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ELO - Entity LOD Optimizer

ELO - Entity LOD Optimizer

Entity LOD Optimizer optimizes Minecraft server performance by dynamically adjusting entity AI based on distance from players

2,564
12
Optimization

Compatibility

Minecraft: Java Edition

1.20.1–1.20.6

Platforms

Fabric

Supported environments

Server-side

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Links

Report issues View source
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Creators

Kubik-MC
Kubik-MC Member

Details

Licensed GPL-3.0-or-later
Published 9 months ago
Updated 2 months ago
DescriptionChangelogVersions

ELO - Entity LOD Optimizer 🚀

A smart performance booster for Minecraft servers

Mod Version
Minecraft
Loader
GitHub Issues


🔍 Overview

Entity LOD Optimizer is a server-side performance mod for Minecraft (Fabric 1.20.x) that dynamically optimizes entity AI processing based on player proximity. Perfect for crowded servers or large worlds!

✅ Reduces CPU load - entity-heavy scenarios
✅ Zero-config – works out of the box
✅ Scalable - for singleplayer and multiplayer (untested on multiplayer!)


⚡ Features

🎯 Smart AI Tiers

Distance from Player AI Mode Behavior
< 10 blocks Full AI Normal Minecraft behavior
10-100 blocks Simplified AI Reduced updates (40-tick interval)
> 100 blocks Disabled AI Frozen (no CPU usage)

🚀 Performance Benefits

  • CPU: Cuts redundant AI calculations for distant mobs
  • Memory: Lightweight entity state management
  • Network: Fewer unnecessary entity updates

⚠️ Important Notes

🚨 Backup your worlds!

  • Automated farms >100 blocks away may break (e.g., iron farms, mob grinders).

📥 Installation

  1. Install Fabric Loader for 1.20.x
  2. Install Fabric API for 1.20.x
  3. Download the latest .jar from Versions
  4. Drop it into your mods folder

❓ Support & Contributing

  • Bug Reports: Open an Issue
  • Contributing: Read the Guidelines

  • Like this mod? ⭐ Star it on GitHub!

Modrinth is open source.

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NOT AN OFFICIAL MINECRAFT SERVICE. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.