bumblezone:crystalline_flower/can_be_placed_on
Some modded crystal blocks are support. See tag for which. You can datapack the tag to add more blocks or replace the tag to remove entries.
Entities:
Fixed respawning from the End's podium portal causing all Bumblezone data attached to player to be lost. Should be corrected now. (This impacted Essence of the Bees effect and the Queen's Desire advancement progress data)
Bee Queen will not get angry at attacking Players in Peaceful mode now.
When Bee Queen is angry, the translucent super trade item rendering will disappear until queen is calm again.
Bee Queen won't have many saplings, plank, or plank-derivative blocks as part of the super trade system to reduce wood bloat in it.
Effects:
Wrath of the Hive will not apply to players in Peaceful mode now.
Fluids:
Fixed it so Bees that spend too long in Honey Fluid and Royal Jelly Fluid will drown properly.
Dimension:
Renamed fogReducer config option to fogThickness and fixed it so it nows shows more of the dimension and scales the fog properly. Also fixes dimension rendering breaking when render distance is 30 or greater and a rendering optimizing mod is on.
Items:
Added all Bumblezone music discs to the minecraft:music_discs
tag. Let me know if this causes issues.
Advancements:
Fixed Journey's End advancement to not include The Beginning advancement requirement. Was throwing off MC's advancement progress tracker.
Lang:
Added a few extra details on some blocks in the JEI/REI/EMI item descriptions.
(V.6.6.2 Changes) (1.19.2 Minecraft)
Entities:
Bee Queen will now properly split up rewards into multiple itemstacks if the item's stack limit is reached. Will fix Royal Jelly Bucket trade getting a single stack of 2 Totem of Undying instead of 2 stacks of 1 Totem of Undying each.
Adjusted Royal Jelly Bucket trades with Bee Queen so that Dragon Egg is nerfed a bit from 1/181 chance to 1/231 chance of being obtained.
Adjusted Super/Bonus Trades so Bee Queen won't ask for warped/crimson blocks that Minecraft tagged in various "wooden" tags.
Fixed it so that items added to the_bumblezone:bee_queen/disallowed_random_super_trade_items
now will apply to Queens already
asking for the now disallowed item. They will pick a new fresh item instead on world load if they old item they wanted is now disallowed.
Bee Queen now shows the item it wants for Super/Bonus Trades! The item will be transparent under the head of the Queen. The item rendering can be turned off on clientside with the renderBeeQueenSuperTradeItem config option.
Pollinated bees filling Porous Honeycomb Block or Empty Honeycomb Brood Block will spawn a few particles of pollen to show that the block was changed.
Hurt bees now can take honey from Filled Porous Honeycomb Block to heal up to 4 points of health. Turns the block into a Porous Honeycomb Block.
Items:
Fixed Creative Tab not showing all forms of Carvable Wax properly.
Advancements:
Nerfed Slimy Mitosis Bee Queen quest to now be completed after breeding Honey Slime 6 times instead of 16 times.
Lang:
Ukraine lang file added by Unroman! Special thanks to them!
Misc:
Updated Bumblezone icon for the mod list screen.
(V.6.6.1 Changes) (1.19.2 Minecraft)
Fluids:
Fixed crash where Productive Bees honey fluid flowing onto Bumblezone's honey fluid would crash.
Blocks:
Fixed Honeycomb Brood Blocks able to spawn bees in fluids.
Mod Compat:
Throwing Pollen Puff at Born in Chaos's pumpkin mobs will spawn Pumpkin Stem on nearby Farmland blocks.
Made String Curtain block Blue Skies's Nyctofly from being able to fly through it.
Forbidden Arcanus's Cherry sapling, leaves, and carpet spawns in hanging gardens now.
Made Bee Queen trade for more mod's berry item.
(V.6.6.0 Changes) (1.19.2 Minecraft)
Structures:
Made Throne Pillar locating Honey Compasses more common in Cell Maze structure.
Added Bee House, Candle Parkour, Battle Cubes, Stinger Spear Shrine, Ice Monolith, Overground Flower, Pirate Ship, Dance Floor, Cannon Range, Honitel, and Honey Fountain structures!
Honitel and Battle Cube structures has a chance of having a Honey Compass that can locate the Throne Pillar structure!
Fixed the giant honeycomb hole feature from eating away at many structures.
Made Honey Cave Room structure much more common so it is more easily found. Also improve the bottom of the structure to not be as flat. (Also fixed their Honey Cocoon not having loot)
Disabled prefilling maps in Hive Temple's loot due to unable to resolve the lag with it.
Fixed Throne Pillar structure's giant webs not turning into Filled Porous Honeycomb Block when replacing Sugar Water.
Items:
Fixed Stinger Spear losing enchantments and damage if thrown, game closed, reopened, and the spear picked up again.
Fixed Crystal Cannon firing center crystal shard backwards.
Bee armor now prevents freezing effect that Powder Snow gives. tagged as minecraft:freeze_immune_wearables
. Bundle up for the cold!
Honey Compass is now tagged in minecraft:compasses
tag. Let me know if this ends up being an issue.
Fixed Stingless Bee Helmet still highlighting bees even after taking it off. Also highlights if shift clicking while on ground now instead of any shift clicking.
Blocks:
Added String Curtains that bees cannot pathfind through and slightly pushes bees away. Great for making a walk-in bee room with bees escaping! Attaches to any solid surface and right clicking with string will extend the block downward. Dispensers with string can extend the curtain and Comparators counts how far down the curtain goes under the checked spot (up to 15 power) Has vibration dampening that blocks sculk sensor from hearing a sound on the other side of the curtain. Recipe to create the curtain is this with (T) Stick, (S) String, (G) Glass, and (D) a Dye which is optional: T T T S G S S D S
Some tags that the String Curtains uses are:
the_bumblezone:string_curtains
(item tag)
the_bumblezone:string_curtains
(block tag)
the_bumblezone:string_curtains/curtain_extending
(item tag)
the_bumblezone:string_curtains/blocks_pathfinding_for_non_bee_mob
(entity tag)
the_bumblezone:string_curtains/force_allow_pathfinding
(entity tag)
Empty Porous Honeycomb Block will transform into a Filled Porous Honeycomb Block when touched by a pollinated bee!
Empty Honeycomb Brood Block will transform into a Honeycomb Brood Block with a larva inside when touched by a pollinated bee!
Crystalline Flower, Honey Crystal, and Glistering Honey Crystal now has crystal sounds when placed, broken, stepped on, or shot at.
Fixed Super Candles/Incense Candles able to deal damage to fire immune mobs in its flame.
Added superCandlesBurnsMobs config option to allow disabling Super Candles/Incense Candles's flame from setting mobs on fire.
Crystalline Flower screen refactored a bit to now send the enchantments to show from the server to the client. This should help against any enchantment registry desync issue between server and client such as another mod not registering an enchantment on the server.
Crystalline Flower now gains 2xp instead of 1xp when consuming diamond, emerald, quartz, echo shard, and amethyst shard. Amethyst Block, Quartz Block, Diamond Block, and Emerald Block gives 5xp.
Crystalline Flower now shows the name of the mod that the enchantment is from in the tooltip. Switch on advanced tooltip settings (F3 + H) to see full resourcelocation of enchantment instead. Also, will attempt to auto-translate enchantments that have no translation by using the path of the enchantment's resourcelocation and formatting it to be cleaner.
Fluids:
Fixed issue where mobs would not see Sugar Water, Honey Fluid, or Royal Jelly Fluid as water when pathfinding. Bees should now properly avoid flying into these liquids and suffocating. (Hopefully...)
Non-source Honey Fluid cannot be transformed into source blocks anymore by pollinated bees. Stops bees from messing up structures or builds as much as they currently are.
Entities:
Throwing/dropping items from player to Bee Queen will now trigger/progress the Bee Queen trade advancements for that player. This means dropping 64 stacks of an item is a superfast way to progress the 256 Bee Queen trade advancement.
Fixed some typos in translation keys for Bee Queen saying beehemoth_queen
instead of bee_queen
.
Tagged Honey Slime as minecraft:frog_food
so Frogs can eat them now.
Bee Queen now has a super trade system! Every 20 minutes, the Bee Queen will ask players very close by to trade with it up to 24 time with a specific item for triple the reward! Has 3 config settings that setting any of the configs to 0 will disable this system.
Added some more Bee Queen trade possibilities. Try trading Sweet Berries, Glow Berries, Cocoa Beans, Bricks, Clay Ball, Snowball, Magma Cream, Iron Ingot, Gold Ingot, Copper Ingot, Nether Brick, Mushroom Stew, Beetroot Soup, or Potion of Bees's potions!
Effects:
Hopefully remove Wrath of the Hive from more bees properly when the target dies.
Biomes:
Fixed biome spawning that was spawning blobs of biomes that shouldn't be blobs.
Renamed nonstandard_biomes field in dimension json to blob_biomes where it takes a biome tag of biomes to spawn as a blob of area. Crystal Canyon and Hive Pillar are added to this by default and can spawn over a medium sized area as a blob.
Commands:
bumblezone
command was renamed to bumblezone_read_self_data
command for anyone to use to check their own data.
bumblezone_modify_data
and bumblezone_read_data
commands were added to allow for op players to check data of
any players or change the essence status of any player. Permission level 2 required by the command user.
Example usage that removes essence from someone: /bumblezone_modify_data is_bee_essenced SomePersonOnServer false
Misc:
Fixed bug where I was checking for crouching pose instead of if player was holding down shift key. (isCrouching vs isShiftKeyDown) Should make it so stuff like Carpenter Bees Boots do not mine automatically if you are in a 1.5 block high space. It will only mine if you specifically are holding down crouching key. Same with helmet and leggings behaviors.
Silence "Hanging entity at invalid position" logspam from vanilla by lowering the logging level of that event from error to debug level. Mojang bug report: https://bugs.mojang.com/browse/MC-252934 The Item Frame spawned from nbt files still places as intended and functions as intended. This was just annoying logspam I decided to yeet.
Made Bumblezone's off thread tasks properly log any crash into the log file if they die.
Recipes:
Organized Bumblezone recipe json files much better into sub folders. Cleaner and easier to browse.
Tags:
Added the following new tags:
the_bumblezone:dimension_teleportation/forced_allowed_teleportable_blocks
(block tag)
the_bumblezone:honey_compass/forced_allowed_position_tracking
(block tag)
the_bumblezone:stingless_bee_helmet/forced_allowed_passengers
(entity tag)
Also added is the_bumblezone:crystalline_flower/forced_allowed_enchantments
enchantment tag for Crystalline Flower.
This will force an enchantment to always show regardless of the isDiscoverable value in the enchantment itself.
It will also show the enchantment at max tier even if the enchantment requires more enchanting power than
the flower can provide. Also overrides the disallow tag.
Organized Bumblezone tags much better into sub folders. Changes are:
the_bumblezone:blacklisted_crystalline_flower_enchantments
-> the_bumblezone:crystalline_flower/disallowed_enchantments
(enchantment tag
the_bumblezone:blacklisted_incense_candle_effects
-> the_bumblezone:incense_candle/disallowed_effects
(mob effect tag)
the_bumblezone:allowed_hanging_garden_flowers
-> the_bumblezone:hanging_garden/allowed_flowers
(block tag)
the_bumblezone:allowed_hanging_garden_tall_flowers
-> the_bumblezone:hanging_garden/allowed_tall_flowers
(block tag)
the_bumblezone:allowed_hanging_garden_leaves
-> the_bumblezone:hanging_garden/allowed_leaves
(block tag)
the_bumblezone:allowed_hanging_garden_logs
-> the_bumblezone:hanging_garden/allowed_logs
(block tag)
the_bumblezone:blacklisted_hanging_garden_flowers
-> the_bumblezone:hanging_garden/forced_disallowed_flowers
(block tag)
the_bumblezone:blacklisted_hanging_garden_tall_flowers
-> the_bumblezone:hanging_garden/forced_disallowed_tall_flowers
(block tag)
the_bumblezone:blacklisted_hanging_garden_leaves
-> the_bumblezone:hanging_garden/forced_disallowed_leaves
(block tag)
the_bumblezone:blacklisted_hanging_garden_logs
-> the_bumblezone:hanging_garden/forced_disallowed_logs
(block tag)
the_bumblezone:flowers_allowed_by_pollen_puff
-> the_bumblezone:pollen_puff/multiplying_allowed_flowers
(block tag)
the_bumblezone:flowers_blacklisted_from_pollen_puff
-> the_bumblezone:pollen_puff/multiplying_forced_disallowed_flowers
(block tag)
the_bumblezone:carpenter_bee_boots_climbables
-> the_bumblezone:carpenter_bee_boots/climbables
(block tag)
the_bumblezone:carpenter_bee_boots_mineables
-> the_bumblezone:carpenter_bee_boots/mineables
(block tag)
the_bumblezone:blacklisted_teleportable_hive_blocks
-> the_bumblezone:dimension_teleportation/disallowed_teleportable_beehive_blocks
(block tag)
the_bumblezone:required_blocks_under_hive_to_teleport
-> the_bumblezone:dimension_teleportation/required_blocks_under_beehive_to_teleport
(block tag)
the_bumblezone:cave_edge_blocks_for_modded_compats
-> the_bumblezone:worldgen_checks/cave_edge_blocks_for_modded_compats
(block tag)
the_bumblezone:honeycombs_that_features_can_carve
-> the_bumblezone:worldgen_checks/honeycombs_that_features_can_carve
(block tag)
the_bumblezone:wrath_activating_blocks_when_mined
-> the_bumblezone:bee_aggression_in_dimension/wrath_activating_blocks_when_mined
(block tag)
the_bumblezone:blacklisted_honey_compass_blocks
-> the_bumblezone:honey_compass/beehives_disallowed_from_position_tracking
(block tag)
the_bumblezone:blacklisted_bee_cannon_bees
-> the_bumblezone:bee_cannon/disallowed_bee_pickup
(entity type tag)
the_bumblezone:hanging_gardens_initial_spawn_entities
-> the_bumblezone:hanging_garden/initial_spawn_entities
(entity type tag)
the_bumblezone:pollen_puff_can_pollinate
-> the_bumblezone:pollen_puff/can_pollinate
(entity type tag)
the_bumblezone:blacklisted_stingless_bee_helmet_passengers
-> the_bumblezone:stingless_bee_helmet/disallowed_passengers
(entity type tag)
the_bumblezone:bee_armor_repair_items
-> the_bumblezone:repair_items/bee_armor
(item tag)
the_bumblezone:bee_cannon_repair_items
-> the_bumblezone:repair_items/bee_cannon
(item tag)
the_bumblezone:crystal_cannon_repair_items
-> the_bumblezone:repair_items/crystal_cannon
(item tag)
the_bumblezone:honey_crystal_shield_repair_items
-> the_bumblezone:repair_items/honey_crystal_shield
(item tag)
the_bumblezone:stinger_spear_items
-> the_bumblezone:repair_items/stinger_spear
(item tag)
the_bumblezone:consumable_candle_lighting_items
-> the_bumblezone:candle_lightables/consumable
(item tag)
the_bumblezone:damagable_candle_lighting_items
-> the_bumblezone:candle_lightables/damageable
(item tag)
the_bumblezone:infinite_candle_lighting_items
-> the_bumblezone:candle_lightables/infinite
(item tag)
the_bumblezone:wrath_activating_items_when_picked_up
-> the_bumblezone:bee_aggression_in_dimension/wrath_activating_items_when_picked_up
(item tag)
the_bumblezone:bee_feeding_items
-> the_bumblezone:bee_feedable_items
(item tag)
the_bumblezone:honey_compass_default_locating
-> the_bumblezone:honey_compass/default_locating
(structure tag)
the_bumblezone:honey_compass_from_hive_temple
-> the_bumblezone:honey_compass/misc_locating
(structure tag)
the_bumblezone:honey_compass_throne_locating
-> the_bumblezone:honey_compass/throne_locating
(structure tag)
Mod Compat:
Setup compat with Friends and Foes's new Moobloom mob types from their Flowery Mooblooms mod.
Fixed REI showing duplicated info tabs for Bumblezone's items and fluids.
Add compat with Beekeeper mod. Now adds Bumblezone trades to that mod's Beekeeper villager profession! https://www.curseforge.com/minecraft/mc-mods/beekeeper Check Bumblezone config to turn off if compat if desired.
Added compat with Botania where some of their flowers and Dreamwood can spawn in Hanging Gardens structure!
Files
Metadata
Release channel
ReleaseVersion number
6.6.12+1.19.2Loaders
Game versions
1.19.2Downloads
52Publication date
February 25, 2023 at 11:46 PMPublisher
TelepathicGrunt
Owner