15.0.0.65 for 1.18.1
on Nov 19, 2023Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022
adubbz:
Now using TerraBlender
=========
Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022
adubbz:
Fixed crashing with AE2
=========
Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022
adubbz:
Fixed refmap generation
=========
Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022
adubbz:
Changed uniqueness to using layer noise
adubbz:
Use the world seed for uniqueness
adubbz:
WIP datapack merging
adubbz:
Finished
adubbz:
Various fixes
=========
Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021
adubbz:
Update spanish localizations
=========
Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021
adubbz:
Various memory usage improvements
adubbz:
Added an amplified generation option
adubbz:
Update korean localization
=========
Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021
forstride:
Reverted depth change for cave biomes
=========
Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021
adubbz:
Fixed reversion to default world settings upon removing mods that add structures
=========
Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021
forstride:
Removed surface lava lakes from tall forest biomes
=========
Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021
forstride:
Changed noise params and depth of the Glowing Grotto/Spider Nest
=========
Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021
forstride:
Attempted to make the Glowing Grotto and Spider Nest less common
=========
Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021
adubbz:
Segregate generated data into minecraft and biomesoplenty
=========
Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021
forstride:
Made the Clover Patch a separate biome again
=========
Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021
adubbz:
Added a command for generating the bop datapack
=========
Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021
adubbz:
Removed custom grass color/foliage color resolver as they are unused
adubbz:
WIP data pack gen
=========
Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021
forstride:
Temporary fix for Tropics/Origin Valley being broken
=========
Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021
adubbz:
Missed a few
=========
Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021
adubbz:
Use guava Lists, not apache
=========
Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021
adubbz:
Git subrepo stuff
adubbz:
git subrepo init public
subrepo:
subdir: "public"
merged: "0c6626ad"
upstream:
origin: "none"
branch: "master"
commit: "none"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
git subrepo push --remote=https://github.com/Glitchfiend/BiomesOPlenty.git --force public
subrepo:
subdir: "public"
merged: "be81f357d"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "master"
commit: "be81f357d"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Rename biome config file to minimize issues with users having old configs
=========
Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021
adubbz:
Build updates
adubbz:
git subrepo pull --force public
subrepo:
subdir: "public"
merged: "8de5d391"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "8de5d391"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Bump required Forge version
adubbz:
git subrepo pull --force public
subrepo:
subdir: "public"
merged: "4b2f54ad"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "4b2f54ad"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021
adubbz:
git subrepo pull --force public
subrepo:
subdir: "public"
merged: "43560d51"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "43560d51"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021
forstride:
Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails
=========
Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021
forstride:
Added custom soundtrack for Nether biomes, created by LudoCrypt (https://ludocrypt.bandcamp.com/album/bop-volume-1)
=========
Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021
adubbz:
Fixed merge conflicts
=========
Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021
adubbz:
git subrepo commit (merge) public
subrepo:
subdir: "public"
merged: "1ae9e680"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "d54666a0"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
git subrepo push public
subrepo:
subdir: "public"
merged: "1ae9e680"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "1ae9e680"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Fixed merge conflict
=========
Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021
forstride:
Fixed crash with pus bubbles
=========
Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021
forstride:
Added Hair and Pus Bubbles to the Visceral Heap
=========
Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021
forstride:
Added glowworm silk particles
forstride:
Added blood drip particles, tweaked flesh tendon generation
=========
Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021
forstride:
Improved large Rose Quartz crystal generation in the Crystalline Chasm
=========
Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021
forstride:
Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss
=========
Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021
forstride:
Added Flesh Tendon Strands to the Visceral Heap
=========
Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021
adubbz:
git subrepo pull public
subrepo:
subdir: "public"
merged: "c900619c"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "c900619c"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021
forstride:
Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.
=========
Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021
forstride:
git subrepo pull public
subrepo:
subdir: "public"
merged: "e3af2b81"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "e3af2b81"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
forstride:
Tweaked brimstone fumarole texture
=========
Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021
GirafiStudios:
Fixed version not being parsed into mods.toml
=========
Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021
adubbz:
git subrepo pull public
subrepo:
subdir: "public"
merged: "e3af2b81"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "e3af2b81"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Removed public stuff
adubbz:
git subrepo clone https://github.com/Glitchfiend/BiomesOPlenty.git public
subrepo:
subdir: "public"
merged: "7d8d5a11"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "7d8d5a11"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021
forstride:
Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle
=========
Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021
forstride:
Switched to emissive rendering for Glowworm Silk and Glowshrooms
=========
Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021
forstride:
Added Brimstone Clusters
=========
Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021
forstride:
Updated pack.mcmeta
=========
Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021
forstride:
Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).
=========
Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021
forstride:
Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)
=========
Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021
forstride:
Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)
=========
Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021
forstride:
Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags
=========
Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021
adubbz:
Revert gradle changes
adubbz:
Change apiJar duplicatesStrategy to replace
=========
Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021
adubbz:
Add a duplicates strategy
adubbz:
Ditch uploadArchives
adubbz:
Manually add minecraft version for CurseGradle
forstride:
Added Rose Quartz blocks to pickaxe mineables
adubbz:
Update gradlew perms
15.0.0.64 for 1.18.1
on Nov 19, 2023Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022
adubbz:
Fixed crashing with AE2
=========
Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022
adubbz:
Fixed refmap generation
=========
Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022
adubbz:
Changed uniqueness to using layer noise
adubbz:
Use the world seed for uniqueness
adubbz:
WIP datapack merging
adubbz:
Finished
adubbz:
Various fixes
=========
Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021
adubbz:
Update spanish localizations
=========
Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021
adubbz:
Various memory usage improvements
adubbz:
Added an amplified generation option
adubbz:
Update korean localization
=========
Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021
forstride:
Reverted depth change for cave biomes
=========
Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021
adubbz:
Fixed reversion to default world settings upon removing mods that add structures
=========
Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021
forstride:
Removed surface lava lakes from tall forest biomes
=========
Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021
forstride:
Changed noise params and depth of the Glowing Grotto/Spider Nest
=========
Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021
forstride:
Attempted to make the Glowing Grotto and Spider Nest less common
=========
Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021
adubbz:
Segregate generated data into minecraft and biomesoplenty
=========
Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021
forstride:
Made the Clover Patch a separate biome again
=========
Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021
adubbz:
Added a command for generating the bop datapack
=========
Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021
adubbz:
Removed custom grass color/foliage color resolver as they are unused
adubbz:
WIP data pack gen
=========
Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021
forstride:
Temporary fix for Tropics/Origin Valley being broken
=========
Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021
adubbz:
Missed a few
=========
Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021
adubbz:
Use guava Lists, not apache
=========
Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021
adubbz:
Git subrepo stuff
adubbz:
git subrepo init public
subrepo:
subdir: "public"
merged: "0c6626ad"
upstream:
origin: "none"
branch: "master"
commit: "none"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
git subrepo push --remote=https://github.com/Glitchfiend/BiomesOPlenty.git --force public
subrepo:
subdir: "public"
merged: "be81f357d"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "master"
commit: "be81f357d"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Rename biome config file to minimize issues with users having old configs
=========
Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021
adubbz:
Build updates
adubbz:
git subrepo pull --force public
subrepo:
subdir: "public"
merged: "8de5d391"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "8de5d391"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Bump required Forge version
adubbz:
git subrepo pull --force public
subrepo:
subdir: "public"
merged: "4b2f54ad"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "4b2f54ad"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021
adubbz:
git subrepo pull --force public
subrepo:
subdir: "public"
merged: "43560d51"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "43560d51"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021
forstride:
Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails
=========
Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021
forstride:
Added custom soundtrack for Nether biomes, created by LudoCrypt (https://ludocrypt.bandcamp.com/album/bop-volume-1)
=========
Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021
adubbz:
Fixed merge conflicts
=========
Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021
adubbz:
git subrepo commit (merge) public
subrepo:
subdir: "public"
merged: "1ae9e680"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "d54666a0"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
git subrepo push public
subrepo:
subdir: "public"
merged: "1ae9e680"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "1ae9e680"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Fixed merge conflict
=========
Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021
forstride:
Fixed crash with pus bubbles
=========
Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021
forstride:
Added Hair and Pus Bubbles to the Visceral Heap
=========
Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021
forstride:
Added glowworm silk particles
forstride:
Added blood drip particles, tweaked flesh tendon generation
=========
Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021
forstride:
Improved large Rose Quartz crystal generation in the Crystalline Chasm
=========
Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021
forstride:
Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss
=========
Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021
forstride:
Added Flesh Tendon Strands to the Visceral Heap
=========
Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021
adubbz:
git subrepo pull public
subrepo:
subdir: "public"
merged: "c900619c"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "c900619c"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021
forstride:
Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.
=========
Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021
forstride:
git subrepo pull public
subrepo:
subdir: "public"
merged: "e3af2b81"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "e3af2b81"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
forstride:
Tweaked brimstone fumarole texture
=========
Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021
GirafiStudios:
Fixed version not being parsed into mods.toml
=========
Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021
adubbz:
git subrepo pull public
subrepo:
subdir: "public"
merged: "e3af2b81"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "e3af2b81"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Removed public stuff
adubbz:
git subrepo clone https://github.com/Glitchfiend/BiomesOPlenty.git public
subrepo:
subdir: "public"
merged: "7d8d5a11"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "7d8d5a11"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021
forstride:
Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle
=========
Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021
forstride:
Switched to emissive rendering for Glowworm Silk and Glowshrooms
=========
Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021
forstride:
Added Brimstone Clusters
=========
Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021
forstride:
Updated pack.mcmeta
=========
Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021
forstride:
Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).
=========
Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021
forstride:
Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)
=========
Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021
forstride:
Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)
=========
Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021
forstride:
Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags
=========
Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021
adubbz:
Revert gradle changes
adubbz:
Change apiJar duplicatesStrategy to replace
=========
Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021
adubbz:
Add a duplicates strategy
adubbz:
Ditch uploadArchives
adubbz:
Manually add minecraft version for CurseGradle
forstride:
Added Rose Quartz blocks to pickaxe mineables
adubbz:
Update gradlew perms
15.0.0.63 for 1.18.1
on Nov 19, 2023Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022
adubbz:
Fixed refmap generation
=========
Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022
adubbz:
Changed uniqueness to using layer noise
adubbz:
Use the world seed for uniqueness
adubbz:
WIP datapack merging
adubbz:
Finished
adubbz:
Various fixes
=========
Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021
adubbz:
Update spanish localizations
=========
Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021
adubbz:
Various memory usage improvements
adubbz:
Added an amplified generation option
adubbz:
Update korean localization
=========
Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021
forstride:
Reverted depth change for cave biomes
=========
Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021
adubbz:
Fixed reversion to default world settings upon removing mods that add structures
=========
Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021
forstride:
Removed surface lava lakes from tall forest biomes
=========
Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021
forstride:
Changed noise params and depth of the Glowing Grotto/Spider Nest
=========
Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021
forstride:
Attempted to make the Glowing Grotto and Spider Nest less common
=========
Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021
adubbz:
Segregate generated data into minecraft and biomesoplenty
=========
Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021
forstride:
Made the Clover Patch a separate biome again
=========
Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021
adubbz:
Added a command for generating the bop datapack
=========
Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021
adubbz:
Removed custom grass color/foliage color resolver as they are unused
adubbz:
WIP data pack gen
=========
Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021
forstride:
Temporary fix for Tropics/Origin Valley being broken
=========
Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021
adubbz:
Missed a few
=========
Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021
adubbz:
Use guava Lists, not apache
=========
Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021
adubbz:
Git subrepo stuff
adubbz:
git subrepo init public
subrepo:
subdir: "public"
merged: "0c6626ad"
upstream:
origin: "none"
branch: "master"
commit: "none"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
git subrepo push --remote=https://github.com/Glitchfiend/BiomesOPlenty.git --force public
subrepo:
subdir: "public"
merged: "be81f357d"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "master"
commit: "be81f357d"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Rename biome config file to minimize issues with users having old configs
=========
Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021
adubbz:
Build updates
adubbz:
git subrepo pull --force public
subrepo:
subdir: "public"
merged: "8de5d391"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "8de5d391"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Bump required Forge version
adubbz:
git subrepo pull --force public
subrepo:
subdir: "public"
merged: "4b2f54ad"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "4b2f54ad"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021
adubbz:
git subrepo pull --force public
subrepo:
subdir: "public"
merged: "43560d51"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "43560d51"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021
forstride:
Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails
=========
Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021
forstride:
Added custom soundtrack for Nether biomes, created by LudoCrypt (https://ludocrypt.bandcamp.com/album/bop-volume-1)
=========
Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021
adubbz:
Fixed merge conflicts
=========
Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021
adubbz:
git subrepo commit (merge) public
subrepo:
subdir: "public"
merged: "1ae9e680"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "d54666a0"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
git subrepo push public
subrepo:
subdir: "public"
merged: "1ae9e680"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "1ae9e680"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Fixed merge conflict
=========
Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021
forstride:
Fixed crash with pus bubbles
=========
Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021
forstride:
Added Hair and Pus Bubbles to the Visceral Heap
=========
Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021
forstride:
Added glowworm silk particles
forstride:
Added blood drip particles, tweaked flesh tendon generation
=========
Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021
forstride:
Improved large Rose Quartz crystal generation in the Crystalline Chasm
=========
Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021
forstride:
Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss
=========
Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021
forstride:
Added Flesh Tendon Strands to the Visceral Heap
=========
Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021
adubbz:
git subrepo pull public
subrepo:
subdir: "public"
merged: "c900619c"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "c900619c"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021
forstride:
Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.
=========
Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021
forstride:
git subrepo pull public
subrepo:
subdir: "public"
merged: "e3af2b81"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "e3af2b81"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
forstride:
Tweaked brimstone fumarole texture
=========
Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021
GirafiStudios:
Fixed version not being parsed into mods.toml
=========
Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021
adubbz:
git subrepo pull public
subrepo:
subdir: "public"
merged: "e3af2b81"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "e3af2b81"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Removed public stuff
adubbz:
git subrepo clone https://github.com/Glitchfiend/BiomesOPlenty.git public
subrepo:
subdir: "public"
merged: "7d8d5a11"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "7d8d5a11"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021
forstride:
Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle
=========
Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021
forstride:
Switched to emissive rendering for Glowworm Silk and Glowshrooms
=========
Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021
forstride:
Added Brimstone Clusters
=========
Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021
forstride:
Updated pack.mcmeta
=========
Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021
forstride:
Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).
=========
Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021
forstride:
Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)
=========
Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021
forstride:
Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)
=========
Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021
forstride:
Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags
=========
Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021
adubbz:
Revert gradle changes
adubbz:
Change apiJar duplicatesStrategy to replace
=========
Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021
adubbz:
Add a duplicates strategy
adubbz:
Ditch uploadArchives
adubbz:
Manually add minecraft version for CurseGradle
forstride:
Added Rose Quartz blocks to pickaxe mineables
adubbz:
Update gradlew perms
13.1.0.485 for 1.16.5
on Nov 19, 202315.0.0.62 for 1.18.1
on Nov 19, 2023Added compatibility with Terralith. Please note that there will likely be bugs with this build, hence why it is an alpha.
15.0.0.61 for 1.18.1
on Nov 19, 2023Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021
adubbz:
Update spanish localizations
=========
Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021
adubbz:
Various memory usage improvements
adubbz:
Added an amplified generation option
adubbz:
Update korean localization
=========
Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021
forstride:
Reverted depth change for cave biomes
=========
Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021
adubbz:
Fixed reversion to default world settings upon removing mods that add structures
=========
Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021
forstride:
Removed surface lava lakes from tall forest biomes
=========
Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021
forstride:
Changed noise params and depth of the Glowing Grotto/Spider Nest
=========
Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021
forstride:
Attempted to make the Glowing Grotto and Spider Nest less common
=========
Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021
adubbz:
Segregate generated data into minecraft and biomesoplenty
=========
Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021
forstride:
Made the Clover Patch a separate biome again
=========
Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021
adubbz:
Added a command for generating the bop datapack
=========
Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021
adubbz:
Removed custom grass color/foliage color resolver as they are unused
adubbz:
WIP data pack gen
=========
Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021
forstride:
Temporary fix for Tropics/Origin Valley being broken
=========
Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021
adubbz:
Missed a few
=========
Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021
adubbz:
Use guava Lists, not apache
=========
Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021
adubbz:
Git subrepo stuff
adubbz:
git subrepo init public
subrepo:
subdir: "public"
merged: "0c6626ad"
upstream:
origin: "none"
branch: "master"
commit: "none"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
git subrepo push --remote=https://github.com/Glitchfiend/BiomesOPlenty.git --force public
subrepo:
subdir: "public"
merged: "be81f357d"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "master"
commit: "be81f357d"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Rename biome config file to minimize issues with users having old configs
=========
Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021
adubbz:
Build updates
adubbz:
git subrepo pull --force public
subrepo:
subdir: "public"
merged: "8de5d391"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "8de5d391"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Bump required Forge version
adubbz:
git subrepo pull --force public
subrepo:
subdir: "public"
merged: "4b2f54ad"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "4b2f54ad"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021
adubbz:
git subrepo pull --force public
subrepo:
subdir: "public"
merged: "43560d51"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "43560d51"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021
forstride:
Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails
=========
Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021
forstride:
Added custom soundtrack for Nether biomes, created by LudoCrypt (https://ludocrypt.bandcamp.com/album/bop-volume-1)
=========
Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021
adubbz:
Fixed merge conflicts
=========
Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021
adubbz:
git subrepo commit (merge) public
subrepo:
subdir: "public"
merged: "1ae9e680"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "d54666a0"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
git subrepo push public
subrepo:
subdir: "public"
merged: "1ae9e680"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "1ae9e680"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Fixed merge conflict
=========
Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021
forstride:
Fixed crash with pus bubbles
=========
Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021
forstride:
Added Hair and Pus Bubbles to the Visceral Heap
=========
Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021
forstride:
Added glowworm silk particles
forstride:
Added blood drip particles, tweaked flesh tendon generation
=========
Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021
forstride:
Improved large Rose Quartz crystal generation in the Crystalline Chasm
=========
Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021
forstride:
Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss
=========
Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021
forstride:
Added Flesh Tendon Strands to the Visceral Heap
=========
Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021
adubbz:
git subrepo pull public
subrepo:
subdir: "public"
merged: "c900619c"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "c900619c"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021
forstride:
Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.
=========
Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021
forstride:
git subrepo pull public
subrepo:
subdir: "public"
merged: "e3af2b81"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "e3af2b81"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
forstride:
Tweaked brimstone fumarole texture
=========
Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021
GirafiStudios:
Fixed version not being parsed into mods.toml
=========
Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021
adubbz:
git subrepo pull public
subrepo:
subdir: "public"
merged: "e3af2b81"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "e3af2b81"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Removed public stuff
adubbz:
git subrepo clone https://github.com/Glitchfiend/BiomesOPlenty.git public
subrepo:
subdir: "public"
merged: "7d8d5a11"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "7d8d5a11"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021
forstride:
Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle
=========
Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021
forstride:
Switched to emissive rendering for Glowworm Silk and Glowshrooms
=========
Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021
forstride:
Added Brimstone Clusters
=========
Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021
forstride:
Updated pack.mcmeta
=========
Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021
forstride:
Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).
=========
Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021
forstride:
Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)
=========
Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021
forstride:
Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)
=========
Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021
forstride:
Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags
=========
Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021
adubbz:
Revert gradle changes
adubbz:
Change apiJar duplicatesStrategy to replace
=========
Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021
adubbz:
Add a duplicates strategy
adubbz:
Ditch uploadArchives
adubbz:
Manually add minecraft version for CurseGradle
forstride:
Added Rose Quartz blocks to pickaxe mineables
adubbz:
Update gradlew perms
15.0.0.60 for 1.18.1
on Nov 19, 2023Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021
adubbz:
Various memory usage improvements
adubbz:
Added an amplified generation option
adubbz:
Update korean localization
=========
Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021
forstride:
Reverted depth change for cave biomes
=========
Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021
adubbz:
Fixed reversion to default world settings upon removing mods that add structures
=========
Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021
forstride:
Removed surface lava lakes from tall forest biomes
=========
Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021
forstride:
Changed noise params and depth of the Glowing Grotto/Spider Nest
=========
Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021
forstride:
Attempted to make the Glowing Grotto and Spider Nest less common
=========
Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021
adubbz:
Segregate generated data into minecraft and biomesoplenty
=========
Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021
forstride:
Made the Clover Patch a separate biome again
=========
Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021
adubbz:
Added a command for generating the bop datapack
=========
Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021
adubbz:
Removed custom grass color/foliage color resolver as they are unused
adubbz:
WIP data pack gen
=========
Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021
forstride:
Temporary fix for Tropics/Origin Valley being broken
=========
Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021
adubbz:
Missed a few
=========
Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021
adubbz:
Use guava Lists, not apache
=========
Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021
adubbz:
Git subrepo stuff
adubbz:
git subrepo init public
subrepo:
subdir: "public"
merged: "0c6626ad"
upstream:
origin: "none"
branch: "master"
commit: "none"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
git subrepo push --remote=https://github.com/Glitchfiend/BiomesOPlenty.git --force public
subrepo:
subdir: "public"
merged: "be81f357d"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "master"
commit: "be81f357d"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Rename biome config file to minimize issues with users having old configs
=========
Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021
adubbz:
Build updates
adubbz:
git subrepo pull --force public
subrepo:
subdir: "public"
merged: "8de5d391"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "8de5d391"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Bump required Forge version
adubbz:
git subrepo pull --force public
subrepo:
subdir: "public"
merged: "4b2f54ad"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "4b2f54ad"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021
adubbz:
git subrepo pull --force public
subrepo:
subdir: "public"
merged: "43560d51"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "43560d51"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021
forstride:
Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails
=========
Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021
forstride:
Added custom soundtrack for Nether biomes, created by LudoCrypt (https://ludocrypt.bandcamp.com/album/bop-volume-1)
=========
Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021
adubbz:
Fixed merge conflicts
=========
Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021
adubbz:
git subrepo commit (merge) public
subrepo:
subdir: "public"
merged: "1ae9e680"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "d54666a0"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
git subrepo push public
subrepo:
subdir: "public"
merged: "1ae9e680"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "1ae9e680"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Fixed merge conflict
=========
Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021
forstride:
Fixed crash with pus bubbles
=========
Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021
forstride:
Added Hair and Pus Bubbles to the Visceral Heap
=========
Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021
forstride:
Added glowworm silk particles
forstride:
Added blood drip particles, tweaked flesh tendon generation
=========
Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021
forstride:
Improved large Rose Quartz crystal generation in the Crystalline Chasm
=========
Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021
forstride:
Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss
=========
Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021
forstride:
Added Flesh Tendon Strands to the Visceral Heap
=========
Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021
adubbz:
git subrepo pull public
subrepo:
subdir: "public"
merged: "c900619c"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "c900619c"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021
forstride:
Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.
=========
Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021
forstride:
git subrepo pull public
subrepo:
subdir: "public"
merged: "e3af2b81"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "e3af2b81"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
forstride:
Tweaked brimstone fumarole texture
=========
Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021
GirafiStudios:
Fixed version not being parsed into mods.toml
=========
Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021
adubbz:
git subrepo pull public
subrepo:
subdir: "public"
merged: "e3af2b81"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "e3af2b81"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Removed public stuff
adubbz:
git subrepo clone https://github.com/Glitchfiend/BiomesOPlenty.git public
subrepo:
subdir: "public"
merged: "7d8d5a11"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "7d8d5a11"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021
forstride:
Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle
=========
Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021
forstride:
Switched to emissive rendering for Glowworm Silk and Glowshrooms
=========
Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021
forstride:
Added Brimstone Clusters
=========
Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021
forstride:
Updated pack.mcmeta
=========
Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021
forstride:
Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).
=========
Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021
forstride:
Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)
=========
Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021
forstride:
Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)
=========
Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021
forstride:
Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags
=========
Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021
adubbz:
Revert gradle changes
adubbz:
Change apiJar duplicatesStrategy to replace
=========
Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021
adubbz:
Add a duplicates strategy
adubbz:
Ditch uploadArchives
adubbz:
Manually add minecraft version for CurseGradle
forstride:
Added Rose Quartz blocks to pickaxe mineables
adubbz:
Update gradlew perms
15.0.0.59 for 1.18.1
on Nov 19, 2023Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021
forstride:
Reverted depth change for cave biomes
=========
Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021
adubbz:
Fixed reversion to default world settings upon removing mods that add structures
=========
Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021
forstride:
Removed surface lava lakes from tall forest biomes
=========
Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021
forstride:
Changed noise params and depth of the Glowing Grotto/Spider Nest
=========
Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021
forstride:
Attempted to make the Glowing Grotto and Spider Nest less common
=========
Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021
adubbz:
Segregate generated data into minecraft and biomesoplenty
=========
Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021
forstride:
Made the Clover Patch a separate biome again
=========
Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021
adubbz:
Added a command for generating the bop datapack
=========
Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021
adubbz:
Removed custom grass color/foliage color resolver as they are unused
adubbz:
WIP data pack gen
=========
Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021
forstride:
Temporary fix for Tropics/Origin Valley being broken
=========
Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021
adubbz:
Missed a few
=========
Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021
adubbz:
Use guava Lists, not apache
=========
Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021
adubbz:
Git subrepo stuff
adubbz:
git subrepo init public
subrepo:
subdir: "public"
merged: "0c6626ad"
upstream:
origin: "none"
branch: "master"
commit: "none"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
git subrepo push --remote=https://github.com/Glitchfiend/BiomesOPlenty.git --force public
subrepo:
subdir: "public"
merged: "be81f357d"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "master"
commit: "be81f357d"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Rename biome config file to minimize issues with users having old configs
=========
Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021
adubbz:
Build updates
adubbz:
git subrepo pull --force public
subrepo:
subdir: "public"
merged: "8de5d391"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "8de5d391"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Bump required Forge version
adubbz:
git subrepo pull --force public
subrepo:
subdir: "public"
merged: "4b2f54ad"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "4b2f54ad"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021
adubbz:
git subrepo pull --force public
subrepo:
subdir: "public"
merged: "43560d51"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "43560d51"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021
forstride:
Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails
=========
Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021
forstride:
Added custom soundtrack for Nether biomes, created by LudoCrypt (https://ludocrypt.bandcamp.com/album/bop-volume-1)
=========
Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021
adubbz:
Fixed merge conflicts
=========
Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021
adubbz:
git subrepo commit (merge) public
subrepo:
subdir: "public"
merged: "1ae9e680"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "d54666a0"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
git subrepo push public
subrepo:
subdir: "public"
merged: "1ae9e680"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "1ae9e680"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Fixed merge conflict
=========
Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021
forstride:
Fixed crash with pus bubbles
=========
Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021
forstride:
Added Hair and Pus Bubbles to the Visceral Heap
=========
Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021
forstride:
Added glowworm silk particles
forstride:
Added blood drip particles, tweaked flesh tendon generation
=========
Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021
forstride:
Improved large Rose Quartz crystal generation in the Crystalline Chasm
=========
Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021
forstride:
Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss
=========
Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021
forstride:
Added Flesh Tendon Strands to the Visceral Heap
=========
Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021
adubbz:
git subrepo pull public
subrepo:
subdir: "public"
merged: "c900619c"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "c900619c"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021
forstride:
Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.
=========
Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021
forstride:
git subrepo pull public
subrepo:
subdir: "public"
merged: "e3af2b81"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "e3af2b81"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
forstride:
Tweaked brimstone fumarole texture
=========
Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021
GirafiStudios:
Fixed version not being parsed into mods.toml
=========
Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021
adubbz:
git subrepo pull public
subrepo:
subdir: "public"
merged: "e3af2b81"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "e3af2b81"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Removed public stuff
adubbz:
git subrepo clone https://github.com/Glitchfiend/BiomesOPlenty.git public
subrepo:
subdir: "public"
merged: "7d8d5a11"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "7d8d5a11"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021
forstride:
Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle
=========
Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021
forstride:
Switched to emissive rendering for Glowworm Silk and Glowshrooms
=========
Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021
forstride:
Added Brimstone Clusters
=========
Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021
forstride:
Updated pack.mcmeta
=========
Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021
forstride:
Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).
=========
Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021
forstride:
Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)
=========
Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021
forstride:
Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)
=========
Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021
forstride:
Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags
=========
Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021
adubbz:
Revert gradle changes
adubbz:
Change apiJar duplicatesStrategy to replace
=========
Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021
adubbz:
Add a duplicates strategy
adubbz:
Ditch uploadArchives
adubbz:
Manually add minecraft version for CurseGradle
forstride:
Added Rose Quartz blocks to pickaxe mineables
adubbz:
Update gradlew perms
15.0.0.57 for 1.18.1
on Nov 19, 2023Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021
adubbz:
Fixed reversion to default world settings upon removing mods that add structures
=========
Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021
forstride:
Removed surface lava lakes from tall forest biomes
=========
Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021
forstride:
Changed noise params and depth of the Glowing Grotto/Spider Nest
=========
Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021
forstride:
Attempted to make the Glowing Grotto and Spider Nest less common
=========
Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021
adubbz:
Segregate generated data into minecraft and biomesoplenty
=========
Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021
forstride:
Made the Clover Patch a separate biome again
=========
Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021
adubbz:
Added a command for generating the bop datapack
=========
Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021
adubbz:
Removed custom grass color/foliage color resolver as they are unused
adubbz:
WIP data pack gen
=========
Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021
forstride:
Temporary fix for Tropics/Origin Valley being broken
=========
Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021
adubbz:
Missed a few
=========
Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021
adubbz:
Use guava Lists, not apache
=========
Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021
adubbz:
Git subrepo stuff
adubbz:
git subrepo init public
subrepo:
subdir: "public"
merged: "0c6626ad"
upstream:
origin: "none"
branch: "master"
commit: "none"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
git subrepo push --remote=https://github.com/Glitchfiend/BiomesOPlenty.git --force public
subrepo:
subdir: "public"
merged: "be81f357d"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "master"
commit: "be81f357d"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Rename biome config file to minimize issues with users having old configs
=========
Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021
adubbz:
Build updates
adubbz:
git subrepo pull --force public
subrepo:
subdir: "public"
merged: "8de5d391"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "8de5d391"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Bump required Forge version
adubbz:
git subrepo pull --force public
subrepo:
subdir: "public"
merged: "4b2f54ad"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "4b2f54ad"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021
adubbz:
git subrepo pull --force public
subrepo:
subdir: "public"
merged: "43560d51"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "43560d51"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021
forstride:
Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails
=========
Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021
forstride:
Added custom soundtrack for Nether biomes, created by LudoCrypt (https://ludocrypt.bandcamp.com/album/bop-volume-1)
=========
Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021
adubbz:
Fixed merge conflicts
=========
Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021
adubbz:
git subrepo commit (merge) public
subrepo:
subdir: "public"
merged: "1ae9e680"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "d54666a0"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
git subrepo push public
subrepo:
subdir: "public"
merged: "1ae9e680"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "1ae9e680"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Fixed merge conflict
=========
Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021
forstride:
Fixed crash with pus bubbles
=========
Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021
forstride:
Added Hair and Pus Bubbles to the Visceral Heap
=========
Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021
forstride:
Added glowworm silk particles
forstride:
Added blood drip particles, tweaked flesh tendon generation
=========
Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021
forstride:
Improved large Rose Quartz crystal generation in the Crystalline Chasm
=========
Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021
forstride:
Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss
=========
Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021
forstride:
Added Flesh Tendon Strands to the Visceral Heap
=========
Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021
adubbz:
git subrepo pull public
subrepo:
subdir: "public"
merged: "c900619c"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "c900619c"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021
forstride:
Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.
=========
Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021
forstride:
git subrepo pull public
subrepo:
subdir: "public"
merged: "e3af2b81"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "e3af2b81"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
forstride:
Tweaked brimstone fumarole texture
=========
Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021
GirafiStudios:
Fixed version not being parsed into mods.toml
=========
Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021
adubbz:
git subrepo pull public
subrepo:
subdir: "public"
merged: "e3af2b81"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "e3af2b81"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Removed public stuff
adubbz:
git subrepo clone https://github.com/Glitchfiend/BiomesOPlenty.git public
subrepo:
subdir: "public"
merged: "7d8d5a11"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "7d8d5a11"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021
forstride:
Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle
=========
Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021
forstride:
Switched to emissive rendering for Glowworm Silk and Glowshrooms
=========
Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021
forstride:
Added Brimstone Clusters
=========
Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021
forstride:
Updated pack.mcmeta
=========
Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021
forstride:
Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).
=========
Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021
forstride:
Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)
=========
Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021
forstride:
Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)
=========
Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021
forstride:
Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags
=========
Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021
adubbz:
Revert gradle changes
adubbz:
Change apiJar duplicatesStrategy to replace
=========
Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021
adubbz:
Add a duplicates strategy
adubbz:
Ditch uploadArchives
adubbz:
Manually add minecraft version for CurseGradle
forstride:
Added Rose Quartz blocks to pickaxe mineables
adubbz:
Update gradlew perms
15.0.0.56 for 1.18.1
on Nov 19, 2023Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021
forstride:
Removed surface lava lakes from tall forest biomes
=========
Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021
forstride:
Changed noise params and depth of the Glowing Grotto/Spider Nest
=========
Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021
forstride:
Attempted to make the Glowing Grotto and Spider Nest less common
=========
Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021
adubbz:
Segregate generated data into minecraft and biomesoplenty
=========
Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021
forstride:
Made the Clover Patch a separate biome again
=========
Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021
adubbz:
Added a command for generating the bop datapack
=========
Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021
adubbz:
Removed custom grass color/foliage color resolver as they are unused
adubbz:
WIP data pack gen
=========
Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021
forstride:
Temporary fix for Tropics/Origin Valley being broken
=========
Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021
adubbz:
Missed a few
=========
Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021
adubbz:
Use guava Lists, not apache
=========
Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021
adubbz:
Git subrepo stuff
adubbz:
git subrepo init public
subrepo:
subdir: "public"
merged: "0c6626ad"
upstream:
origin: "none"
branch: "master"
commit: "none"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
git subrepo push --remote=https://github.com/Glitchfiend/BiomesOPlenty.git --force public
subrepo:
subdir: "public"
merged: "be81f357d"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "master"
commit: "be81f357d"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Rename biome config file to minimize issues with users having old configs
=========
Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021
adubbz:
Build updates
adubbz:
git subrepo pull --force public
subrepo:
subdir: "public"
merged: "8de5d391"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "8de5d391"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Bump required Forge version
adubbz:
git subrepo pull --force public
subrepo:
subdir: "public"
merged: "4b2f54ad"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "4b2f54ad"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021
adubbz:
git subrepo pull --force public
subrepo:
subdir: "public"
merged: "43560d51"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "43560d51"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021
forstride:
Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails
=========
Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021
forstride:
Added custom soundtrack for Nether biomes, created by LudoCrypt (https://ludocrypt.bandcamp.com/album/bop-volume-1)
=========
Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021
adubbz:
Fixed merge conflicts
=========
Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021
adubbz:
git subrepo commit (merge) public
subrepo:
subdir: "public"
merged: "1ae9e680"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "d54666a0"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
git subrepo push public
subrepo:
subdir: "public"
merged: "1ae9e680"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "1ae9e680"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Fixed merge conflict
=========
Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021
forstride:
Fixed crash with pus bubbles
=========
Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021
forstride:
Added Hair and Pus Bubbles to the Visceral Heap
=========
Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021
forstride:
Added glowworm silk particles
forstride:
Added blood drip particles, tweaked flesh tendon generation
=========
Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021
forstride:
Improved large Rose Quartz crystal generation in the Crystalline Chasm
=========
Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021
forstride:
Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss
=========
Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021
forstride:
Added Flesh Tendon Strands to the Visceral Heap
=========
Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021
adubbz:
git subrepo pull public
subrepo:
subdir: "public"
merged: "c900619c"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "c900619c"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021
forstride:
Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.
=========
Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021
forstride:
git subrepo pull public
subrepo:
subdir: "public"
merged: "e3af2b81"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "e3af2b81"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
forstride:
Tweaked brimstone fumarole texture
=========
Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021
GirafiStudios:
Fixed version not being parsed into mods.toml
=========
Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021
adubbz:
git subrepo pull public
subrepo:
subdir: "public"
merged: "e3af2b81"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "e3af2b81"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Removed public stuff
adubbz:
git subrepo clone https://github.com/Glitchfiend/BiomesOPlenty.git public
subrepo:
subdir: "public"
merged: "7d8d5a11"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "7d8d5a11"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021
forstride:
Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle
=========
Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021
forstride:
Switched to emissive rendering for Glowworm Silk and Glowshrooms
=========
Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021
forstride:
Added Brimstone Clusters
=========
Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021
forstride:
Updated pack.mcmeta
=========
Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021
forstride:
Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).
=========
Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021
forstride:
Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)
=========
Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021
forstride:
Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)
=========
Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021
forstride:
Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags
=========
Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021
adubbz:
Revert gradle changes
adubbz:
Change apiJar duplicatesStrategy to replace
=========
Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021
adubbz:
Add a duplicates strategy
adubbz:
Ditch uploadArchives
adubbz:
Manually add minecraft version for CurseGradle
forstride:
Added Rose Quartz blocks to pickaxe mineables
adubbz:
Update gradlew perms
15.0.0.55 for 1.18.1
on Nov 19, 2023Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021
forstride:
Changed noise params and depth of the Glowing Grotto/Spider Nest
=========
Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021
forstride:
Attempted to make the Glowing Grotto and Spider Nest less common
=========
Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021
adubbz:
Segregate generated data into minecraft and biomesoplenty
=========
Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021
forstride:
Made the Clover Patch a separate biome again
=========
Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021
adubbz:
Added a command for generating the bop datapack
=========
Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021
adubbz:
Removed custom grass color/foliage color resolver as they are unused
adubbz:
WIP data pack gen
=========
Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021
forstride:
Temporary fix for Tropics/Origin Valley being broken
=========
Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021
adubbz:
Missed a few
=========
Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021
adubbz:
Use guava Lists, not apache
=========
Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021
adubbz:
Git subrepo stuff
adubbz:
git subrepo init public
subrepo:
subdir: "public"
merged: "0c6626ad"
upstream:
origin: "none"
branch: "master"
commit: "none"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
git subrepo push --remote=https://github.com/Glitchfiend/BiomesOPlenty.git --force public
subrepo:
subdir: "public"
merged: "be81f357d"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "master"
commit: "be81f357d"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Rename biome config file to minimize issues with users having old configs
=========
Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021
adubbz:
Build updates
adubbz:
git subrepo pull --force public
subrepo:
subdir: "public"
merged: "8de5d391"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "8de5d391"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Bump required Forge version
adubbz:
git subrepo pull --force public
subrepo:
subdir: "public"
merged: "4b2f54ad"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "4b2f54ad"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021
adubbz:
git subrepo pull --force public
subrepo:
subdir: "public"
merged: "43560d51"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "43560d51"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021
forstride:
Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails
=========
Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021
forstride:
Added custom soundtrack for Nether biomes, created by LudoCrypt (https://ludocrypt.bandcamp.com/album/bop-volume-1)
=========
Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021
adubbz:
Fixed merge conflicts
=========
Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021
adubbz:
git subrepo commit (merge) public
subrepo:
subdir: "public"
merged: "1ae9e680"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "d54666a0"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
git subrepo push public
subrepo:
subdir: "public"
merged: "1ae9e680"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "1ae9e680"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Fixed merge conflict
=========
Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021
forstride:
Fixed crash with pus bubbles
=========
Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021
forstride:
Added Hair and Pus Bubbles to the Visceral Heap
=========
Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021
forstride:
Added glowworm silk particles
forstride:
Added blood drip particles, tweaked flesh tendon generation
=========
Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021
forstride:
Improved large Rose Quartz crystal generation in the Crystalline Chasm
=========
Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021
forstride:
Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss
=========
Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021
forstride:
Added Flesh Tendon Strands to the Visceral Heap
=========
Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021
adubbz:
git subrepo pull public
subrepo:
subdir: "public"
merged: "c900619c"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "c900619c"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021
forstride:
Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.
=========
Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021
forstride:
git subrepo pull public
subrepo:
subdir: "public"
merged: "e3af2b81"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "e3af2b81"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
forstride:
Tweaked brimstone fumarole texture
=========
Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021
GirafiStudios:
Fixed version not being parsed into mods.toml
=========
Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021
adubbz:
git subrepo pull public
subrepo:
subdir: "public"
merged: "e3af2b81"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "e3af2b81"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Removed public stuff
adubbz:
git subrepo clone https://github.com/Glitchfiend/BiomesOPlenty.git public
subrepo:
subdir: "public"
merged: "7d8d5a11"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "7d8d5a11"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021
forstride:
Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle
=========
Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021
forstride:
Switched to emissive rendering for Glowworm Silk and Glowshrooms
=========
Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021
forstride:
Added Brimstone Clusters
=========
Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021
forstride:
Updated pack.mcmeta
=========
Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021
forstride:
Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).
=========
Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021
forstride:
Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)
=========
Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021
forstride:
Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)
=========
Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021
forstride:
Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags
=========
Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021
adubbz:
Revert gradle changes
adubbz:
Change apiJar duplicatesStrategy to replace
=========
Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021
adubbz:
Add a duplicates strategy
adubbz:
Ditch uploadArchives
adubbz:
Manually add minecraft version for CurseGradle
forstride:
Added Rose Quartz blocks to pickaxe mineables
adubbz:
Update gradlew perms
15.0.0.54 for 1.18.1
on Nov 19, 2023Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021
forstride:
Attempted to make the Glowing Grotto and Spider Nest less common
=========
Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021
adubbz:
Segregate generated data into minecraft and biomesoplenty
=========
Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021
forstride:
Made the Clover Patch a separate biome again
=========
Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021
adubbz:
Added a command for generating the bop datapack
=========
Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021
adubbz:
Removed custom grass color/foliage color resolver as they are unused
adubbz:
WIP data pack gen
=========
Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021
forstride:
Temporary fix for Tropics/Origin Valley being broken
=========
Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021
adubbz:
Missed a few
=========
Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021
adubbz:
Use guava Lists, not apache
=========
Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021
adubbz:
Git subrepo stuff
adubbz:
git subrepo init public
subrepo:
subdir: "public"
merged: "0c6626ad"
upstream:
origin: "none"
branch: "master"
commit: "none"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
git subrepo push --remote=https://github.com/Glitchfiend/BiomesOPlenty.git --force public
subrepo:
subdir: "public"
merged: "be81f357d"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "master"
commit: "be81f357d"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Rename biome config file to minimize issues with users having old configs
=========
Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021
adubbz:
Build updates
adubbz:
git subrepo pull --force public
subrepo:
subdir: "public"
merged: "8de5d391"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "8de5d391"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Bump required Forge version
adubbz:
git subrepo pull --force public
subrepo:
subdir: "public"
merged: "4b2f54ad"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "4b2f54ad"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021
adubbz:
git subrepo pull --force public
subrepo:
subdir: "public"
merged: "43560d51"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "43560d51"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021
forstride:
Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails
=========
Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021
forstride:
Added custom soundtrack for Nether biomes, created by LudoCrypt (https://ludocrypt.bandcamp.com/album/bop-volume-1)
=========
Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021
adubbz:
Fixed merge conflicts
=========
Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021
adubbz:
git subrepo commit (merge) public
subrepo:
subdir: "public"
merged: "1ae9e680"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "d54666a0"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
git subrepo push public
subrepo:
subdir: "public"
merged: "1ae9e680"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "1ae9e680"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Fixed merge conflict
=========
Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021
forstride:
Fixed crash with pus bubbles
=========
Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021
forstride:
Added Hair and Pus Bubbles to the Visceral Heap
=========
Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021
forstride:
Added glowworm silk particles
forstride:
Added blood drip particles, tweaked flesh tendon generation
=========
Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021
forstride:
Improved large Rose Quartz crystal generation in the Crystalline Chasm
=========
Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021
forstride:
Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss
=========
Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021
forstride:
Added Flesh Tendon Strands to the Visceral Heap
=========
Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021
adubbz:
git subrepo pull public
subrepo:
subdir: "public"
merged: "c900619c"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "c900619c"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021
forstride:
Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.
=========
Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021
forstride:
git subrepo pull public
subrepo:
subdir: "public"
merged: "e3af2b81"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "e3af2b81"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
forstride:
Tweaked brimstone fumarole texture
=========
Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021
GirafiStudios:
Fixed version not being parsed into mods.toml
=========
Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021
adubbz:
git subrepo pull public
subrepo:
subdir: "public"
merged: "e3af2b81"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "e3af2b81"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Removed public stuff
adubbz:
git subrepo clone https://github.com/Glitchfiend/BiomesOPlenty.git public
subrepo:
subdir: "public"
merged: "7d8d5a11"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "7d8d5a11"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021
forstride:
Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle
=========
Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021
forstride:
Switched to emissive rendering for Glowworm Silk and Glowshrooms
=========
Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021
forstride:
Added Brimstone Clusters
=========
Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021
forstride:
Updated pack.mcmeta
=========
Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021
forstride:
Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).
=========
Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021
forstride:
Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)
=========
Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021
forstride:
Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)
=========
Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021
forstride:
Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags
=========
Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021
adubbz:
Revert gradle changes
adubbz:
Change apiJar duplicatesStrategy to replace
=========
Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021
adubbz:
Add a duplicates strategy
adubbz:
Ditch uploadArchives
adubbz:
Manually add minecraft version for CurseGradle
forstride:
Added Rose Quartz blocks to pickaxe mineables
adubbz:
Update gradlew perms
15.0.0.53 for 1.18.1
on Nov 19, 2023Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021
adubbz:
Segregate generated data into minecraft and biomesoplenty
=========
Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021
forstride:
Made the Clover Patch a separate biome again
=========
Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021
adubbz:
Added a command for generating the bop datapack
=========
Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021
adubbz:
Removed custom grass color/foliage color resolver as they are unused
adubbz:
WIP data pack gen
=========
Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021
forstride:
Temporary fix for Tropics/Origin Valley being broken
=========
Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021
adubbz:
Missed a few
=========
Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021
adubbz:
Use guava Lists, not apache
=========
Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021
adubbz:
Git subrepo stuff
adubbz:
git subrepo init public
subrepo:
subdir: "public"
merged: "0c6626ad"
upstream:
origin: "none"
branch: "master"
commit: "none"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
git subrepo push --remote=https://github.com/Glitchfiend/BiomesOPlenty.git --force public
subrepo:
subdir: "public"
merged: "be81f357d"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "master"
commit: "be81f357d"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Rename biome config file to minimize issues with users having old configs
=========
Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021
adubbz:
Build updates
adubbz:
git subrepo pull --force public
subrepo:
subdir: "public"
merged: "8de5d391"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "8de5d391"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Bump required Forge version
adubbz:
git subrepo pull --force public
subrepo:
subdir: "public"
merged: "4b2f54ad"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "4b2f54ad"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021
adubbz:
git subrepo pull --force public
subrepo:
subdir: "public"
merged: "43560d51"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "43560d51"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021
forstride:
Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails
=========
Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021
forstride:
Added custom soundtrack for Nether biomes, created by LudoCrypt (https://ludocrypt.bandcamp.com/album/bop-volume-1)
=========
Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021
adubbz:
Fixed merge conflicts
=========
Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021
adubbz:
git subrepo commit (merge) public
subrepo:
subdir: "public"
merged: "1ae9e680"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "d54666a0"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
git subrepo push public
subrepo:
subdir: "public"
merged: "1ae9e680"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "1ae9e680"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Fixed merge conflict
=========
Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021
forstride:
Fixed crash with pus bubbles
=========
Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021
forstride:
Added Hair and Pus Bubbles to the Visceral Heap
=========
Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021
forstride:
Added glowworm silk particles
forstride:
Added blood drip particles, tweaked flesh tendon generation
=========
Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021
forstride:
Improved large Rose Quartz crystal generation in the Crystalline Chasm
=========
Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021
forstride:
Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss
=========
Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021
forstride:
Added Flesh Tendon Strands to the Visceral Heap
=========
Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021
adubbz:
git subrepo pull public
subrepo:
subdir: "public"
merged: "c900619c"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "c900619c"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021
forstride:
Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.
=========
Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021
forstride:
git subrepo pull public
subrepo:
subdir: "public"
merged: "e3af2b81"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "e3af2b81"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
forstride:
Tweaked brimstone fumarole texture
=========
Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021
GirafiStudios:
Fixed version not being parsed into mods.toml
=========
Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021
adubbz:
git subrepo pull public
subrepo:
subdir: "public"
merged: "e3af2b81"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "e3af2b81"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Removed public stuff
adubbz:
git subrepo clone https://github.com/Glitchfiend/BiomesOPlenty.git public
subrepo:
subdir: "public"
merged: "7d8d5a11"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "7d8d5a11"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021
forstride:
Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle
=========
Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021
forstride:
Switched to emissive rendering for Glowworm Silk and Glowshrooms
=========
Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021
forstride:
Added Brimstone Clusters
=========
Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021
forstride:
Updated pack.mcmeta
=========
Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021
forstride:
Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).
=========
Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021
forstride:
Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)
=========
Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021
forstride:
Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)
=========
Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021
forstride:
Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags
=========
Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021
adubbz:
Revert gradle changes
adubbz:
Change apiJar duplicatesStrategy to replace
=========
Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021
adubbz:
Add a duplicates strategy
adubbz:
Ditch uploadArchives
adubbz:
Manually add minecraft version for CurseGradle
forstride:
Added Rose Quartz blocks to pickaxe mineables
adubbz:
Update gradlew perms
15.0.0.52 for 1.18.1
on Nov 19, 2023Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021
forstride:
Made the Clover Patch a separate biome again
=========
Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021
adubbz:
Added a command for generating the bop datapack
=========
Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021
adubbz:
Removed custom grass color/foliage color resolver as they are unused
adubbz:
WIP data pack gen
=========
Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021
forstride:
Temporary fix for Tropics/Origin Valley being broken
=========
Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021
adubbz:
Missed a few
=========
Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021
adubbz:
Use guava Lists, not apache
=========
Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021
adubbz:
Git subrepo stuff
adubbz:
git subrepo init public
subrepo:
subdir: "public"
merged: "0c6626ad"
upstream:
origin: "none"
branch: "master"
commit: "none"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
git subrepo push --remote=https://github.com/Glitchfiend/BiomesOPlenty.git --force public
subrepo:
subdir: "public"
merged: "be81f357d"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "master"
commit: "be81f357d"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Rename biome config file to minimize issues with users having old configs
=========
Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021
adubbz:
Build updates
adubbz:
git subrepo pull --force public
subrepo:
subdir: "public"
merged: "8de5d391"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "8de5d391"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Bump required Forge version
adubbz:
git subrepo pull --force public
subrepo:
subdir: "public"
merged: "4b2f54ad"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "4b2f54ad"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021
adubbz:
git subrepo pull --force public
subrepo:
subdir: "public"
merged: "43560d51"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "43560d51"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021
forstride:
Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails
=========
Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021
forstride:
Added custom soundtrack for Nether biomes, created by LudoCrypt (https://ludocrypt.bandcamp.com/album/bop-volume-1)
=========
Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021
adubbz:
Fixed merge conflicts
=========
Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021
adubbz:
git subrepo commit (merge) public
subrepo:
subdir: "public"
merged: "1ae9e680"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "d54666a0"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
git subrepo push public
subrepo:
subdir: "public"
merged: "1ae9e680"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "1ae9e680"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Fixed merge conflict
=========
Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021
forstride:
Fixed crash with pus bubbles
=========
Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021
forstride:
Added Hair and Pus Bubbles to the Visceral Heap
=========
Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021
forstride:
Added glowworm silk particles
forstride:
Added blood drip particles, tweaked flesh tendon generation
=========
Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021
forstride:
Improved large Rose Quartz crystal generation in the Crystalline Chasm
=========
Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021
forstride:
Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss
=========
Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021
forstride:
Added Flesh Tendon Strands to the Visceral Heap
=========
Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021
adubbz:
git subrepo pull public
subrepo:
subdir: "public"
merged: "c900619c"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "c900619c"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021
forstride:
Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.
=========
Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021
forstride:
git subrepo pull public
subrepo:
subdir: "public"
merged: "e3af2b81"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "e3af2b81"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
forstride:
Tweaked brimstone fumarole texture
=========
Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021
GirafiStudios:
Fixed version not being parsed into mods.toml
=========
Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021
adubbz:
git subrepo pull public
subrepo:
subdir: "public"
merged: "e3af2b81"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "e3af2b81"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Removed public stuff
adubbz:
git subrepo clone https://github.com/Glitchfiend/BiomesOPlenty.git public
subrepo:
subdir: "public"
merged: "7d8d5a11"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "7d8d5a11"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021
forstride:
Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle
=========
Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021
forstride:
Switched to emissive rendering for Glowworm Silk and Glowshrooms
=========
Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021
forstride:
Added Brimstone Clusters
=========
Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021
forstride:
Updated pack.mcmeta
=========
Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021
forstride:
Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).
=========
Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021
forstride:
Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)
=========
Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021
forstride:
Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)
=========
Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021
forstride:
Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags
=========
Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021
adubbz:
Revert gradle changes
adubbz:
Change apiJar duplicatesStrategy to replace
=========
Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021
adubbz:
Add a duplicates strategy
adubbz:
Ditch uploadArchives
adubbz:
Manually add minecraft version for CurseGradle
forstride:
Added Rose Quartz blocks to pickaxe mineables
adubbz:
Update gradlew perms
15.0.0.51 for 1.18.1
on Nov 19, 2023Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021
adubbz:
Added a command for generating the bop datapack
=========
Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021
adubbz:
Removed custom grass color/foliage color resolver as they are unused
adubbz:
WIP data pack gen
=========
Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021
forstride:
Temporary fix for Tropics/Origin Valley being broken
=========
Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021
adubbz:
Missed a few
=========
Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021
adubbz:
Use guava Lists, not apache
=========
Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021
adubbz:
Git subrepo stuff
adubbz:
git subrepo init public
subrepo:
subdir: "public"
merged: "0c6626ad"
upstream:
origin: "none"
branch: "master"
commit: "none"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
git subrepo push --remote=https://github.com/Glitchfiend/BiomesOPlenty.git --force public
subrepo:
subdir: "public"
merged: "be81f357d"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "master"
commit: "be81f357d"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Rename biome config file to minimize issues with users having old configs
=========
Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021
adubbz:
Build updates
adubbz:
git subrepo pull --force public
subrepo:
subdir: "public"
merged: "8de5d391"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "8de5d391"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Bump required Forge version
adubbz:
git subrepo pull --force public
subrepo:
subdir: "public"
merged: "4b2f54ad"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "4b2f54ad"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021
adubbz:
git subrepo pull --force public
subrepo:
subdir: "public"
merged: "43560d51"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "43560d51"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021
forstride:
Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails
=========
Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021
forstride:
Added custom soundtrack for Nether biomes, created by LudoCrypt (https://ludocrypt.bandcamp.com/album/bop-volume-1)
=========
Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021
adubbz:
Fixed merge conflicts
=========
Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021
adubbz:
git subrepo commit (merge) public
subrepo:
subdir: "public"
merged: "1ae9e680"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "d54666a0"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
git subrepo push public
subrepo:
subdir: "public"
merged: "1ae9e680"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "1ae9e680"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Fixed merge conflict
=========
Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021
forstride:
Fixed crash with pus bubbles
=========
Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021
forstride:
Added Hair and Pus Bubbles to the Visceral Heap
=========
Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021
forstride:
Added glowworm silk particles
forstride:
Added blood drip particles, tweaked flesh tendon generation
=========
Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021
forstride:
Improved large Rose Quartz crystal generation in the Crystalline Chasm
=========
Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021
forstride:
Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss
=========
Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021
forstride:
Added Flesh Tendon Strands to the Visceral Heap
=========
Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021
adubbz:
git subrepo pull public
subrepo:
subdir: "public"
merged: "c900619c"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "c900619c"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021
forstride:
Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.
=========
Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021
forstride:
git subrepo pull public
subrepo:
subdir: "public"
merged: "e3af2b81"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "e3af2b81"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
forstride:
Tweaked brimstone fumarole texture
=========
Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021
GirafiStudios:
Fixed version not being parsed into mods.toml
=========
Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021
adubbz:
git subrepo pull public
subrepo:
subdir: "public"
merged: "e3af2b81"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "e3af2b81"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Removed public stuff
adubbz:
git subrepo clone https://github.com/Glitchfiend/BiomesOPlenty.git public
subrepo:
subdir: "public"
merged: "7d8d5a11"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "7d8d5a11"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021
forstride:
Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle
=========
Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021
forstride:
Switched to emissive rendering for Glowworm Silk and Glowshrooms
=========
Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021
forstride:
Added Brimstone Clusters
=========
Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021
forstride:
Updated pack.mcmeta
=========
Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021
forstride:
Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).
=========
Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021
forstride:
Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)
=========
Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021
forstride:
Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)
=========
Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021
forstride:
Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags
=========
Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021
adubbz:
Revert gradle changes
adubbz:
Change apiJar duplicatesStrategy to replace
=========
Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021
adubbz:
Add a duplicates strategy
adubbz:
Ditch uploadArchives
adubbz:
Manually add minecraft version for CurseGradle
forstride:
Added Rose Quartz blocks to pickaxe mineables
adubbz:
Update gradlew perms
15.0.0.50 for 1.18.1
on Nov 19, 2023Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021
adubbz:
Removed custom grass color/foliage color resolver as they are unused
adubbz:
WIP data pack gen
=========
Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021
forstride:
Temporary fix for Tropics/Origin Valley being broken
=========
Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021
adubbz:
Missed a few
=========
Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021
adubbz:
Use guava Lists, not apache
=========
Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021
adubbz:
Git subrepo stuff
adubbz:
git subrepo init public
subrepo:
subdir: "public"
merged: "0c6626ad"
upstream:
origin: "none"
branch: "master"
commit: "none"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
git subrepo push --remote=https://github.com/Glitchfiend/BiomesOPlenty.git --force public
subrepo:
subdir: "public"
merged: "be81f357d"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "master"
commit: "be81f357d"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Rename biome config file to minimize issues with users having old configs
=========
Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021
adubbz:
Build updates
adubbz:
git subrepo pull --force public
subrepo:
subdir: "public"
merged: "8de5d391"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "8de5d391"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Bump required Forge version
adubbz:
git subrepo pull --force public
subrepo:
subdir: "public"
merged: "4b2f54ad"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "4b2f54ad"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021
adubbz:
git subrepo pull --force public
subrepo:
subdir: "public"
merged: "43560d51"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "43560d51"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021
forstride:
Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails
=========
Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021
forstride:
Added custom soundtrack for Nether biomes, created by LudoCrypt (https://ludocrypt.bandcamp.com/album/bop-volume-1)
=========
Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021
adubbz:
Fixed merge conflicts
=========
Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021
adubbz:
git subrepo commit (merge) public
subrepo:
subdir: "public"
merged: "1ae9e680"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "d54666a0"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
git subrepo push public
subrepo:
subdir: "public"
merged: "1ae9e680"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "1ae9e680"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Fixed merge conflict
=========
Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021
forstride:
Fixed crash with pus bubbles
=========
Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021
forstride:
Added Hair and Pus Bubbles to the Visceral Heap
=========
Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021
forstride:
Added glowworm silk particles
forstride:
Added blood drip particles, tweaked flesh tendon generation
=========
Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021
forstride:
Improved large Rose Quartz crystal generation in the Crystalline Chasm
=========
Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021
forstride:
Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss
=========
Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021
forstride:
Added Flesh Tendon Strands to the Visceral Heap
=========
Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021
adubbz:
git subrepo pull public
subrepo:
subdir: "public"
merged: "c900619c"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "c900619c"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021
forstride:
Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.
=========
Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021
forstride:
git subrepo pull public
subrepo:
subdir: "public"
merged: "e3af2b81"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "e3af2b81"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
forstride:
Tweaked brimstone fumarole texture
=========
Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021
GirafiStudios:
Fixed version not being parsed into mods.toml
=========
Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021
adubbz:
git subrepo pull public
subrepo:
subdir: "public"
merged: "e3af2b81"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "e3af2b81"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Removed public stuff
adubbz:
git subrepo clone https://github.com/Glitchfiend/BiomesOPlenty.git public
subrepo:
subdir: "public"
merged: "7d8d5a11"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "7d8d5a11"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021
forstride:
Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle
=========
Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021
forstride:
Switched to emissive rendering for Glowworm Silk and Glowshrooms
=========
Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021
forstride:
Added Brimstone Clusters
=========
Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021
forstride:
Updated pack.mcmeta
=========
Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021
forstride:
Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).
=========
Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021
forstride:
Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)
=========
Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021
forstride:
Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)
=========
Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021
forstride:
Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags
=========
Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021
adubbz:
Revert gradle changes
adubbz:
Change apiJar duplicatesStrategy to replace
=========
Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021
adubbz:
Add a duplicates strategy
adubbz:
Ditch uploadArchives
adubbz:
Manually add minecraft version for CurseGradle
forstride:
Added Rose Quartz blocks to pickaxe mineables
adubbz:
Update gradlew perms
15.0.0.49 for 1.18.1
on Nov 19, 2023Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021
forstride:
Temporary fix for Tropics/Origin Valley being broken
=========
Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021
adubbz:
Missed a few
=========
Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021
adubbz:
Use guava Lists, not apache
=========
Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021
adubbz:
Git subrepo stuff
adubbz:
git subrepo init public
subrepo:
subdir: "public"
merged: "0c6626ad"
upstream:
origin: "none"
branch: "master"
commit: "none"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
git subrepo push --remote=https://github.com/Glitchfiend/BiomesOPlenty.git --force public
subrepo:
subdir: "public"
merged: "be81f357d"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "master"
commit: "be81f357d"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Rename biome config file to minimize issues with users having old configs
=========
Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021
adubbz:
Build updates
adubbz:
git subrepo pull --force public
subrepo:
subdir: "public"
merged: "8de5d391"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "8de5d391"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Bump required Forge version
adubbz:
git subrepo pull --force public
subrepo:
subdir: "public"
merged: "4b2f54ad"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "4b2f54ad"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021
adubbz:
git subrepo pull --force public
subrepo:
subdir: "public"
merged: "43560d51"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "43560d51"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021
forstride:
Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails
=========
Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021
forstride:
Added custom soundtrack for Nether biomes, created by LudoCrypt (https://ludocrypt.bandcamp.com/album/bop-volume-1)
=========
Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021
adubbz:
Fixed merge conflicts
=========
Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021
adubbz:
git subrepo commit (merge) public
subrepo:
subdir: "public"
merged: "1ae9e680"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "d54666a0"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
git subrepo push public
subrepo:
subdir: "public"
merged: "1ae9e680"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "1ae9e680"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Fixed merge conflict
=========
Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021
forstride:
Fixed crash with pus bubbles
=========
Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021
forstride:
Added Hair and Pus Bubbles to the Visceral Heap
=========
Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021
forstride:
Added glowworm silk particles
forstride:
Added blood drip particles, tweaked flesh tendon generation
=========
Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021
forstride:
Improved large Rose Quartz crystal generation in the Crystalline Chasm
=========
Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021
forstride:
Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss
=========
Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021
forstride:
Added Flesh Tendon Strands to the Visceral Heap
=========
Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021
adubbz:
git subrepo pull public
subrepo:
subdir: "public"
merged: "c900619c"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "c900619c"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021
forstride:
Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.
=========
Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021
forstride:
git subrepo pull public
subrepo:
subdir: "public"
merged: "e3af2b81"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "e3af2b81"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
forstride:
Tweaked brimstone fumarole texture
=========
Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021
GirafiStudios:
Fixed version not being parsed into mods.toml
=========
Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021
adubbz:
git subrepo pull public
subrepo:
subdir: "public"
merged: "e3af2b81"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "e3af2b81"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Removed public stuff
adubbz:
git subrepo clone https://github.com/Glitchfiend/BiomesOPlenty.git public
subrepo:
subdir: "public"
merged: "7d8d5a11"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "7d8d5a11"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021
forstride:
Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle
=========
Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021
forstride:
Switched to emissive rendering for Glowworm Silk and Glowshrooms
=========
Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021
forstride:
Added Brimstone Clusters
=========
Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021
forstride:
Updated pack.mcmeta
=========
Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021
forstride:
Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).
=========
Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021
forstride:
Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)
=========
Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021
forstride:
Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)
=========
Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021
forstride:
Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags
=========
Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021
adubbz:
Revert gradle changes
adubbz:
Change apiJar duplicatesStrategy to replace
=========
Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021
adubbz:
Add a duplicates strategy
adubbz:
Ditch uploadArchives
adubbz:
Manually add minecraft version for CurseGradle
forstride:
Added Rose Quartz blocks to pickaxe mineables
adubbz:
Update gradlew perms
15.0.0.48 for 1.18.1
on Nov 19, 2023Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021
adubbz:
Missed a few
=========
Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021
adubbz:
Use guava Lists, not apache
=========
Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021
adubbz:
Git subrepo stuff
adubbz:
git subrepo init public
subrepo:
subdir: "public"
merged: "0c6626ad"
upstream:
origin: "none"
branch: "master"
commit: "none"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
git subrepo push --remote=https://github.com/Glitchfiend/BiomesOPlenty.git --force public
subrepo:
subdir: "public"
merged: "be81f357d"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "master"
commit: "be81f357d"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Rename biome config file to minimize issues with users having old configs
=========
Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021
adubbz:
Build updates
adubbz:
git subrepo pull --force public
subrepo:
subdir: "public"
merged: "8de5d391"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "8de5d391"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Bump required Forge version
adubbz:
git subrepo pull --force public
subrepo:
subdir: "public"
merged: "4b2f54ad"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "4b2f54ad"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021
adubbz:
git subrepo pull --force public
subrepo:
subdir: "public"
merged: "43560d51"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "43560d51"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021
forstride:
Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails
=========
Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021
forstride:
Added custom soundtrack for Nether biomes, created by LudoCrypt (https://ludocrypt.bandcamp.com/album/bop-volume-1)
=========
Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021
adubbz:
Fixed merge conflicts
=========
Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021
adubbz:
git subrepo commit (merge) public
subrepo:
subdir: "public"
merged: "1ae9e680"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "d54666a0"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
git subrepo push public
subrepo:
subdir: "public"
merged: "1ae9e680"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "1ae9e680"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Fixed merge conflict
=========
Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021
forstride:
Fixed crash with pus bubbles
=========
Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021
forstride:
Added Hair and Pus Bubbles to the Visceral Heap
=========
Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021
forstride:
Added glowworm silk particles
forstride:
Added blood drip particles, tweaked flesh tendon generation
=========
Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021
forstride:
Improved large Rose Quartz crystal generation in the Crystalline Chasm
=========
Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021
forstride:
Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss
=========
Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021
forstride:
Added Flesh Tendon Strands to the Visceral Heap
=========
Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021
adubbz:
git subrepo pull public
subrepo:
subdir: "public"
merged: "c900619c"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "c900619c"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021
forstride:
Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.
=========
Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021
forstride:
git subrepo pull public
subrepo:
subdir: "public"
merged: "e3af2b81"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "e3af2b81"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
forstride:
Tweaked brimstone fumarole texture
=========
Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021
GirafiStudios:
Fixed version not being parsed into mods.toml
=========
Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021
adubbz:
git subrepo pull public
subrepo:
subdir: "public"
merged: "e3af2b81"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "e3af2b81"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Removed public stuff
adubbz:
git subrepo clone https://github.com/Glitchfiend/BiomesOPlenty.git public
subrepo:
subdir: "public"
merged: "7d8d5a11"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "7d8d5a11"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021
forstride:
Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle
=========
Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021
forstride:
Switched to emissive rendering for Glowworm Silk and Glowshrooms
=========
Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021
forstride:
Added Brimstone Clusters
=========
Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021
forstride:
Updated pack.mcmeta
=========
Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021
forstride:
Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).
=========
Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021
forstride:
Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)
=========
Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021
forstride:
Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)
=========
Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021
forstride:
Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags
=========
Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021
adubbz:
Revert gradle changes
adubbz:
Change apiJar duplicatesStrategy to replace
=========
Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021
adubbz:
Add a duplicates strategy
adubbz:
Ditch uploadArchives
adubbz:
Manually add minecraft version for CurseGradle
forstride:
Added Rose Quartz blocks to pickaxe mineables
adubbz:
Update gradlew perms
15.0.0.46 for 1.18.1
on Nov 19, 2023Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021
adubbz:
Use guava Lists, not apache
=========
Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021
adubbz:
Git subrepo stuff
adubbz:
git subrepo init public
subrepo:
subdir: "public"
merged: "0c6626ad"
upstream:
origin: "none"
branch: "master"
commit: "none"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
git subrepo push --remote=https://github.com/Glitchfiend/BiomesOPlenty.git --force public
subrepo:
subdir: "public"
merged: "be81f357d"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "master"
commit: "be81f357d"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Rename biome config file to minimize issues with users having old configs
=========
Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021
adubbz:
Build updates
adubbz:
git subrepo pull --force public
subrepo:
subdir: "public"
merged: "8de5d391"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "8de5d391"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Bump required Forge version
adubbz:
git subrepo pull --force public
subrepo:
subdir: "public"
merged: "4b2f54ad"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "4b2f54ad"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021
adubbz:
git subrepo pull --force public
subrepo:
subdir: "public"
merged: "43560d51"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "43560d51"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021
forstride:
Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails
=========
Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021
forstride:
Added custom soundtrack for Nether biomes, created by LudoCrypt (https://ludocrypt.bandcamp.com/album/bop-volume-1)
=========
Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021
adubbz:
Fixed merge conflicts
=========
Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021
adubbz:
git subrepo commit (merge) public
subrepo:
subdir: "public"
merged: "1ae9e680"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "d54666a0"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
git subrepo push public
subrepo:
subdir: "public"
merged: "1ae9e680"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "1ae9e680"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Fixed merge conflict
=========
Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021
forstride:
Fixed crash with pus bubbles
=========
Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021
forstride:
Added Hair and Pus Bubbles to the Visceral Heap
=========
Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021
forstride:
Added glowworm silk particles
forstride:
Added blood drip particles, tweaked flesh tendon generation
=========
Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021
forstride:
Improved large Rose Quartz crystal generation in the Crystalline Chasm
=========
Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021
forstride:
Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss
=========
Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021
forstride:
Added Flesh Tendon Strands to the Visceral Heap
=========
Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021
adubbz:
git subrepo pull public
subrepo:
subdir: "public"
merged: "c900619c"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "c900619c"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021
forstride:
Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.
=========
Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021
forstride:
git subrepo pull public
subrepo:
subdir: "public"
merged: "e3af2b81"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "e3af2b81"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
forstride:
Tweaked brimstone fumarole texture
=========
Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021
GirafiStudios:
Fixed version not being parsed into mods.toml
=========
Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021
adubbz:
git subrepo pull public
subrepo:
subdir: "public"
merged: "e3af2b81"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "e3af2b81"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Removed public stuff
adubbz:
git subrepo clone https://github.com/Glitchfiend/BiomesOPlenty.git public
subrepo:
subdir: "public"
merged: "7d8d5a11"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "7d8d5a11"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021
forstride:
Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle
=========
Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021
forstride:
Switched to emissive rendering for Glowworm Silk and Glowshrooms
=========
Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021
forstride:
Added Brimstone Clusters
=========
Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021
forstride:
Updated pack.mcmeta
=========
Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021
forstride:
Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).
=========
Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021
forstride:
Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)
=========
Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021
forstride:
Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)
=========
Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021
forstride:
Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags
=========
Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021
adubbz:
Revert gradle changes
adubbz:
Change apiJar duplicatesStrategy to replace
=========
Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021
adubbz:
Add a duplicates strategy
adubbz:
Ditch uploadArchives
adubbz:
Manually add minecraft version for CurseGradle
forstride:
Added Rose Quartz blocks to pickaxe mineables
adubbz:
Update gradlew perms
15.0.0.45 for 1.18.1
on Nov 19, 2023Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021
adubbz:
Git subrepo stuff
adubbz:
git subrepo init public
subrepo:
subdir: "public"
merged: "0c6626ad"
upstream:
origin: "none"
branch: "master"
commit: "none"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
git subrepo push --remote=https://github.com/Glitchfiend/BiomesOPlenty.git --force public
subrepo:
subdir: "public"
merged: "be81f357d"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "master"
commit: "be81f357d"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Rename biome config file to minimize issues with users having old configs
=========
Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021
adubbz:
Build updates
adubbz:
git subrepo pull --force public
subrepo:
subdir: "public"
merged: "8de5d391"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "8de5d391"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Bump required Forge version
adubbz:
git subrepo pull --force public
subrepo:
subdir: "public"
merged: "4b2f54ad"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "4b2f54ad"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021
adubbz:
git subrepo pull --force public
subrepo:
subdir: "public"
merged: "43560d51"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "43560d51"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021
forstride:
Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails
=========
Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021
forstride:
Added custom soundtrack for Nether biomes, created by LudoCrypt (https://ludocrypt.bandcamp.com/album/bop-volume-1)
=========
Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021
adubbz:
Fixed merge conflicts
=========
Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021
adubbz:
git subrepo commit (merge) public
subrepo:
subdir: "public"
merged: "1ae9e680"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "d54666a0"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
git subrepo push public
subrepo:
subdir: "public"
merged: "1ae9e680"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "1ae9e680"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Fixed merge conflict
=========
Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021
forstride:
Fixed crash with pus bubbles
=========
Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021
forstride:
Added Hair and Pus Bubbles to the Visceral Heap
=========
Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021
forstride:
Added glowworm silk particles
forstride:
Added blood drip particles, tweaked flesh tendon generation
=========
Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021
forstride:
Improved large Rose Quartz crystal generation in the Crystalline Chasm
=========
Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021
forstride:
Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss
=========
Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021
forstride:
Added Flesh Tendon Strands to the Visceral Heap
=========
Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021
adubbz:
git subrepo pull public
subrepo:
subdir: "public"
merged: "c900619c"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "c900619c"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021
forstride:
Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.
=========
Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021
forstride:
git subrepo pull public
subrepo:
subdir: "public"
merged: "e3af2b81"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "e3af2b81"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
forstride:
Tweaked brimstone fumarole texture
=========
Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021
GirafiStudios:
Fixed version not being parsed into mods.toml
=========
Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021
adubbz:
git subrepo pull public
subrepo:
subdir: "public"
merged: "e3af2b81"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "e3af2b81"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
adubbz:
Removed public stuff
adubbz:
git subrepo clone https://github.com/Glitchfiend/BiomesOPlenty.git public
subrepo:
subdir: "public"
merged: "7d8d5a11"
upstream:
origin: "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
branch: "BOP-public"
commit: "7d8d5a11"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
=========
Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021
forstride:
Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle
=========
Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021
forstride:
Switched to emissive rendering for Glowworm Silk and Glowshrooms
=========
Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021
forstride:
Added Brimstone Clusters
=========
Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021
forstride:
Updated pack.mcmeta
=========
Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021
forstride:
Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).
=========
Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021
forstride:
Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)
=========
Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021
forstride:
Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)
=========
Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021
forstride:
Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags
=========
Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021
adubbz:
Revert gradle changes
adubbz:
Change apiJar duplicatesStrategy to replace
=========
Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021
adubbz:
Add a duplicates strategy
adubbz:
Ditch uploadArchives
adubbz:
Manually add minecraft version for CurseGradle
forstride:
Added Rose Quartz blocks to pickaxe mineables
adubbz:
Update gradlew perms