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Fossils and Archeology: Revival

Fossils and Archeology: Revival

The mod offers a variety of dinosaurs that are brought back to life through discovering bones, extracting DNA, creating Embryos, and making eggs. Along with dinosaurs there are other prehistoric creatures such as mammoths, smilodons, and DODOS!!

125.5k
266
Mobs
Technology
World Generation

Compatibility

Minecraft: Java Edition

1.18.2
1.12.2
1.7.10

Platforms

Fabric
Forge

Supported environments

Client and server

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Links

Report issues View source Visit wiki Join Discord server

Creators

ddino-dan
ddino-dan Owner
TheSleepySpino
TheSleepySpino Animator
DipTrippin
DipTrippin Artist
ElCeejo
ElCeejo Artist
TotallyNotAHobo
TotallyNotAHobo Builder
Klubarian
Klubarian Contributor
SealManVI
SealManVI Contributor
Thylaconical
Thylaconical Contributor
DarkPred
DarkPred Programmer

Details

Licensed FA License
Published 2 years ago
Updated 3 weeks ago
DescriptionGalleryChangelogVersions
All versions9.1.3.0 for Fabric 1.18.2

9.1.3.0 for Fabric 1.18.2

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Changelog

Added

  • Very hungry mobs (<25%) will now run towards their food
  • Increased tempskya sapling drop rate to account for the fewer leaves
  • Added more translations for Bulgarian, Spanish, French, Hungarian, Italian, Japanese, Korean, Dutch, Polish, Portuguese, Russian and Swedish
  • Added a config option that (by default) prevents fish spawned via fish egg item from despawning
  • Added custom hitboxes for athropleura. No more wide :(
  • 20% of fossils on the volcano surface will now be stone fossils
  • Changed fossil block generation. Deep fossil spread is more uniform from y=-64 to y=0 and low fossils are now most common around y=40
  • Added bonus drops to fossil blocks when using a fortune enchantment

Fixed

  • Crashes when other mods have invalid file names
  • Possible crash when anubite can't find a target
  • Crashes for some fossil entities
  • Lag spikes for very large mobs
  • Mobs not being able to find plant blocks without collision
  • Mobs not pathing properly to blocks (including feeder)
  • Mobs being able to phase through blocks (hopefully)
  • Psittacosaurus texture being wrong
  • Incorrect item list being shown for mobs that are self-feeding
  • Sarcosuchus using incorrect idle animation when in water
  • Sifter quickstacking not working correctly
  • Sifter and analyzer output slots not filling up correctly
  • Culture vats not resetting properly when switching input items
  • Machines not interacting correctly with hoppers (and things like create funnels)
  • Nocturnal aquatic mobs sleeping too rarely
  • Toy balls being able to be placed in walls
  • Parasaurolophus being able to stand up while riding (which breaks animation)
  • Riding animations not running for other players in multiplayer
  • Trilobites not floating down to sea floor
  • Culture vats only spawning the dodo variant when spawning a failuresaurus
  • Some aquatic mobs being too slow or too fast in the water
  • Some flying mobs getting stuck in water

Mod compatibility

  • Fixed crash with Radium Reforged
  • Farmer's Delight fried egg now has priority in recipes over fa cooked egg

Dependencies

dependency-iconMore Hitboxesrequired
dependency-iconArchitectury APIrequired
dependency-iconFabric APIrequired
dependency-iconTerraBlenderrequired
dependency-iconGeckolibrequired
dependency-iconCardinal Components APIembedded
dependency-iconMidnightLibembedded
dependency-iconStructurized Rebornembedded

Files

fossil-fabric-1.18.2-9.1.3.0.jar(26.87 MiB) Primary
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Metadata

Release channel

Release

Version number

1.18.2-9.1.3.0-fabric

Loaders

Fabric

Game versions

1.18.2

Downloads

2715

Publication date

February 23, 2025 at 2:10 PM

Publisher

DarkPred

DarkPred

Programmer

Version ID

Modrinth is open source.

main@bd61f5d

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