Compatibility
Minecraft: Java Edition
1.20.4
1.20–1.20.2
1.19.x
1.18.x
1.17.x
1.16.5
Platforms
Fabric
Supported environments
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Details
Licensed LGPL-3.0-only
Published 3 years ago
Updated 3 months ago
Changelog
Apugli v1.2.0
- Updated to 1.18.x and Apoli 2.1.0
Power Types
New Power Types
- Added
apugli:action_on_block_placed
,apugli:action_on_bonemeal
,apugli:action_on_equip
,apugli:aerial_affinity
,apugli:custom_death_sound
,apugli:custom_footstep
,apugli:custom_hurt_sound
,apugli:effect_whitelist
,apugli:force_particle_render
,apugli:hover
,apugli:invert_instant_effects
,apugli:modify_block_placed
apugli:modify_enchantment_damage_dealt
,apugli:modify_enchantment_damage_taken
,apugli:modify_enchantment_level
,apugli:modify_equipped_item_render
,apugli:prevent_bee_anger
,apugli:prevent_breeding
,apugli:prevent_label_render
,apugli:prevent_sound
- Ported most power types from Origins Power Expansion (Some of the above are these power types). Unported power types either don't work or will be superseded by something else.
Existing Power Types
- Rewrote
apugli:bunny_hop
to use resources - Made internal rewrites to
apugli:edible_item
apugli:rocket_jump
now resets fall distance upon successful usesapugli:rocket_jump
now uses entity reach for entity raycasting as opposed to block reach- Added
charged_modifier
andcharged_modifiers
field toapugli:rocket_jump
- Removed
apugli:item_attribute
- Removed
apugli:entity_group
- Superseded
apugli:wearable_item
withapugli:modify_equipped_item_render
Bi-entity Conditions
New Bi-entity Conditions
- Added
apugli:rotation
,apugli:hits_on_target
Entity Conditions
New Entity Conditions
- Added
apugli:particle_in_radius
Existing Entity Conditions
- Added
bientity_condition
field toapugi:entity_in_radius
- Removed
apugli:entity_group
apugli:raycast
- Kept in for legacy reasons, I'd recommend using Apoli's raycast if you wish to do anything that this raycast can already do.
- Made entity raycasts use entity reach as opposed to block reach
- Added
pierce
field, allows raycasts to hit multiple entities - Added
particle
field, allows raycasts to specify a particle trail - Added
spacing
field, to specify the spacing between the particles - Added
bientity_action
andbientity_condition
fields
Bi-entity Actions
- Added
apugli:change_hits_on_target
Block Actions
Existing Block Actions
- Added
drop_block
field toapugli:destroy
Entity Actions
New Entity Actions
- Added
apugli:drop_item
,apugli:fire_projectile
,apugli:set_no_gravity
Existing Entity Actions
- Made
apugli:zombify_villager
use a generic damage source - Updated
apugli:explode
to have parity withapoli:explode
Bugfixes
- Fixed entity raycast inaccuracies
Misc
- Added
ope
as a namespace alias - Ported actions from Origins Power Expansion
- Refactored everything codewise
Changes from Origins Power Expansion
- Fixed
apoli:enchantment
entity condition not picking upope:modify_enchantment_level
when using an empty slot
Files
Metadata
Release channel
ReleaseVersion number
v1.2.0Loaders
Game versions
1.18Downloads
66Publication date
December 1, 2021 at 8:41 AMPublisher
Pug
Owner